Name: Anastasia Hallow: ORPG/RPB
Alignment: Chaotic Evil
Race: Twister, a race with pale skin, prominent facial and palm veins and dark red to black hair. They are generally anything from six to six foot six in height, with wiry, slender forms capable of acrobatic feats. They can live to be one thousand years old.
The personality and abilities of Anastasia apply to all Twisters.
Gender: Female
Age: 300 years old, appears to be 25
Appearance: Anastasia is six foot two inches, with long, dark red, wavy hair that extends to her lower back. It gives off a reflective sheen whenever light shines upon it, and is lustrous, thick and well cared for.
Anastasia, like the rest of her race, has round, scarlet eyes, with thin blue blood vessels clearly running through the whites. Her eyelashes are long and her eyebrows neatly trimmed thin.
Her face is pale, with a number of veins clearly running through, made all the more visible due to her complexion. Her face is flawless, devoid of spots, scars or blemishes. A short, pointed nose sits at the centre of her face, and she has full, red lips. Her face is cold, appearing to be made of porcelin, and ends in a stubborn chin, rarely showing any emotion.
Anastasia's slender form allows her to perform various acrobatic and physical feats. The veins on her face also extend to the backs of her hands, and run down her arms.
Outside of battle, Anastasia favours the long, ankle length dress, in white, red or black. She wears high heels to match the colour and a single ruby pendant around her neck, with a silver chain to attach it. She also wears a silver chain bracelet on each wrist.
In battle, Anastasia wears armour all over except on her head. All her armour is coloured silver or gold, with a light silver torso guard, capable of withstanding a rapier and weaker, but nothing stronger than a greatsword, and certainly not a gun. She wears gold gauntlets that extend to gold protective gloves, and silver leg guards.
Personality: By nature, Twisters are solitary creatures from maturity at 150 years, and Anastasia is no exception to this rule. She has travelled all over the world for one hundred and fifty years now. She only really takes allies as she needs them, and certainly doesn't care how many survive so long as she gets her way and her goal.
Anastasia is also highly sadistic, even more so than the typical Twister, and delights in seeing human pain in particular, so much so that she takes delight in seeing human pain before she dies, usually using torture to draw fresh screams from her victim before she ends their lives. She can even get mixed up in the euphoria of the victim's pain, and fail to notice someone sneaking up on her from behind.
When she is not caught up in the thrill of battle and pain, Anastasia is actually quite intelligent, mostly because of the photographic memories Twisters possess that allows her to recall past knowledge she has taken in. She is also intelligent in that she doesn't attack or kill indiscriminately, but rather as a means to an end. She simply gets caught up in the bloodlust when she does begin to fight someone.
Finally, Anastasia is racist and judgemental, seeing the Twisters as the master race, and those who should rule. She does not intend to make humanity extinct, but rather have Twisters rule in an element of fear so that the torture they so delight in can continue in a massive scale. Seeing as due to their solitude, Twisters are quite low in numbers in comparison to the human race. However, they are pure and unmutated, and Anastasia is extremely proud of this heritage, and will defend it to the death.
First Impression: Tall for a woman, and with her rather odd face, Anastasia is quite intimidating to look upon, and unless you make your point quickly should you come up and talk to her, she quickly becomes bored and drifts away someplace else.
Strength: Anastasia is pretty weak physically, her punch dealing no more damage than your average human. A punch to the face could stun the enemy, but no more.
Vitality: Anastasia can stand very little physical punishment. A punch or physical damage would do only a little less damage than to your average human. She could take a single sword stab or bullet, but a second would render her unconscious or dead.
Magic is a different matter. Anastasia can block and divert most moderate and some higher level magic.
Speed: Anastasia can run at about 10mph or 15kmph without a break for some time.
Stamina: Anastasia without her magic can last up to twenty minutes in a fight. If she keeps using her magic, the fight can decrease to as little as seven minutes.
Anastasia can run at full speed for up to a half hour.
Reflexes: Anastasia can dodge anything other than a bullet through a Twister ability called flitting, moving faster than the eye can see. This tires her after two or three uses, though. After that, she has around the reflexes of a human.
Fighting Style: Anastasia fights elegantly with a fleuret, able to bend and twist to get under the enemy's defenses with little trouble. She fights like a fencer, skilled in both offense, blocking and fluid ducking.
Weapon: A fleuret or rapier. A desert eagle pistol. The fleuret is silver and the hilt has intertwining snakes carved on it.
The desert eagle contains 6 bullets per clip and Anastasia has three clips on backup. She takes cover to reload quickly.
Abilities: Anastasia can dodge anything other than a bullet through a Twister ability called flitting, moving faster than the eye can see. This tires her after two or three uses, though. After that, she has around the reflexes of a human.
Magic: Anastasia commands the elements of fire, wind and darkness well. Her abilities are detailed below.
Fireball: Approximately five seconds charge time is required for a full fireball to be launched. A weak fireball only consumes a small amount of energy, while a full powered one takes about one-eighth of her energy. It can set an enemy alight or cause as much damage as a pistol bullet, depending on the target.
