Galm 2's Bio's

Jean Dreux Montfort

Name: Jean Dreux Montfort

Age: 20

Race: Elvean

Gender: Male

Affiliation: True Neutral/Neutral Good

Title: the Duke of Rainer

Appearance:
FFXI-Elvaan-Paladin.jpg

Jean has long pointed ears (roughly 3 inches long) black hair and tanned skin. His eye shape is ovaled and has red eyes. Standing at 6'2", he is at around normal height by Elvean standards.

Attire: Jean wears ornate White Armor, with a Chestplate, protruding Shoulder Armor, and Gauntlets to protect his wrists. He also wears Leg Armor protecting his Upper and Lower Leg with a seperate armor protecting his knees. Underneath the armor, Jean wears a crimson colored Iron Chainmail Suit.

Personality: A Pragmatic knight who believes in Chivalry, yet sees reason as the best course, Jean are often at odds with the more chivalric Valentin VI and his Stepbrother and current Duke of Rainier, Jean III.

Despite this, he shows contempt to his family and the people of his Duchy, whether Elvean or otherwise, and while some more radical Elveans see it as "getting soft." Raph sees it as an advantage.

A Knight usually shows Chivalry, fights for honor, respect, king and country. Jean does not believe in those things. While he does fight for his country as well as for the Autonomus Duchy, he will kill an opponent if he got a chance. He does not mind being called out for his actions, since he can usually justify them.

First Impression:
Jean is sean as a caring individual to his subjects, as he had fought and succeeded in helping to revent war from hapening to Rainer. However, some nobles think of him as more of a Manipulative Bastrd, who likes to use his position to create a way to ensure that he wins, even if he loses something of minor value. Because of this, nobles try to avoid crossing him as ost possible.

Strength:
Montfort's Strength is above average, being physically intimidating. He can hit for 90 of 500 health from an armorless person.

Speed:
Montfort has little in the way of speed, being able to run at speeds of 5 mph. Without the heavy armor weighing him down, his speed tops 6.5 mph.

Vitality:
With Armor on, Montfort can take a great deal of punishment. A Blunt melee strike from a fighter can deal 40 out of 500 health to him. In terms of magic, it is not entirely the case, as a weak magic spell will deal 65 damage to him.

Stamina:
Montfort can exert himself for a full 5 minutes before exhausting himself. At best, it will take him about 10 minutes to recover his stamina.

Reflexes:
Montfort has decent reflexes, being able to dodge swords swings relatively well, however, he can barely dodge an arrow fired from a distance, and cannot dodge gunfire.

Weapon:
Claymore.png

Celtic Claymore: A Steel Greatsword with a 3 1/2 foot silver blade and a foot long brown grip. This two handed weapon was designed mainly for hacking and slashing opponents with powerful strikes.

Fighting Style:
Jean's fighting style is mostly defensive, and can be put off as passive agressive. He is not keen on fighting, and rather stick to the rear echleons to servey the battlefield. But when it comes time to fight, Jean is very capable at defense, and can channel his opponents momentum against the opponent.

Abilities:
Yac'haat (Heal): Heal's Minor wounds (Up to 15% HP), coust 5% MP
Difenn (Protect): Halves damage from physical attacks, can be used for himself or for a specific target. The spell lasts 30 seconds and costs 10% MP

Story:
Born in Naoned, Jean is the son of Pierre and Alice Dreux, at the time the Duke and Duchess of Rainer. As a boy, he was taught in the skills of swordsmanship and chivalry and was taught to be a good leader in case his would be sucessor died before he had a child.

While he was taught in the art of warfare, he started to think that some of the strategies were flawed because they were going to charge headlong into battle according to a multiple chivalric rules. Disappointed in this, he decided not to delve to heavily on the chivalric ideals and focus more on innovative strategies that would eventually made him sought after by Valentin to bring Erusea as a united kingdom again.

(to be continued...)
 
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Mary Waltham

Name: Mary Waltham

Age: 17

Race: Human

Gender: Female

Affiliation: Lawful Neutral

Appearance:
FFXI_Ranger_by_locke20.jpg

Mary has short blond hair and blue eyes. She is not to tall, not to short at 5'5". A petite foe, Mary is of skinny size and is flexible, allowing herself to engage herself when it comes to close quarters.

