Reviews Monster Rancher Review

Ayen

White Mage
Joined
Oct 9, 2010
Messages
358
Age
34
Location
Kansas City, KS
Gil
6
MonsterRancher.jpg

Monster Rancher (originally Monster Farm in Japan) was a game released by Tecmo in North America for the Sony Playstation in November of 1997. It would go on to receive a cult following, earning four more sequels spanning from the Playstation 1 to the Playstation 2 and spin-off games for various consoles and even an Anime. Needless to say Monster Rancher has found a place in many people hearts, but let take a look at the first game. The one that started it all.

You start the game off as a Beginner Monster Breeder and after choosing your name via signing for a package delivered at your home, you set off to acquire your Breeder’s Assistant, Holly, who will help with the day to day operations of running the ranch and raising your monster.

Holly01-1.jpg

Nice.

After that you’re off to town to find your first monster. Now the big innovation of this game is the ability to swap a CD ROM (called Mystery Discs in the game) with the Monster Rancher game disc at The Shrine in order to generate a monster for you to breed. Discs can be anything from other Playstation games, computer games, soundtracks and demos. This was the game biggest marketing plug as even the back of the CD case warns you not to sit too close to your collection of CDs, as if a monster is going to latch out from them and grab you. Wonder what the children thought of that one….

You have the option of getting monsters in-game without having to use a CD ROM but that limits you to three of the most basic monsters in the game, for anything else you’d have to dig through your collection of CDs. You can also combine monsters to get different types and even use items to acquire rare monsters you wouldn’t get in the game otherwise.

The main goal of the game is to be the very best! The best there ever was – by competing in fighting tournaments against other monsters and rising up the ranks to become eligible for the “Big Four” not to be confused with the “Elite Four” from Pokemon. To achieve this you have to work on your monster’s stats; life, power, defense, skill, speed and intelligence. You can raise these for your monsters by doing jobs for gold (cash) or by going through a Training program that cost 2,000 gold (or 1,000 gold if you do it on a month where there’s a discount).

The game time format goes by weeks, starting off on the first week of April in the year 1000. So it would be April Week One, April Week Two, and etc. etc. At the beginning of each month you can choose between three items for your monster to eat, because I guess a monster only needs to eat every 30 days, and official tournaments are held at the end of the month every couple of months. Working and Resting only last one week while Training lasts four. By the way wouldn’t it be awesome to be able to sleep in for seven straight days in a row? On top of the stats you also have to keep a watch on the monster’s loyalty to you as the higher it is the less likely he’s to be confused during tournament battles.

Battles aren't all that complicated but depending on how your stats measure up to your opponent, it can be a pain in the ass. You fight with a time limit and the most you can do, if you choose to instruct your monster, is close in, back off and attack with the available attacks he has on his command list. Your monster’s will power determines how much damage he can inflict and when it gets low you have to wait before you can attack again. The way to win is to either Knock Out your opponent or have the most health when the time limit runs out. At the end of each tournament you’ll receive a prize money and your monster fame level will increase or decrease accordingly. In some tournaments you can also compete for an item.

Cons: if I had to give the game one major criticism it would be in how repetitive it can become the longer you play it. This is an unfortunate setback to the game’s style but ultimately the most you can do is put your monster to work, train him, watch him sleep and battle. As you progress in the game you’ll have the option to go on expeditions to collect rare items you can use for combining monsters at a later date but even those get old and repetitive after a while. Each monster type offers a new animation while its working, training and sleeping but there’s only so much one can expect from this game. If you’re the type who can get bore easy then this might not be the game for you.

While it’s important that you raise your monster stats up for battle, it can take a while and the problem is your monster only has so many years in them to begin with. That’s right, the monster you’re breeding can die. The average monster life span is three years with some living a little bit longer, but wait too long and your monster will kick the bucket and you can opt to have a funeral ceremony for him or a private send-off. You can usually tell when the end is near when Holly is telling you that your monster should retire. You can add some more years on their life by freezing them and raising another monster in the meanwhile but you’re only prolonging the inevitable. You can retire an existing monster by going to the Market place in town and giving them away. The death itself isn’t so much of a con as an inconvenience since many players I know have been caught off guard by it while trying to be patient with raising their monster’s stats.

All in all if you enjoy a game where you get to raise a monster and have it fight, I’d recommend giving this game a go. If you’re the type that can get bore easy from the same old routine you probably aren’t going to like this game. I’d personally give it an 8.5/10 because it is a good game and both children and adults alike can get into it despite some repetitiveness and how difficult getting to the Big Four with one monster can be. And well, that’s Monster Rancher. I guess there’s nothing else left to say but,

I wanna be the very best
like no one ever was.
to unlock them is my real test
to breed them is my cause.
I will travel across the CD rack
searching far and wide.
teach the monsters to understand
the power that’s inside.
Monster Rancher! Gotta unlock’em all!
its you and me.


Ayen
-glomps-

Holly
Get off.

I know its my destiny!
Monster Rancher!
Oh you’re my best friend
in a world we must defend (from a cow?)


Moo_face.jpg

MOO!

Monster Rancher! Gotta unlock’em all!
a heart so true
our courage will put us through.
You teach me and I’ll scold you
Monster Rancher!
Gotta unlock’em all!
Gotta unlock’em all!
MONSTER RANCHER!


Mr-Logo.png
 
''Gotta unlock’em all!'' That sounds quite familiar :P This game sounds really awesome, the premise that you can use different CDs from your collection to create new monster sounds like the most brilliant ever. Is it me or this game sounds way ahead of its time? I haven't played it, so I don't really know, but that is what I gather from this review :)
 
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