Twister: Always requires ten seconds charge time. Whips up a six foot tornado to launch her enemy into the air. This removes one third of her energy, and because of this and the long charge time, she will usually require back-up to initiate it properly. This is more designed for the purpose of having her enemy fall. The twister itself does not do damage. The fall does.
Dark Bursts: Fires off dark beams of energy, requiring three seconds to charge to full power. An extra two seconds will allow her to launch a volley of these beams. A weak beam will take off a small amount of energy. A strong beam will remove one eighth and a volley will remove about a fifth. It can or cause much damage as a pistol bullet, depending on the target and their resistance to dark magic.
Shield: A shield to protect against physical attacks. Saps energy gradually as long as it is up. It can withstand several strong punches, three sword swipes, two greatsword strikes and a single bullet. Once destroyed, it removes an additional tenth of Anastasia's energy.
Twisting: Allows her to manipulate the mental state of an enemy and the physical state of a non-living entity. Anyone able to resist her mental twisting can repel her, and anything larger than a car takes several hours to twist. Anything around person sized takes five seconds, though each twisting of a physical object removes about a third of her energy. She can also use telekinesis to affect what is already there. Anything car sized takes a fifth of energy. below takes about an eighth. On a living target, this creates illusions or drives the enemy insane
Teleportation: Only in transport, never in battle. No energy loss.
Other: Anastasia, like other Twisters, cannot survive in sub-zero temperatures. It slowly saps her strength.
Holy magic is incredibly dangerous to Anastasia, and she has no defense against it if directed at her.
History: Born to a pair of Twisters three hundred years ago, Anastasia as immediately inducted into the typical Twister way of life, growing up in a life in which she regularly witnessed and participated in bloodbaths, taking great pleasure in destroying and hurting humans. She was conditioned to be proud and powerful, a creature without emotion or remorse.
However, Twisters are solitary by nature, and Anastasia's mother soon left her father, and, a number of years later, her father drifted away from her too, to find pleasure elsewhere.
At first, Anastasia was unsure as to what to do, and was unwilling to leave the island that had been her home for a century and a half. However, she eventually took a trip to a random location on a boat, and loved the sea she saw, and wanted to see more.
By the time the boat rolled into port, everyone was dead, and Anastasia's thirst for blood she suddenly felt was slaked. The screams, the first she had drawn all by herself, had delighted and fascinated Anastasia, and she wanted to hear even more.
She became responsible for more and more slaughter, moving into a village, ending lives, and leaving once a reputation about the killings spread. Occasionally she was caught, but this was never a problem for the Twister. This has been her life for 150 years.
Alignment: Chaotic Evil
Race: Twister, a race with pale skin, prominent facial and palm veins and dark red to black hair. They are generally anything from six to six foot six in height, with wiry, slender forms capable of acrobatic feats. They can live to be one thousand years old.
The personality and abilities of Anastasia apply to all Twisters.
Gender: Female
Age: 300 years old, appears to be 25
Appearance: Anastasia is six foot two inches, with long, dark red, wavy hair that extends to her lower back. It gives off a reflective sheen whenever light shines upon it, and is lustrous, thick and well cared for.
Anastasia, like the rest of her race, has round, scarlet eyes, with thin blue blood vessels clearly running through the whites. Her eyelashes are long and her eyebrows neatly trimmed thin.
Her face is pale, with a number of veins clearly running through, made all the more visible due to her complexion. Her face is flawless, devoid of spots, scars or blemishes. A short, pointed nose sits at the centre of her face, and she has full, red lips. Her face is cold, appearing to be made of porcelin, and ends in a stubborn chin, rarely showing any emotion.
Anastasia's slender form allows her to perform various acrobatic and physical feats. The veins on her face also extend to the backs of her hands, and run down her arms.
Outside of battle, Anastasia favours the long, ankle length dress, in white, red or black. She wears high heels to match the colour and a single ruby pendant around her neck, with a silver chain to attach it. She also wears a silver chain bracelet on each wrist.
In battle, Anastasia wears armour all over except on her head. All her armour is coloured silver or gold, with a light silver torso guard, capable of withstanding a rapier and weaker, but nothing stronger than a greatsword, and certainly not a gun. She wears gold gauntlets that extend to gold protective gloves, and silver leg guards.
Personality: By nature, Twisters are solitary creatures from maturity at 150 years, and Anastasia is no exception to this rule. She has travelled all over the world for one hundred and fifty years now. She only really takes allies as she needs them, and certainly doesn't care how many survive so long as she gets her way and her goal.
Anastasia is also highly sadistic, even more so than the typical Twister, and delights in seeing human pain in particular, so much so that she takes delight in seeing human pain before she dies, usually using torture to draw fresh screams from her victim before she ends their lives. She can even get mixed up in the euphoria of the victim's pain, and fail to notice someone sneaking up on her from behind.
When she is not caught up in the thrill of battle and pain, Anastasia is actually quite intelligent, mostly because of the photographic memories Twisters possess that allows her to recall past knowledge she has taken in. She is also intelligent in that she doesn't attack or kill indiscriminately, but rather as a means to an end. She simply gets caught up in the bloodlust when she does begin to fight someone.