Attire: Mary wears a green archers uniform with straps protecting her left side of her upper chest area. She also wears a Green Miniskirt and Brown pants that extend to halfway down her thigh. Her sleeves are tan colored with leather armor on her lower shoulder, elbow and wrists. Mary also wears long that extend almost to her knee and is attached to leather armor to protect her knees. She also wears brown fingerless gloves.

Personality: Loyal to the King, Mary is a Squire who is close friends with the son of Aurelius IV, known simply as the Black Prince. She is not comfortable speaking to others unless she knows them well (in that case, her family, the King Aurelius IV and the Black Prince). Mary is willing to fight for her King's cause and is willing to die for it as well.

It is because of her loyalties that she is stubborn to a fault, she will not let anyone interfere with the king's desires, nor that of the Black Prince.

Mary has no qualms of killing another person, and would be eager to do so for the King of Emmeria if he so desired. Otherwise, she is honorable and would only kill if the opponent desired it or if that person disrespected her or the king. As such, she tries to keep her temper in check so that citizens are not haplessly killed because of an insult.

First Impression:
To Emmerians, Mary is assumed by many as a typical archer type character, stubborn, to the point and in some cases introverted. As such, people only listen to her not because of her attitude, but because of her fervent loyalty to the King of Emmeria, Aurelius IV.

Strength:
Mary has decent strength, while not a physical combatant, she was trained to the point where she can fire three arrows at once with the power of a high-powered arrow. She can deal 65 out of 500 damage to an opponent with no armor.

Speed:
As a Ranger, Mary speed can match those of Olympic athletes, and can run at speeds of 18 miles per hour.

Stamina:
Because Emmerian Rangers are trained as survivalists. Mary has above average endurance, being able to hold out and fight for at long as possible. Her average Stamina is around 10 minutes, though it can range from 6 minutes to about 15 minutes depending on the ratio of how much close combat is to how much archery.

In terms of speed, Mary can keep at half her top speed for at least 6 minutes without tiring herself out.

Vitality:
Mary has little in the way of defense, she can take 80 out of 500 from an blunt melee attack, and 70 out of 500 from a weak magic attack.

Reflexes:
Mary's Reflexes are on par with Most Olympic Athletes, she is able to do flips and cartwheels with some relative ease, but not in the level or skill of Felidians. She is capable of dodging arrows at mid and long ranges at any angle due to her acute hearing.However, Mary would be incapable of dodging an arrow from short range.


Weapon:
Longbow.png

Gracemerian Longbow: Made of wood with a leather string, this Longbow was used as the primary ranged weapon of the Archer of the Kingdom of Gracemeria during the Emmerian Wars. The bow, is at least 3 feet long and is carried through her arm. Her quiver contains a total of 15 arrows which is sown onto the back of her uniform.

Mythrilknife.jpg

Mythril Knife: A Knife, roughly 5 inches long from tip to the bottom of the handle, made from Mythril, making it very light yet sharp enough to cut through dragon skin. Mary carries the knife in sheath on the right side of her belt.

Fighting Style:
Mary is a long range combatant, using her speed to get from point A to point B. She is capable of sniping a target from up to a quarter of a mile away, and can fire three arrows at once with her longbow. At close quarters, Mary is a good knife fighter, using her flexibility to easily dodge and quickly counterattack with deadly accuracy.

Abilities:
Pinpoint: By holding down the arrow and precisely waiting for the right moment to fire, Mary can fire off arrows with increased accuracy and power.

Story:
Born in Gracemeria, Mary was raised in the horrors of war. His father, the Duke of Marte, died in battle and his mother died when the city of Gracemeriawas sacked. She was raised in an orphanage headed by the Queen Isabella and the future Aurelius IV. It was also at the time she met the "Black Prince", and developed a friendship and close bond with the boy.

After the war, and seeing that the female's noble lineage and her friendship with his son, Aurelius IV had her trained in the art of archery, and after 4 years she became a master archer, being able to make precise shots with ease. Her performance was what let her join Aurelius and the Black Prince in his campaign in Erusea.
 
