Welcome to Final Fantasy Forums, a community where you can discuss your love for all things Final Fantasy. Just go ahead and register for a free account. Community features:
Join Date: November 2006
Posts: 1,596
Threads: 29
Gil: 2,837
Member No.: 1555
My Mood:
Rep Power: 4
Espers and summons are the same thing - they're called Espers in FFVI and you "summon" them. They're called Espers in XII and you "summon" them. So if people want to call them summons, I don't see a problem. It's a popular term people use.
Join Date: September 2007
Location: Whatever.
Age: 18
Posts: 1,268
Threads: 24
Gil: 579
Member No.: 7009
My Mood:
Rep Power: 2
I don't think the problem with Espers is that there were too many, because options are always a good thing to have for every situation. I think the problem was that each summon only had a couple paragraphs of backstory, and they don't have any real influence on the game. Most people just pay attention to Quickenings and all that.
Plus, it was cool to have an Esper for every Zodiac symbol. :]
Join Date: May 2008
Location: Nova Scotia
Age: 19
Posts: 237
Threads: 4
Gil: 88,405
Member No.: 9364
My Mood:
Rep Power: 1
40? Wow, that is quite a few, and I have to wonder, what are all of the summons/espers (if it's not too much trouble)?
__________________
Credit to Julius for the sig. Great job here, thank you.
RPG Character Name: Nanaki. Class: Mage. All spells mastered.
Alchemy: 42 | Welding: 53 | Arcane: 139 | Combat: 46 | Taming: 1
Join Date: August 2007
Location: In the forest humpin' Thumper
Age: 25
Posts: 3,358
Threads: 148
Gil: 29,532
Member No.: 6779
My Mood:
Rep Power: 6
Alot of the yahri/espers were pretty weak really so once you advance throughout the game you don't really use them much if ever, I didnt think that it was too many realy considering the elements and the whole flying/ranged/melee shizz
Join Date: January 2008
Location: Staffordshire, England
Age: 18
Posts: 643
Threads: 24
Gil: 2,018
Member No.: 8094
My Mood:
Rep Power: 2
The thing is, the summons/espers in RW are used more like rank soldiers. They aren't meant to be uber-powerful summons, but the expendable soldiers of your battlegroup. The lower rank "espers" look just like ordinary FF monsters, actually, such as the mandragora. The main characters are the leaders of their squads, and every squad can have so many espers. The idea is that these "troops" are used in a tactical manner, and that they can be re-summoned via summoning gates.
Odd and unconventional, but fun.
__________________ 99% of internet users are dumb. Put this in your signature if you're one of the remaining 1% who are batshit insane.