back in my day, pokemon and dragon quest was what passed for a decent game. i grew up on atari and the nes playin' centipede and the mario game where he got a tail and could fly
we didn't get final fantasy 7 until 1997
but yes, the older games are a lot more different than today's games. There were not limit breaks, some of the content was extremely redundant (like ff5, everything was redundant) and lacked deep character customization.
But in their time, many of these games were revolutionary and the next best thing. You can't really complain about something that's old to be lacking in comparison to something new when these projects are considered complete and abandoned on release.
Like, Final Fantasy VIII. A lot of people complain about the lack of depth in characters and how shitty they are, but at the time, no one had seen anything like it. A moody depressed guy dressed like a biker/hooker wielding a sword with a gun on it, stealing magic from your enemies and using it against them, and the GF abilities etc...
It was one of the first games with 3D graphics to come out with character customization that was deeper than "oh hey i just equipped this item now fireballs are a very nutritious part of my well balanced breakfast".
Even if the game developers didn't learn or implement what people wanted them to, they have taken a lot from their past experiences and attempted to improve upon them.
also, I would suggest playing the original FF1, FF4 and FF6.
we didn't get final fantasy 7 until 1997
but yes, the older games are a lot more different than today's games. There were not limit breaks, some of the content was extremely redundant (like ff5, everything was redundant) and lacked deep character customization.
But in their time, many of these games were revolutionary and the next best thing. You can't really complain about something that's old to be lacking in comparison to something new when these projects are considered complete and abandoned on release.
Like, Final Fantasy VIII. A lot of people complain about the lack of depth in characters and how shitty they are, but at the time, no one had seen anything like it. A moody depressed guy dressed like a biker/hooker wielding a sword with a gun on it, stealing magic from your enemies and using it against them, and the GF abilities etc...
It was one of the first games with 3D graphics to come out with character customization that was deeper than "oh hey i just equipped this item now fireballs are a very nutritious part of my well balanced breakfast".
Even if the game developers didn't learn or implement what people wanted them to, they have taken a lot from their past experiences and attempted to improve upon them.
also, I would suggest playing the original FF1, FF4 and FF6.