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Personality:

Expand.


Olympic athletes are faster. 18 MPH would be better suited.


Her stamina while running?

Reflexes:

How are her battle reflexes? Can she dodge an arrow in flight?

Gracemerian Longbow:

How tall is the bow? How many arrows does she carry with her at any given time? Where does she store the bow/arrows when not in use?

Mythril Knife:

Where does she store the knife when not in use?


FF-related name. (FFX).
 
Ileana Sulejmani

Use: ORPG/URPG/RPB

Name: Ileana Nicolae Sulejmani

Age: 370

Race: Strigoi/Vampir
Strigoi (known in the Belkan Language as Vampirs) are a race native to the Kalugan Crescent, an Area in the Central Verusan Continent consisting of plateaus and valleys. They are also native to Eastern Estovakia and the Norde Islands.

Strigoi are notable for many defining characteristics that set them apart from Humans. For one thing, they have longer Canine Teeth, almost Fang Like, than normal humans. Some Strigoi are also noted for their bat-like wings, and older people of that race have white colored skin after 150 years (the hypothetical age a human can live)

Strigoi are noted for being Vampire like, one thing in particular is their blood lust. They prefer to fest on blood or other blood-related substitutes. Unlike the Vampires from folklore, They cannot be killed by Direct Sunlight or a Stake to the Heart. Strigoi have speeds or strength (varying upon the user) surpassing that of any human. They also live longer than many sentient beings of Strangereal. Some having lived for well over 700 years.

Gender: Female

Affiliation: Neutral Evil

Title: Varcolac (The Werewolf Demon)

Appearance:
Anathrosforsure.jpg

Ileana is a woman that is 5' tall and is relatively skinny, less than the 100 lb mark. She has long, flowing, raven black hair that extends to her hips. She also has grey colored eyes and fanged teeth, the latter a stereotypical standard of the Strigoi race. Ileana also has pale white skin a result of living a long life. Despite her petit look, she has the strength of 10 men, making her easy to underestimate.

Attire:
Ileana's attire is typical of that of clothing of that from a modern-day city. She wears a black longcoat over a black colored turtle neck. The turtle neck is striped and made with cotton, just like the longcoat. Underneath that is mythril chainmail, designed to be lightweight yet strong enough to resist attacks with sharp edge weapons. Ileana wears black leather pants and black sneakers on her feet.

Personality:
A Manipulative and Cunning woman. She likes to play at a persons emotions and perspectives. She uses her feminine wiles to undermine a man's morals for evil intentions, to make them do whatever she wants. She is also coldly analytical, as she pin's people's emotional weaknesses and tells them that they are doing what they are doing to fulfill their adequacy for their major failures in life.

Because of this, she is seen to be always calm, though can be susceptible to a Villainous Breakdown, and go from a calm and collected individual to a murderous raging lunatic if her plans outright fail.

First Impression:
When people meet Ileana for the first time, it usually provokes two reactions. One such reaction, usually on the male population, would fall for her beauty and innocence. This makes them susceptible to Sulejmani's wiles.

Another reaction that people usually get from meeting Ileana is the result of coldness and fear, usually the case on the female population. This is a result of not only how she looks, but by how cold she is around people of her gender. It does not men she would not try to manipulate and control them like puppets.

Strength:
While strength is not her strong suit, she is physically stronger than females of her own weight class. She can hit an armor less opponent in the torso for about 45 HP out of 500.

Speed:
Ileana's speed is superior to many Olympic runners and can be considered to be bordering on superhuman. (not sure about it though, can't remember what the fastest speed for a normal person is), being able to run at speeds of up to 27 mph. However, she only uses her speed for getting from point A to point B. She normally fights at half that speed, 13.5 mph.

