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| Story Sages For URPG & ORPG Bios. |
July 21, 2008, 5:08 PM
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#1
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Bleach: Shattered Dreams
Class: Full Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: June 2008
Age: 25
Posts: 146
Threads: 6
Gil: 0
Member No.: 9584
Rep Power: 2
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Endless Cry [Profiles]
This thread contains approved profiles for the Endless Cry: Final Fantasy VII role-playing game. If you would like to participate within the RP, please check out the Sign Up and Discussion Thread.
Last edited by unphased : August 3, 2008 at 9:33 AM.
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July 21, 2008, 5:10 PM
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#2
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Bleach: Shattered Dreams
Class: Full Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: June 2008
Age: 25
Posts: 146
Threads: 6
Gil: 0
Member No.: 9584
Rep Power: 2
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Shadow
Age: 21
Gender: Male
Hometown: Nibelheim
Personality: Distant from everyone around him, he is serious in combat and talks very little
Short Bio: Shadow was born right when power was lost within the town, plunging Nibelheim into shadow, hence his name. As he grew up, things became darker around him. Now, he has joined Avalanche to solve this mystery and protect the world
Shadow Scythe
Forged of shadows themselves, this weapon cuts through to people's very souls darkening them and usually blinding them
[Attack] +60 || [Degradation] 100% [2 Points] || [Class] Main || [Range] Melee
Jet Sword
Made of jet, the darkest gem, this blade allows Shadow to sneak behind his foes and backstab them
[Attack] +60 || [Degradation] 100% [0 Points] || [Class] Sub || [Range] Melee
[Fire] [Gravity] Weapon Materia Slot
[Poison] [All] Armour Materia Slot
[---] Accessory Slot
All
[Class] Independant Materia
Use linked Magic Materia on all opponents [5 Uses]
[Level 5 Unlock] 10 uses per battle
[Level 10 Unlock] 15 uses per battle
[SP] 0 / 100
[Levels] 1
Fire
[Class] Magic Materia
Fire [50 AP] Light fire-elemental damage
[SP] 30 / 100
[Level] 1 / 6
Gravity
[Class] Magic Materia
Gravity [100 AP] Reduces opponent’s current HP by 15%
[SP] 30 / 100
[Level] 1 / 6
Poison
[Class] Magic Materia
Poison [75 AP] 3 in 6 chance of inflicting a target with Poison
[SP] 30 / 100
[Level] 1 / 5
Combat Commands
Attack [25 AP cost] Use your weapon to physically attack an opponent
Fire [50 AP Cost] Light fire-elemental damage onto a single opponent
Gravity [100 AP Cost] Reduces an opponent's current HP by 15%
Poison [75 AP Cost] 3 in 6 chance of inflicting a target with Poison
Item [50 AP cost] Use an Item from your inventory
Weapon Switch [No AP cost] Switch between weapons
Stats
HP [63 / 125]
AP [0 / 200] + [50 Regeneration]
Limit Break [42 / 100]
Attack [50] + [60]
Vitality [20%]
Magic [200]
Spirit [10%]
EXP - Level 1 [70 / 100]
Affinities:
[+] Vitality and Magic || [/] AP and Spirit || [-] HP and Strength
[+] Darkness || [-] Holy
Shadow Orb
Gathering together shadows and forming them into an orb, this attack darkens wherever it strikes
[Effects] Shadow damage [Magic] and blind to all foes
[Requirement] 30
Soul Steal
Stealing the souls of his foes to power himself and his allies, Shadow steals his enemies soul, dealing massive damage and healing his allies
[Effects] Massive shadow damage [x3 Magic] to all foes, and Curaga on allies
[Requirement] 90
Inventory
Eye Drops [x1] Removes a Blind status from a player
Hi-Potion [x1] Restores HP by 500
Potion [x9] Restores HP by 150
Phoenix Down [x2] Restores a player from a KO status
Soma [x3] Restores AP by 200
Gil [2150]
Last edited by unphased : July 30, 2008 at 3:53 PM.
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July 21, 2008, 5:11 PM
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#3
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Bleach: Shattered Dreams
Class: Full Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: June 2008
Age: 25
Posts: 146
Threads: 6
Gil: 0
Member No.: 9584
Rep Power: 2
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Sage Mallory
Age: 17
Gender: Male
Hometown: Junon
Personality: Sage is an introvert with poor social skills. He's become judgmental of others as a sort of bad habit, he reverts to sarcasm and cutting others down when he feels nervous or threatened. He deeply loves the planet though he has a dour way of showing it
Short Bio: Sage's father was a grunt in the ShinRa army, this caused his family to move so frequently in his early childhood that Sage never got acclimated to making friends. The result was a withdraw form the physical world and a flourishing in the Cybernetic world.
