Hi everyone,
You can call me Sion. I'm working on an indie SNES era Japanese Roleplaying Game currently dubbed "S.K.Y Project" with a small team.
The project even in its early stages has impressive 2D tile graphics, character design and music, but what I am looking for are ideas for a good battle system to build the game around. I am a big Final Fantasy fan having played every main entry (Sans XI), so Turn-Based battles are not an issue for me at all. I have done some extensive research however, and have found that many deem the genre to be "Dead" or purely a result of "Hardware limitations" so I am curious to hear from Final Fantasy fans who I assume are role-playing game enthusiasts in their own right.
Noticing the trend even Square has gone in, do you think a more action-oriented system is what gamers are looking for today? I am leaning towards a derivation of Chrono Trigger with 3 party member battles taking place on the map itself, but even still I would like such a system to offer something different than "Spam attack button".
Early WIP Map (Just to give an idea of what kind of game I'm speaking of.)
Whether or not your opinions have anything to do with my project directly, I am very curious to see what it is you guys like in RPG battle systems.
Let me know.
~Sion
You can call me Sion. I'm working on an indie SNES era Japanese Roleplaying Game currently dubbed "S.K.Y Project" with a small team.
The project even in its early stages has impressive 2D tile graphics, character design and music, but what I am looking for are ideas for a good battle system to build the game around. I am a big Final Fantasy fan having played every main entry (Sans XI), so Turn-Based battles are not an issue for me at all. I have done some extensive research however, and have found that many deem the genre to be "Dead" or purely a result of "Hardware limitations" so I am curious to hear from Final Fantasy fans who I assume are role-playing game enthusiasts in their own right.
Noticing the trend even Square has gone in, do you think a more action-oriented system is what gamers are looking for today? I am leaning towards a derivation of Chrono Trigger with 3 party member battles taking place on the map itself, but even still I would like such a system to offer something different than "Spam attack button".
Early WIP Map (Just to give an idea of what kind of game I'm speaking of.)
Whether or not your opinions have anything to do with my project directly, I am very curious to see what it is you guys like in RPG battle systems.
Let me know.
~Sion