Vitality:
Her defense is a drawback however, as she an opponent with the same level of strength can do up to 95 HP out 500 on her. Her magic Defense is dramatically better in that a weak magic attack can do up to 55 HP of damage. However her defense against Fire based attacks is significantly weaker. A weak fire-based spell will do up to 1.5x the damage as a weak magic attack. (55 HP x 1.5 = 83 HP)

Stamina:
Ileana has fairly decent stamina, able to perform strenuous activities for up to 10 minutes before exhausting herself. She could quickly regain her stamina by feeding on the blood of another individual, alive or recently dead. Otherwise, it would take roughly 30 minutes to do so.

Reflexes:
Ileana's reflexes are superb enough to dodge arrows at mid range, and can dodge physical attacks like punches, kicks and blunt weapon attacks with some ease, but she is unable to dodge gunfire or projectiles from point-blank range. If an opponent is fast enough with her swinging attacks, he or she would be able to hit Ileana.

Weapons:
Ileana, despite being a cunning person, is not afraid to get her hands dirty if need be. She uses 4 weapons, and she can carry one or more of these at one time. They are as follows:

P11254742.jpg

The Kilij is a weapon used by Delaran warriors dating back to the late 3rd century SC (15th Century). The blade is roughly 2 feet in length and has a slight curve which is noticeable halfway across the length. The Blade is all around narrow up until the upper 30 percent of the blade, whereas it becomes wider. This part, the yelman, or "false edge" gives the blade superb cutting power.

The Kilij is made primarily of steel, and has an unorthodox grip that serves to protect the hand from attack. This is Ileana's Close Quarters Weapon. When not in use, Ileana would have her sword sheathed on her right hip.

HA14Z_Halberd.JPG

She uses the Halberd known as Blood Rain. Illeyana uses is a 5 foot long pole weapon consisting of an axe blade toped with a spike (both made of steel) on a black metal pole. The Halberd also has a spike used to grapple with opponents. This serves as Ileana's Mid-Range and Long Range Weapon. When not in use, Ileana has the Halberd resting diagonally on a magnetic plate under her jacket.

hl2crossbow.jpg

Ileana's Crossbow, Last Ride, serves as Ileana's primary projectile weapon. The Last Ride is primarily made of wood and steel with a collapsible stock, it is durable against opponents wielding blunt weapons. It is a single shot weapon, and it takes about 5 seconds to reload the next round. This is made up for the fact that it can be used as a sniper weapon due to it's scope and it's use as a silent weapon. Ileana can carry 10 bolts on her when she is carrying her crossbow. When not in use, she carries it on a holster on her left hip. (This weapon, for the sake of balancing issues, will not be used in RPB's)

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The Smith and Wesson Model 500, nicknamed the Hand Cannon, is Ileana's primary sidearm. It is a double-action revolver that can fire 6 shots. The S&W Model 500 is mainly made of steel with a black plastic grip. She carries 12 extra rounds with her. When not in use, she places it in a holster on her waist.

Fighting Style:
Ileana's fighting style is largely dependent on the weapon used in battle:

-Kilij: Ileana's fighting style with the Kilij is using her sword to overwhelm her opponent with powerful swings from her sword. While she is not strong physically to overwhelm all of her opponents in this capacity, she can however weaken them with attacks in areas where she would least expect it.

-Blood Rain Halberd: Ileana uses a style of combat with the Halberd that is similar to the styles used by medieval warriors. She tries to keep within the distance of the halberd's head especially against opponents who lack the range to reach her.

-Last Ride Crossbow: Ileana's fighting style with the Crossbow is based on using stealth to pick off opponents at a distance. Against people at close range, the Crossbow is durable enough to block opponents weapons, allowing her to use hand-to-hand combat to deal with her opponents at close range.

-S&W M500: Ileana's fighting style with the Hand Cannon is exactly the same with the crossbow in terms of hand to hand combat. The Pistol has a much shorter effective range than the Crossbow, thus Ileana uses it in times when the Crossbow would be ineffective and when the opponent is too far off to use the Halberd.

Abilities:
-Blood Feed: Because of her nature as a Strigoi, Ileana has the ability to feed on the blood-and blood-based substitutes out of living and recently dead beings, as well as blood banks and anywhere else that stores blood. A pint of blood is enough to heal Ileana for about 10% of her health.