His father retired to Junon while Sage was still young and took up a job as a weapon repairman. Sage always had a knack for taking things apart and putting them back together, usually when he did so he'd manage to improve the design. He took a great liking to his father's profession and expressed interest in it, but his father refused to allow him to follow in his footsteps.
One day ShinRa officials came to collect Sage's father, who ran for his life. Sage was left all alone at a young age. He grew to hate his father and planned to join ShinRa the first chance he got. However, on the day he enlisted to join the army he was turned away at the door. He was told that his father was a traitor and he would not be allowed to join.
When he returned to his home in Junon he decided to burn everything of his father the traitor. He gathered as much of his fathers belongings and planned to take the trash to a secluded forest and burn it. While kindling the fire and sobbing about his sad life Sage came across a journal his father had kept and marked 'For Sage'. As he flipped through the pages he learned of ShinRa's corruption, of the many villages that were destroyed by mako reactors and the damage it was dealing to the planet. Sage also learned that his father had spoken out actively against ShinRa and that was the reason he was taken away. From that moment on Sage vowed to make his father proud, he left Junon to join Avalanche.
Stun Baton
A 16" extendable metal rod that upon contact sends an electrical pulse through the body that disrupts the signal from the brain that controls voluntary muscles. Touching an enemy with the stun baton for three to five seconds sends a high voltage shock causing loss of balance and muscle control, making them incapable of further agressive contact. Full recovery takes about five to ten minutes without permanent harm.
[Attack] +120 || [Degradation] 100% [8 Points] || [Class] Main || [Range] Melee
Grenades
Standard ShinRa issued tactical grenades. Pull the pin and throw. Types of grenades include : Impact, smoke, flashbang, EMP.
[Attack] +120 || [Degradation] 100% [12 Points] || [Class] Sub || [Range] Long
[Steal] [Bahamut] Weapon Materia Slot
[All] [---] Armour Materia Slot
[---] Accessory Slot
All
[Class] Independant Materia
Use linked Magic Materia on all opponents [5 Uses]
[Level 5 Unlock] 10 uses per battle
[Level 10 Unlock] 15 uses per battle
[SP] 0 / 100
[Level] 1
Bahamut
[Class] Summon Materia
[Attack] Strike a single opponent [3 uses]
[Flare] Non-elemental damage to a single opponent [2 uses]
[Mega Flare] Non-elemental damage to all opponents [1 use]
[SP] 33 / 100
[Level] 1
Steal
[Class] Command Materia
Steal [25 AP] 4 out of 6 chance of stealing an Item
[SP] 33 / 100
[Level] 1 / 13
Combat Commands
Attack [25 AP cost] Use your weapon to physically attack an opponent
Bahamut [150 AP] Summon Bahamut into combat
Steal [25 AP] 4 out of 6 chance of stealing an Item
Item [50 AP cost] Use an Item from your inventory
Weapon Switch [No AP cost] Switch between weapons
Stats
HP [125 / 125]
AP [50 / 300]
Limit Break [31 / 100]
Attack [200] + [120]
Vitality [10%]
Magic [100]
Spirit [5%]
EXP - Level 1 [80 / 100]
Affinities:
[+] Attack and AP || [/] Magic and Vitality || [-] HP and Spirit
[+] Thunder || [-] Earth
Bolt from the Blue Nowhere
Sage pulls out his laptop from his satchel and begins typing expertly, the question 'Scan?' appears on the screen and he presses enter. An infrared camera suddenly lights up spreading a targeting cone that flows over an enemy. The laptop brings up a detailed analysis of the enemy and its weaknesses. The question 'Exploit?' appears on the screen and Sage presses enter again sending a shockwave of blue electricity that circles the opponent and attacks its weakness.
[Effects] Analysis + (-aga) weakness
[Requirement] 35
Up the Parameters!
Sage plops down on the ground with his trusty laptop and sets the IR scanner to target the party, the question 'Empower?' appears on the screen and Sage presses enter sending a bolt of electricity to each party member that massages the brain, quickening response time and releasing excess adrenaline through the body.
[Effects] Casts protect, shell, haste and regen on all party members.