Finally, Anastasia is racist and judgemental, seeing the Twisters as the master race, and those who should rule. She does not intend to make humanity extinct, but rather have Twisters rule in an element of fear so that the torture they so delight in can continue in a massive scale. Seeing as due to their solitude, Twisters are quite low in numbers in comparison to the human race. However, they are pure and unmutated, and Anastasia is extremely proud of this heritage, and will defend it to the death.
First Impression: Tall for a woman, and with her rather odd face, Anastasia is quite intimidating to look upon, and unless you make your point quickly should you come up and talk to her, she quickly becomes bored and drifts away someplace else.
Strength: Anastasia is pretty weak physically, her punch dealing no more damage than your average human. A punch to the face could stun the enemy, but no more.
Vitality: Anastasia can stand very little physical punishment. A punch or physical damage would do only a little less damage than to your average human. She could take a single sword stab or bullet, but a second would render her unconscious or dead.
Magic is a different matter. Anastasia can block and divert most moderate and some higher level magic.
Speed: Anastasia can run at about 10mph or 15kmph without a break for some time.
Stamina: Anastasia without her magic can last up to twenty minutes in a fight. If she keeps using her magic, the fight can decrease to as little as seven minutes.
Anastasia can run at full speed for up to a half hour.
Reflexes: Anastasia can dodge anything other than a bullet through a Twister ability called flitting, moving faster than the eye can see. This tires her after two or three uses, though. After that, she has around the reflexes of a human.
Fighting Style: Anastasia fights elegantly with a fleuret, able to bend and twist to get under the enemy's defenses with little trouble. She fights like a fencer, skilled in both offense, blocking and fluid ducking.
Weapon: A fleuret or rapier. A desert eagle pistol. The fleuret is silver and the hilt has intertwining snakes carved on it.
The desert eagle contains 6 bullets per clip and Anastasia has three clips on backup. She takes cover to reload quickly.
Abilities: Anastasia can dodge anything other than a bullet through a Twister ability called flitting, moving faster than the eye can see. This tires her after two or three uses, though. After that, she has around the reflexes of a human.
Magic: Anastasia commands the elements of fire, wind and darkness well. Her abilities are detailed below.
Fireball: Approximately five seconds charge time is required for a full fireball to be launched. A weak fireball only consumes a small amount of energy, while a full powered one takes about one-eighth of her energy. It can set an enemy alight or cause as much damage as a pistol bullet, depending on the target.
Twister: Always requires ten seconds charge time. Whips up a six foot tornado to launch her enemy into the air. This removes one third of her energy, and because of this and the long charge time, she will usually require back-up to initiate it properly. This is more designed for the purpose of having her enemy fall. The twister itself does not do damage. The fall does.
Dark Bursts: Fires off dark beams of energy, requiring three seconds to charge to full power. An extra two seconds will allow her to launch a volley of these beams. A weak beam will take off a small amount of energy. A strong beam will remove one eighth and a volley will remove about a fifth. It can or cause much damage as a pistol bullet, depending on the target and their resistance to dark magic.
Shield: A shield to protect against physical attacks. Saps energy gradually as long as it is up. It can withstand several strong punches, three sword swipes, two greatsword strikes and a single bullet. Once destroyed, it removes an additional tenth of Anastasia's energy.
Twisting: Allows her to manipulate the mental state of an enemy and the physical state of a non-living entity. Anyone able to resist her mental twisting can repel her, and anything larger than a car takes several hours to twist. Anything around person sized takes five seconds, though each twisting of a physical object removes about a third of her energy. She can also use telekinesis to affect what is already there. Anything car sized takes a fifth of energy. below takes about an eighth. On a living target, this creates illusions or drives the enemy insane
Teleportation: Only in transport, never in battle. No energy loss.
Other: Anastasia, like other Twisters, cannot survive in sub-zero temperatures. It slowly saps her strength.
Holy magic is incredibly dangerous to Anastasia, and she has no defense against it if directed at her.
History: Born to a pair of Twisters three hundred years ago, Anastasia as immediately inducted into the typical Twister way of life, growing up in a life in which she regularly witnessed and participated in bloodbaths, taking great pleasure in destroying and hurting humans. She was conditioned to be proud and powerful, a creature without emotion or remorse.
However, Twisters are solitary by nature, and Anastasia's mother soon left her father, and, a number of years later, her father drifted away from her too, to find pleasure elsewhere.
At first, Anastasia was unsure as to what to do, and was unwilling to leave the island that had been her home for a century and a half. However, she eventually took a trip to a random location on a boat, and loved the sea she saw, and wanted to see more.
By the time the boat rolled into port, everyone was dead, and Anastasia's thirst for blood she suddenly felt was slaked. The screams, the first she had drawn all by herself, had delighted and fascinated Anastasia, and she wanted to hear even more.
She became responsible for more and more slaughter, moving into a village, ending lives, and leaving once a reputation about the killings spread. Occasionally she was caught, but this was never a problem for the Twister. This has been her life for 150 years.
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