Tomb Raider won’t rely as heavily on quick-time events as E3 previews suggested, according to Crystal Dynamics.
“Quick-time sequences is something we will leverage in the game,” creative director Noah Hughes confirmed with Gamespot.
“One of the things which is absolutely important to us is...
Visual Works, the studio behind the Final Fantasy XIII cutscenes and many Square Enix videos, is also working on Tomb Raider. After seeing their Deus Ex: Human Revolution trailer, Crystal Dynamics decided to use Square Enix’s internal CG studio for the upcoming Tomb Raider game.
This video...
Square Enix has released presentation materials from its earnings briefing today.
The slide to watch is this:
Apparently, the company is aiming to double its major IPs. Currently, it has six major IPs: Final Fantasy, Dragon Quest and Kingdom Hearts from Tokyo, Tomb Raider from Crystal...
Crystal Dynamics’ Tomb Raider reboot will retell the story of Lara Croft’s origin and growth into the personality we’re all familiar with — the confident, smart-alecky woman with a fondness for poking her nose in unwelcome places.
This means taking the player back to Lara’s younger days...
Crystal Dynamics global brand manager Karl Stewart has told Eurogamer that Lara Croft and the Guardian of Light will cost £10/1200 MS points when it releases.
“We believe that, in terms of the arcade space, we’re trying to raise the bar of what it means to spend 10 pounds or 1200 Microsoft...
Square Enix Europe and Eidos have revealed that the new title in the Tomb Raider series is to be titled Lara Croft and the Guardian of Light, and will be a digital download only.
This is an intesting change of direction for the series - all previous titles have been disc-based and had 'Tomb...
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