[Requirement] 75
Inventory:
Edge Tonic [x1] Restores 100% degradation rate to a single weapon
Eye Drops [x1] Removes a Blind status from a player
Hi-Potion [x1] Restores HP by 500
Potion [x9] Restores HP by 150
Phoenix Down [x3] Restores a player from a KO status
Soma [x3] Restores AP by 200
Gil [325]
Last edited by unphased : July 30, 2008 at 3:36 PM.
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July 21, 2008, 5:13 PM
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#4
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Bleach: Shattered Dreams
Class: Full Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: June 2008
Age: 25
Posts: 146
Threads: 6
Gil: 0
Member No.: 9584
Rep Power: 2
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Kayne
Age: 22
Gender: Male
Hometown: Midgar
Personality: Nice and helpful, likes friends. If he gets a cause, he is determined to have it done. Logical, yet sometimes rather dumb. He takes information rather fast, and has a base knowledge of almost everything
Appearence: Kayne stands 183cm tall, and weighs approx 72kilos. He has long red hair, that is fastened in a simple ponytail, it reaches his lower back. His eyes are deep green, and his completion is smooth. He wears a black set of cloth pants, sturdy enough to fend of many small rifts. A black T-shirt and a ankle long dark reddish, almost black, coat. It has 2 pockets on the outside, in the 'normal' location, and one in the left hand side, in the inside.
He has a set of comfortable boots, that makes little to no sound when used.
He wears a pendant, it is a simple crystal heart. It is the last memento he has of his mother. His staff is fastened on his back, the gem over his shoulder, and his pistol is in a holster on his right hip. (read weapons)
Short Bio: He was far from the strongest one in his neighborhood. Due to this, he was often a victim of bullying. Thought he took it back when it came to usage of smarts. He did well at school, as long as that lasted, as his family where a long way from rich. Even thought his dad where a goon on ShinRa. Though, they made a living with what money he managed to get his hands on.
One day, he got his hands on a Materia. He instantly knew not it use it, and quickly found out he had an affinity for spells and Materia in general. He only got a few days with it, until an official saw it, and took it. With a poor excuse that the military needed it more then he did.
As Rumors of that Sephiroth started to awaken, and again wreak chaos, ShinRa took offensive action. His father was one of the men sent out. And they never returned. This boiled hatred deep in Kayne’s heart, not only where Sephiroth destroying everything, but it was made more personal as his father was taken by Seph. It did not make it better, as his mother took her own live while grieving, not thinking of Kayne at all.
He took the money his parents had hidden away for a time in need. And used it to get himself equipment, bound on doing what he could. Though, ShinRa was not an option, as they where too military like and everything had to be done orderly. He managed to enter Avalanche. Thought he did not excel in ranks at all, nor was he taken out often. Due to his lack of physical strength, he was often left behind. This did not always stop him, and during the passage of time he gained a small reputation of his skills with Materia, and strength with spells.
Purple Night
A 170cm long metal staff. It has a large purplish gem-like thing in the end; it glows as he casts spells. It also heightens his spell damage/resistance slightly.
When used for attack, he points the gem towards the enemy, which in turn sends out a purple energy ball that deals a low non-elemental damage. In dire need, he can use it for melee bashing, though the staff can take the usage, Kayne don’t get much damage out of it. It is fastened across his back, gem over his right shoulder, when not in use.
[Magic] +20 || [Degradation] 100% [0 Points] || [Class] Main || [Range] Long
Silenced ShinRa handgun
This is a base pistol, with a scilencer, that is issued to the ShinRa soldiers. It is used when the enemies are resistant to magic, or have some clear weak points that can be exploited by projectiles. Like cameras, and the like.
it is fastened to his right hip when not in use.