-Blood Spit: Ileana spits out a ball of blood at her opponent. The blood she spits out can blind an opponent if hit in the face, and it also has a slight acidic effect that can burn a person over time. (Roughly 1% HP per every minute for about 10 minutes) However she can only use this ability three times per day, as it drains her stamina and would require her to feed again.

History:
Ileana was born as a Strigoi in 340 SC (1640 AD) in the city of Mari, in the Principality of Ardealia (in what is now Romny). Her father would, 5 years later, move on to become the Crown Prince of the neighboring Principality of Curtea. (in the Central Part of Romny) Ileana as a child was at the crust of Romnian society, and grew up like a princess. She learned Latin and Belkan as well as her native Romnian in a royal school, becoming fluent in the language

However, this was not to last, and her father was killed by rival nobles and began a political squabble against each other. The Sulejmani family fell from grace, and little Ileana and her sisters were sold off to be slaves at the Suleymanic Delaran Empire. There she became the slave to the Grand Vizier of the Empire itself.

It was through learning about the Suleymanic Imperial Court that she began to learn how to fight by imitating the guards of the Sultan, as well as learning how to use her beauty to get men to do whatever she wanted. It was through learning closely from the latter that she was able to kill off her master after 30 years of servitude.

With that, she escaped the Suleymanic Empire, heading westward back to her homeland. But she enjoyed the thought of manipulating others, and she continued to do so through her travels across the Osean Continent, particularly the Independent Belkan Kingdoms and the Kingdom of Osea. She was the person that led to the legends of the Succubus, and of Dracula, an ageless figure who feasted on the blood of men who was tempted by this Vampire. Ileana did this for over 200 years.

By the time she returned to the Verusean Continent (landing in the city of Darina in the Yuktobanian Empire) she began terrorizing the local serfs as she headed southward towards Romny. By the time her 250 year travel to Romny was complete, she had manipulated and feasted on the blood of roughly over 130,000 individuals.

Ileana is still alive to this day, and now she plots to use her powers and manipulations to increase her power and reclaim her lost lands...and maybe a little more.
 
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Anastasie Janvier

USE: ORPG, URPG, RPB

Name: Anastasie Janvier

Age: 24

Race: Human

Gender: Female

Affiliation: Lawful Neutral/True Neutral

Title: La Dame Mousquetaire (The Lady Musketeer)

Appearance:
(http://www.creativeuncut.com/gallery-09/art/ge-tomomi-musketeer-female.jpg)
ge-tomomi-musketeer-female.jpg

Anastasie has long, flowing black hair that extends to the lower back area. She stands at 5'5" tall and weighs 135 lbs. Her skinny and flexible build can be attributed to her years of service to the Erusean crown. Anastasie has brown colored eyes. (The link is there due to the fact that the picture sometimes does not show up)

Attire:
Anastasie's attire is the standard in Musketeer attire. She wears a blue hat over her head. She wears a white dandy collar shirt underneath a modified light blue tabard tailored to her personal use. Anastasie wears blue tights with golden white line going down both sides of the tights. She wears fancy white stockings and what appears to be black shoes.

On her chest is a ruby pendant that keeps her tabard together. Anastasie also has armor on her knees.

Personality:
Anastasie is a soldier to the King of Erusea. As a noble, she considers it her duty to protect the king and his subjects of the empire. She is a proud individual, and due to her nursing a strong inferiority complex, Anastasie always seeks to prove herself in combat by any and all means.

As a noble, she is polite to other people, and is willing to help her friends and is easily forgiving if there is an accident. Whenever she is bored, Anastasie would record her past events in a journal. As a noble, she has to maintain prestige, and she does not let anyone insult her without a fight.

First Impression:
Anastasie has an aura of grace that people take notice of when they first meet. Her beauty captivates many men when they first meet (although she has little interests in them). Through and through, her friendly disposition to friends and countrymen and her personal pride earns her both a warm embrace or a cold envy among friend and foe alike.

Strength:
Anasatsie, while is more of a elegant "in your face" opponent, is not a very strong physical combatant. She can do 25 out of 500 to an opponent without armor. This however is not a major setback to her.


Speed:
Anastasie is very fast and very agile for a human. Capable of running up to speeds of 20 mph, she can run a mile in roughly 5 minutes.

