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Go Back   Final Fantasy Forums > Final Fantasy > Final Fantasy XII > Revenant Wings
Reload this Page Too Many Summons?
 
Revenant Wings Released for the Nintendo DS, Revenant Wings is a spinoff featuring Vaan and Penelo.

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Old January 8, 2008, 8:39 AM   #11
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Espers and summons are the same thing - they're called Espers in FFVI and you "summon" them. They're called Espers in XII and you "summon" them. So if people want to call them summons, I don't see a problem. It's a popular term people use.
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Old January 8, 2008, 12:12 PM   #12
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Not necessary a bad thing since a bit of variety never hurts. You don't have to use all of them anyway.
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Old January 8, 2008, 9:49 PM   #13
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I don't think the problem with Espers is that there were too many, because options are always a good thing to have for every situation. I think the problem was that each summon only had a couple paragraphs of backstory, and they don't have any real influence on the game. Most people just pay attention to Quickenings and all that.

Plus, it was cool to have an Esper for every Zodiac symbol. :]
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Old May 31, 2008, 10:51 PM   #14
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40? Wow, that is quite a few, and I have to wonder, what are all of the summons/espers (if it's not too much trouble)?
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Old May 31, 2008, 10:59 PM   #15
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Alot of the yahri/espers were pretty weak really so once you advance throughout the game you don't really use them much if ever, I didnt think that it was too many realy considering the elements and the whole flying/ranged/melee shizz

Plus it gave you summat to do....
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Old June 9, 2008, 7:58 PM   #16
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i just consider them allies in battle. by the way, there is a male shiva that is a teenager: Shivar who is shiva's boyfriend.
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Old June 9, 2008, 9:43 PM   #17
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The thing is, the summons/espers in RW are used more like rank soldiers. They aren't meant to be uber-powerful summons, but the expendable soldiers of your battlegroup. The lower rank "espers" look just like ordinary FF monsters, actually, such as the mandragora. The main characters are the leaders of their squads, and every squad can have so many espers. The idea is that these "troops" are used in a tactical manner, and that they can be re-summoned via summoning gates.

Odd and unconventional, but fun.
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