[Attack] +20 || [Degradation] 100% [0 Points] || [Class] Sub || [Range] Long
[Bolt] [Earth] Weapon Materia Slot
[Enemy Skill] [All] Armour Materia Slot
[---] Accessory Slot
All
[Class] Independant Materia
Use linked Magic Materia on all opponents [5 Uses]
[Level 5 Unlock] 10 uses per battle
[Level 10 Unlock] 15 uses per battle
[SP] 0 / 100
[Level] 1
Bolt
[Class] Magic Materia
Thunder [50 AP] Light thunder-elemental damage
[SP] 30 / 100
[Level] 1 / 6
Earth
[Class] Magic Materia
Quake [50 AP] Light earth damage
[SP] 33 / 100
[Level] 1 / 6
Enemy Skill
[Class] Command Materia
Use acquired enemy magic and techniques
Combat Commands
Attack [25 AP cost] Use your weapon to physically attack an opponent
Quake [50 AP Cost] Light earth-elemental damage onto a single opponent
Thunder [50 AP Cost] Light thunder-elemental damage onto a single opponent
Item [50 AP cost] Use an Item from your inventory
Weapon Switch [No AP cost] Switch between weapons
Stats
HP [250 / 250]
AP [25 / 200] + [50 Regeneration]
Limit Break [19 / 100]
Attack [50]
Vitality [5%]
Magic [200] + [20]
Spirit [20%]
EXP - Level 1 [70 / 100]
Attributes:
[+] Magic and Spirit || [/] HP and AP || [-] Attack and Vitality
[+] Thunder || [-] Darkness
Multicast
For the duration of this limit break, he can mix up to 3 different spells (he has to have the Materia for them (ONLY works with green Materia)) into one single spell. He can also mix in 3 of the same, thus heightening it's severe effectiveness. It can also be used so that 3 different spells, can be cast on 3 different targets.
[Usage Type Examples]
1: Lighting, slow, Confu.
This will make the target get lightning elemental damage, slowed down, and confused, assuming all hits.
2: Fire, stop, Curaga
He can use a fire attack to attack one enemy, heal one ally. And stop another enemy.
[Requirement] 60
Death & Rebirth
Most light around is drawn away, and it forms a light orb in front of him. This orb then moves to the right, as a pitch black one moves to the left. The white orb hovers over the party, as the black one hovers to the enemies.
They stop for a second, and suddenly. The white orb starts to ‘snow’ on the allies, as the black one thunder into the ground, forming a black dome around the enemies for a full second.
[Effects] Death on opponents, and full restoration on party
[Requirement] 110
Inventory:
Echo Herbs [x2] Removes a Silence status from a single player
Eye Drops [x1] Removes a Blind status from a single player
Hi-Potion [x1] Restores HP by 500
Phoenix Down [x1] Revives from KO
Potion [x9] Restores HP by 150
Soma [x2] Restores AP by 200
Gil [6750]
Last edited by unphased : July 26, 2008 at 9:43 AM.
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July 21, 2008, 5:14 PM
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#5
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Bleach: Shattered Dreams
Class: Full Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: June 2008
Age: 25
Posts: 146
Threads: 6
Gil: 0
Member No.: 9584
Rep Power: 2
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Tokugawa Yukio
Age: 21
Gender: Male
Hometown: Wutai
Character Photo: http://www.randomfew.net/~contra/yukuiopic2.jpg
Personality: Yukio is what a rich, spoiled heir would be imagined as. Selfish, narcissistic, brutally honest, egocentric, sarcastic, yet surprisingly self-righteous. On the outside, he’s an arrogant pretty-boy, but after getting to know the man, he really does have a good heart, and cares about the well-being of others. Due to his parents and his upbringing, it’s difficult, at first, for him to express how he feels.
Short Bio: Tokugawa Yukio had a rather unusual upbringing, primarily due to his parents. He is the illegitimate child of Don Corneo, and Tokugawa Akako, who was one of his adored Mistresses. Tokugawa Akako was a widow, due to the death of her wealthy merchant husband, Tokugawa Tomi. Akako was not one of the most loyal women, and was ambitious in her own rights. She wanted to keep her husband’s shop alive, so that she could have plenty of money to last her lifetime. When she heard about the wealthy Don Corneo, she made it a goal of hers to become a Mistress for the man. Because of that, Yukio was born, and was quite a surprise for the greedy woman. Don Corneo would have more troubles than he could have cared for if people knew he had a bastard child. One night, Akako showed up at his mansion, with infant Yukio bundled up in her arms. She threatened Don Corneo, saying that if he didn’t support her and her son financially, that she would let everyone know about him. Since that day, Akako has had more money than she knew what to do with, and her husband’s shop remained open in Wutai.
At first, Akako scorned her son, and cursed him for ever having being born. Yet, as the years went on, she couldn’t help but adore her golden-haired, blue-eyed son. Yukio had a very exotic look to him, which often bewildered those who saw him. Because of his mother’s Wutai-heritage, and Don Corneo’s ‘caucasian’ background, Yukio was a blend of both backgrounds. The blonde hair and blue eyes came from his father’s side, while the facial structure and eye-shape came from his mother’s side. Yukio grew up in Wutai, believing that he was the son of his deceased father, not the wealthy and lecherous Don Corneo.