Vitality:
In terms of Vitality, Anastasie's is generally high. Although her defense is low, this is made up for having a high HP count (dunno how to describe it any other way) She can take about 75-100 out of a potential 1000.

Reflexes:
Anastasie's Reflexes are top notch, on par with an olympic athlete. She is capable of dodging or reacting quickly to sword swings in terms of melee combat, and is capable of multiple thrusts with her melee weapons, to make up for lack of strength.

Weapons:
Anastasie carries 5 weapons on her person:

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Anastasie's main melee weapon of choice is the Rapier known only as "La Bourrasque." (Erusean for The Squall) La Bourrasque is a slender, sharply pointed iron sword (roughly 39 inches or 1 meter in length and 2.5 cm/0.98 inches in width) and is used ideally for thrusting attacks, and is characterized by it's iron Swept Hilt, a fashion invented by the Belkans. The blade and hilt are in a golden yellow color.

HW2117Close.jpg

Anastasie's main sidearm as far melee goes is her Dagger, the "Main Gauche" (Erusean for Left Hand) is a weapon used primarily for the purpose of parrying attacks by an opponent's weapon. It is about 13 inches (roughly a 1/3 meter) long and made of iron with a wooden and steel handle.

Wheellock_pistol_or_%27Puffer%27.jpg

Anastasie carries a Pistol known as "La Rafale" (Erusean for The Gust). La Rafale is a 6-inch long Wheel-Lock Pistol, that is, it uses a rotating steel wheel to provide ignition for the weapon. The weapon is mostly wood, sans for the wheel lock and barrel, and is ornated with fleur-de-lys. The Wheel lock serves as a side arm to her Musket, and can be easily concealed for assassinations if need be.

31YhSnx%2BWxL._SL500_AA280_.jpg

Anastasie's primary long-range weapon is the Flintlock Musket, known as La Tempête (Erusean for The Storm). The Flintlock is a 2 foot long gun, made entirely of wood with a steel barrel and flintlock. As the type of weapon suggests, the musket uses a flintlock mechanism whereas a piece of flint attached to a short hammer is used to strike a piece of steel called a frizzen, which opens the pan cover and exposing the gunpowder, a spark of hot metal falls into the pan and ignites the Gunpowder.

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Anastasie carries a set of 4 Grenades on hand. These Grenades are 17th Century Fragmentation Grenades and are known to be unpredictable, because of a chance it can explode prematurely. Despite this fact, they are effective for shock and awe.

Abilities:
Ouragan (Limit Break): Anastasie uses La Rafale and the Main Gauche in this attack. She uses the Rafale to fire at the opponent at close range on any body part, this is followed by multiple strikes that utilize her high attack speed, using both La Rafale and the Main Gauche to bludgeon and stab her opponent repeatedly. Anastasie only uses this in desperation (when she is down to about 25% her health and cost all of her energy.) and as such only uses it when she is on the verge of death and is still armed.

Fighting Style:
Anastasie's fighting style is considered elegant, and predominately accommodates thrusting and slashing attacks. Because of her high attack speed and agility, she is capable of attacking her opponents quick enough so that she has a slightly higher chance of landing a single hit on an opponent through his or her defense.

At range, she is a good shot, able to hit targets accurately from out to 100 yards with the musket and 50 yards with the wheel lock pistol, a little over the nominal range area (50-70 yds and 25-40 yds respectively.)

History:
Anastasie was born in Farbanti, Erusea in 348 SC. She was the daughter of a Musketeer of the Guard who fought in the Thirty Years Conflict (318-348 SC) and as such, wanted to follow in her father's footsteps. Thanks to her fathers influence, she joined the Mousquetaires de la garde (Musketeers of the Guard) at the age of 19. She was very skilled both as a soldier, having been trained in everything she knew by her father, as well as in espionage, at one point using those skills to arrest Jean Fouquet, then a finance minister to Erusean King Louis XIV.

She turned 24 when there was a outbreak of hostilities between Erusea and the Brunies Republic. She now seeks to serve her king well as well as test her skills in actual battle against the Fatoans.
 
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