One day, when he was a teenager, Yukio felt a little mischievous, and decided to rifle through his mother’s bedroom drawers while she was at the shop. That was when he came upon his birth certificate. Imagine the boy’s surprise when he read the name in the “Father:” category. After a big fight with his mother, Yukio set out to confront his biological father.
When he was seventeen years old, he showed up at his father’s door, telling him that he had some very important information about a shipment of beautiful women from Wutai, that were to be sent to Don Corneo’s mansion. Of course, Don Corneo opened the door with glee. Once they were inside his mansion, and sitting in one of the lounge rooms, Yukio handed him his birth certificate, staring at the man’s face for a reaction. He got it all right.
Yukio wanted Don Corneo to acknowledge him as his son, and the heir to his fortune. Of course, Don Corneo didn’t take too kindly to the idea. Yukio was thrown out of the mansion, only to return the following day, and the day after that, and the day after that. Eventually, Don Corneo became rather annoyed with the boy, and gave in to him. Yukio left with a hefty sum of cash in his pocket, and a newly created relationship with the man he could call ‘Uncle.’ Don Corneo couldn’t be a ‘father’ to Yukio, but he didn’t mind being an ‘Uncle,’ instead. Yukio still got what he wanted, a relationship with his father, and recognition as his son, title or no title.
Through the years, Yukio focused a lot more on battle-training, not really as a defender of Wutai, but as a man who could fight for a cause, once that cause found him.
Saber
It’s a long, thin, silver blade, was an ivory hand guard. Yukio keeps it sheathed at his side, within an ivory sheath. It’s light-weight and sharp, and meant for quick, rapid attacks
[Attack] +40 || [Degradation] 100% [0 Points] || [Class] Main || [Range] Melee / No Critical
Battle Rifle
Yukio’s battle-rifle is white in color, to match his white attire. It is capable of firing in different modes, including: bolt-action, semi-automatic, burst-fire, full-automatic, and selective fire. Yukio keeps the different parts of the gun strapped on the inside of his trench coat, and on his free time, assembles and disassembles the battle rifle, and cleans it thoroughly.
[Attack] +40 || [Degradation] 100% [28 Points] || [Class] Sub || [Range] Long / Criticals
[Hades] [Bahamut] Weapon Materia Slot
[All] [Cure] Armour Materia Slot
[---] Accessory Slot
All
[Class] Independant Materia
Use linked Magic Materia on all opponents [5 Uses]
[Level 5 Unlock] 10 uses per battle
[Level 10 Unlock] 15 uses per battle
[SP] 0 / 100
[Level] 1
Bahamut
[Class] Summon Materia
[Attack] Strike a single opponent [3 uses]
[Flare] Non-elemental damage to a single opponent [2 uses]
[Mega Flare] Non-elemental damage to all opponents [1 Use]
[SP] 30 / 100
[Level] 1
Cure
[Class] Magic Materia
Cure [50 AP] Light HP restoration
[Level 3 Unlock] Cura [100 AP] Moderate HP restoration
[Level 5 Unlock] Curaga [150 AP] Heavy HP restoration
[SP] 0 / 100
[Level] 1
Hades
[Class] Summon Materia
[Attack] Strike a single opponent with a mental attack [3 uses]
[Black Touch] Non-elemental damage and status changes to a single opponent [2 uses]
[Black Cauldron] Non-elemental damage and status changes to all opponents [1 use]
[SP] 30 / 100
[Level 1]
Combat Commands
Attack [25 AP cost] Use your weapon to physically attack an opponent
Bahamut [150 AP] Summon Bahamut into combat
Cure [50 AP] Restore HP to a single player
Hades [150 AP] Summon Hades into combat
Item [50 AP cost] Use an Item from your inventory
Weapon Switch [No AP cost] Switch between weapons
Stats
HP [29 / 125]
AP [0 / 200] + [50 Regeneration]
Limit Break [47 / 100]
Attack [200] + [40]
Vitality [20%]
Magic [100]
Spirit [5%]
EXP - Level 1 [50 / 100]
Attributes:
[+] Attack and Vitality || [/] AP and Magic || [-] HP and Spirit
[+] Fire || [-] Earth
Peeping Tom
Using his battle rifle, Yukio looks at the enemy through the scope and fires from a distance. He moves to another long-distance area, and repeats that action. A total of three shots are fired, in rapid succession.
[Effects] x3 critical hit attacks
[Requirement] 45
Vanity Flare
Yukio pulls out a mirror, looks at his reflection, flicks his hair, and tosses the mirror in the air. Using his battle rifle in full-automatic mode he shoots the mirror, shattering it. The remaining bullets ricochet off the shattered pieces of glass, sending them hurling for the enemy, and gaining some heat along the way. Once the bullets strike the enemy, an explosion follows.
[Effects] x5 critical hit attacks + fire-elemental explosion
[Requirement] 75
Inventory:
Echo Herbs [x1] Removes a Silence status from a single player
Eye Drops [x1] Removes a Blind status from a single player
Hi-Potion [x1] Restores HP by 500
Potion [x2] Restores HP by 150
Phoenix Down [x2] Restores a player from a KO status
Soma [x3] Restores AP by 200
Gil [2900]
Last edited by unphased : July 30, 2008 at 3:19 PM.
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July 21, 2008, 5:16 PM
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#6
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Bleach: Shattered Dreams
Class: Full Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: June 2008
Age: 25
Posts: 146
Threads: 6
Gil: 0
Member No.: 9584
Rep Power: 2
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Zephyrum Angelus Diamas
Age: 31 (Looks 23)
Gender: Male
Hometown: Nibelheim
Appearance: Zephyrum is man in his 30’ies, although his appearance makes most people believe he is 23 years old. Most of his facial structure is simple; his eyes are oval shaped and small, his irises are hazel, meaning that the color of his eyes tend to change from time to time. His pupils are uncommon, although the pupil in his right eye is normal, the one in his left eye strikingly resemblances that of a feline, with most of these animals’ characteristics. The pupil of his left eye has an aperture that lets light through onto the light-sensitive lining at the back of the eye called the retina. The feline pupil can open about three times as wide as the human pupil, thus letting in as much light as possible at the hunting times of dawn and dusk. The feline eye also has about three times the number of rods (the receptors that are sensitive to light) than we have. This also grants him the ability to be more sensitive to movement and heightened night vision, but of course, since his left eye can absorb more light, this means that his left eye is more sensitive to sudden intense light flashes which might lead to temporal disorientation. Although he shares most of these abilities in both eyes, it is in his left eye in which they are more present.
His eyebrows are sharp, with a pale bluish gray colouring, and he has very little eye lashes. Zephyrum’s nose is middle sized, quite sharp and round at the tip, and he has small lips. He wears his bluish gray hair to his shoulders, although he usually combs it to the back.
Zephyrum has an athletic build; most of his muscles are well toned, and although he doesn’t have a huge muscular mass. His biceps and triceps form a 16 inches wide arm, and his forearm is 14 inches wide. His chest is 43 inches; his thighs are 23 inches and his calves are 15 inches. In summary, Zephyrum has the size of an amateur bodybuilder.
Personality: His mind enshrouded in mystery, split in countless shards due to the seemingly endless years of experimentation, Zephyrum’s behavior is drastically more different than human nature, for he has forgotten what was like to feel “human” is. Most of his feelings are senseless, aside from a few spontaneous burst of emotions such as rage, or sorrow, which are rarity in him nonetheless. Most of the time, he is seen admiring nature, or reading a bunch of letters he found in the laboratory before escaping; these being perhaps the only thing that might link him to his formerly lost humanity. Although a pacifist, he can be as brutal as the most fearsome of beast if provoked.
Short Bio: Years, years of imprisonment if what remains in Zephyrum’s twisted consciousness; his mind tortured and shattered by the countless days of experimentation ran on his body. He was infused with a new virus, one created by a group of mad scientist that, by using intense radiation on several common viruses, managed to create the powerful “TX-39”. Most of the test subjects felt victims of horrendous metamorphosis when exposed to this virus, yet somehow Zephyrum’s blood cells managed to merge with the virus at a cellular level; his DNA was drastically mutated. His strength, speed, endurance, reflexes, and all other human skills were amazingly enhanced by the mysterious properties of this virus. Not only he gained such power, but also his aging was delayed. The scientists though, were not satisfied, and so they began to inject him with animal DNA into his own genetic structure, from felines to be more specific. The experimentation caused him to suffer some slight changes, one of them being his left eye now having quite a resemblance to a cat’s eye. Even after obtaining all this power, Zephyrum wished to be free, to be released from this nightmare, and so he was on that one day….
One night the laboratory’s reactor exploded, causing most of the main system to collapse. A terrible explosion, an alarm announcing everyone to evacuate the facility, all these sounds awoke Zephyrum from his temporal slumber. As he rose from his bed, he found out that most of the laboratory facility was being consumed by a destructive fire. This was obviously a perfect opportunity to escape, or more, to even search among the files of the laboratory for any trace that might connect him back to his past, but one thing was certain; he needed to find a way out of his prison cell. Suddenly, Zephyrum’s prison cell was unlocked by an unknown benefactor. As Zephyrum emerged from the room, he found himself lost in a near apocalyptic scenario; flames bursting from the ceiling and ground, scorching everything on their path. Prisoners and the laboratory staff ran desperately searching for the exit. Zephyrum, on the other hand, headed towards the vault, were all the items confiscated were located. As he searched among the shelves, Zephyrum located a box which was sealed and labeled with his own name. There he found several items including a full body suit, a black jacket, white collar shirt, black pants, black belt, and leather boots. As he put on this attire, Zephyrum noticed a few other things; a ring and a necklace, this two in particular, were shockingly familiar to him. Unfortunately, he couldn’t manage to remember anything from his past, and simply limited himself to take them with him. He finally managed to come out of the laboratory, and found himself on the middle of large canyon. Leaving the burning facilities behind him, Zephyrum left to find the answers about his past that he sought so desperately…
Lost Memories
Even Zephyrum has forgotten the true name of this blade, so upon finding it, he grabbed the hilt and renamed it as “Lost Memories” in a symbolical way to represent the state of his mind. The sword is light weight, allowing Zephyrum to easily wield it with either his left or right hand without much effort. From the end of the hilt to the tip of the blade, this sword is approximately 4 feet and 6 inches long. The main steel blade, forged with a strong metal alloy containing stainless steel, orichaicum, and mythril, is almost 3 feet long and 8 inches long, although the rest of the blade is covered by the hand guard and the hilt. The hand guard (covering almost 2 inches of the complete sword size) makes his sword resemblance a “cross”, although it has also two unfolded wings –4 inches wide- and two folded wings that run from where the blade and the hand guard connects ‘till the end of the hilt, serving as a protective layer. On both sides of the very center of the hand guard, there’s a magical stone embedded which has a limited ability to absorb magic. The hilt itself is 8 inches long, covered by a layer of leather, and then another layer of silk to add comfort. The sword is usually in a sheath tied with a leather belt to either Zephyrum’s back, or waist.
[Attack] +20 || [Degradation] 100% || [Class] Main || [Range] Melee
Eclipse
A gun modeled after a Smith & Wesson Magnum Revolver, the only difference between the average Magnum and the “Eclipse” is the size of the cannon, with the “Eclipse” having an 8 inches long cannon. This gun uses caliber .50 Magnum rounds, and it is capable of bursting a hole through a brick wall or pierce most armours. The Eclipse has a tick layer of silver covering, and the handle is covered by oak wood, with the word “Forgotten” engraved in gold. Zephyrum often carries this gun in a holster underneath his jacket.
[Attack] +20 || [Degradation] 100% || [Class] Sub || [Range] Long
[Final Attack] [Ifrit] Weapon Materia Slot
[---] [---] Armour Materia Slot
[---] Accessory Slot
Final Attack
[Class] Independant Materia
Uses linked Materia automatically upon a KO status
[SP] 0 / 100
[Level] 1
Ifrit
[Class] Summon Materia
[Attack] Strike a single opponent
[Meteor] fire-elemental damage to a single opponent
[Hellfire] fire-elemental damage to all opponents
[SP] 0 / 100
[Level] 1
Combat Commands
Attack [25 AP cost] Use your weapon to physically attack an opponent
Ifrit [150 AP] Summon Ifrit into combat
Item [50 AP cost] Use an Item from your inventory
Weapon Switch [No AP cost] Switch between weapons
Stats
HP [250 / 250]
AP [300 / 300] + [50 Regeneration]
Limit Break [0 / 100]
Attack [100] + [20]
Vitality [20%]
Magic [50]
Spirit [5%]
EXP - Level 1 [0 / 100]
Attributes:
[+] Vitality and AP || [/] HP and Attack || [-] Magic and Spirit
[+] Holy || Water
Sanctum Sphatas
Zephyrum summons forth blades of purifying energies from deep within the core of the stone embedded to his sword. The amount of swords called to his aid are usually around 6 to 8, depending on the amount of energy he infuses in this attack. The summoned swords surround Zephyrum, shielding him until he decides to launch an all out assault to his enemies.
[Effects] Darkness magic and attacks nullified + Holy weapon edge
[Requirement] 55
Veni, Vidi, Vinci
Zephyrum summons forth the energy contained within the orb embedded to his blade to infuse himself with non-elemenl energies. The cells within his body then react with the spell, thus providing a reddish aura around his his body. Zephyrum then slowly draws his blade, dashes towards his target and leaps fearsomely forward, thrusting through the air as if he were a sword himself. After shortening the distance between himself and his pray, Zephyrum begins to unleash three sword swings, one after each word pronounced, the first one being Veni and the last one being Vinci. The attacks are aimed to strategical points of a target's body in an attempt to disable their defenses. Of course, the first step of this chain-like limit must be successful for the others to follow up.
[Effects]
* Veni: Injects a target with a corrosive venom that weakens his target's strength and spirit. Allows another attack to follow. [Attack + Spirit Down]
Then a 50/50 chance of...
* Vidi: pierces his target's very soul to deal a fatal blow to their mental stability. The attack severely affects the target's emotional status, seriously affecting the mind of a target. If successful, it allows to follow to another attack. [Severe Magic Down]
Then a 1 in 6 chance of...
* Vinci: the final blow, and thus the most deadly. This one is carefully aimed to strike down a target's very heart, although not physically if the intention to kill is not present. The attack lowers a targets morality taking away their will to fight, this providing an opportunity to end the battle without any casualties, however; if Zephyrum wishes to murder his target, the sword will pierce through the target's chest, injecting a more powerful venom. The toxins will instantly attack the target's spinal cord and distribute themselves throughout the body, terminating all biological functions. The attack must be successful for this effects to be applied. [Instant Death]
[Requirement] 40
Inventory:
Potion [x 6] Restores HP by 150
Phoenix Down [x 2] Restores a player from a KO status
Soma [x 1] Restores AP by 200
Gil [1500]
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July 21, 2008, 5:58 PM
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#7
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Bleach: Shattered Dreams
Class: Full Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: June 2008
Age: 25
Posts: 146
Threads: 6
Gil: 0
Member No.: 9584
Rep Power: 2
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Fayd Miyumi
Age: 17
Gender: Male
Hometown: Unknown [Orphan found outside Wutai]
Personality: Quirky and cheerful, enjoys to make light of current situations and cheer his comrades up, as quick witted as he is skilled with a bow he can talk his way out of most situations and if it comes to it can fight his way out of the rest
Short Bio: Orphaned as a child and found just outside of Wutai he grew up alongside Yuffie, training alongside her too he was saddened when she left with cloud and the gang as he was too late to confess his love for the girl. This has left him slightly disconnected with the people around him
Ace of Spades
Cross bow which fires off three bolts at a time. It has a symbol of balance attached to the handle. The same symbol adorns the hilts of both his swords and his necklace
[Attack] +20 || [Degradation] 100% || [Class] Main || [Range] Long
Courflamme
Like the hero Cloud's sword this weapon may be split into two, however this halves the attack power so fayd only does this in dire need of speed, hanging from the hilts of both swords is the same symbol of balance which adorns hthe crossbow and the necklace which he wears
[Attack] +20 || [Degradation] 100% || [Class] Sub || [Range] Melee
[---[ [---] Weapon Materia Slot
[---] [---] Armour Materia Slot
[---] Accessory Slot
Combat Commands
Attack [25 AP cost] Use your weapon to physically attack an opponent
Item [50 AP cost] Use an Item from your inventory
Weapon Switch [No AP cost] Switch between weapons
Stats
HP [500 / 500]
AP [300 / 300] + [50 Regeneration]
Limit Break [0 / 100]
Attack [50] + [20]
Vitality [10%]
Magic [100]
Spirit [5%]
EXP - Level 1 [0 / 100]
Attributes:
[+] HP and AP || [/] Magic and Vitality || [-] Attack and Spirit
[+] Darkness || [-] Ice
Scales of Balance
A glyph of the yin-yang sign appears on the floor and Fayd stabs down on the centre of the symbol, causing a blast radius of light then one of dark to travel from him and around all people on the field
[Effects] Damages [Magic] all opponents
[Requirement] 25
Beginner's Luck
Fayd rapidly fires 3 bolts in rapid succession into the air hoping they rain down on the enemy... but sometimes hes not that lucky
[Effects] A 50/50 chance limit. If the bolts fall on the opponents, they do [Attack x3] damage, if they hit the party then they do normal damage
[Requirement] 25
Inventory:
Poti | | | |