 |
|
|
|
Welcome to Final Fantasy Forums, a community where you can discuss your love for all things Final Fantasy. Just go ahead and register for a free account. Community features:
- The Shoutbox chat system
- Free arcade
- An active RPG system powered by Inferno (members may join after 50 posts)
- Over 15,000 threads and 300,000 posts, and thousands of visitors each day
Go ahead and sign up today. After signing up, you can introduce yourself in the introductions forum.
|
| Revenant Wings Released for the Nintendo DS, Revenant Wings is a spinoff featuring Vaan and Penelo. |
March 11, 2008, 2:25 AM
|
#11
|
|
Where the hell's your God now?
Class: Senior Member
Level: 14
HP: 180/240
MP: 120/120
EXP: 44
Join Date: August 2007
Location: Manchester
Age: 25
Posts: 2,854
Threads: 116
Gil: 32,991
Member No.: 6779
My Mood:
Rep Power: 3
|
__________________
~Thanks to Casanova for the sig & avy~
|
|
|
March 13, 2008, 8:07 PM
|
#12
|
|
show me your honor
Class: Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: March 2008
Location: tx soon to be back to mn
Age: 18
Posts: 67
Threads: 7
Gil: 0
Member No.: 8608
My Mood:
Rep Power: 1
|
this game is ok at best i bought it beacause its a final fantasy game and ive been playing final fantasy for as long as i can remember i enjoy ff12 and i enjoyed this game too however compared to ff12 the diffucluty lv was dropped by at least 93% this game was to easy it was fun but its worth waiting a couple months till the price drops yes theres emotions in it for the characters saying as emotions is a mager part of the story line all in all its a thumbs up for the ds although i believe it woulda been better for the psp
MC. KRACKEN this is my first post
|
|
|
March 25, 2008, 11:05 PM
|
#13
|
|
Chief of the Slapahoe tribe
Class: Junior Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: February 2008
Location: Hattiesburg, MS USA
Posts: 18
Threads: 2
Gil: 0
Member No.: 8285
Rep Power: 0
|
so, you think its 93% easier? 93%?not like, 92%? 'cause thats where I was in the neighborhood of...... *snicker*
|
|
|
April 18, 2008, 7:34 AM
|
#14
|
|
Destroyer of Worlds
Class: Full Member
Level: 12
HP: 140/140
MP: 100/100
EXP: 75
Join Date: April 2008
Location: Transylvanian Dimension
Posts: 254
Threads: 6
Gil: 315
Member No.: 8885
My Mood:
Rep Power: 1
|
So, I was thinking of playing (emulating to be precise) RW & had some specific questions regarding whether or not I should & figured this was as good a place to ask (right?)...how's the battle system exactly? Do I need to have played XII? Because I haven't (besides the demo in DQVIII)...Will there be a bunch of crap I won't understand? Or is it enjoyable to n00bs of the XII world?
__________________
|
|
|
April 18, 2008, 8:21 AM
|
#15
|
|
Paladin
Class: Veteran Member
Level: 4
HP: 126/140
MP: 120/120
EXP: 45
Join Date: November 2006
Posts: 1,466
Threads: 28
Gil: 1,497
Member No.: 1555
My Mood:
Rep Power: 3
|
Well, it kinda helps, seeing as you'll find out more about past characters.
The battle system..basically, whenever you gain pieces of auracite, and defeat monsters, you can unlock a pact space, and you can enlist an Esper to help you in battle. Rank III espers do not come out onto the field unless you have a summoning gate in the level. Level I and II ones are automatically brought up without having to go to a gate to get them summoned. You can have as many characters as you like, and once you assign Espers to a little team, you can have up to 3 different teams. Make sure you do what you can to give each character the type of monster they're related to skillwise. Say, seeing as Pennelo and Kytes are Ranged, they need ranged beasts. Kytes creatures do damage, so give him so damaging ranged espers. Pennelo, heals, so chances are you will either use the Giza Bunnies, or Carbuncle. I sometimes, depending on what monsters I go up against, make some characters have different types of beasts. Once in battle, I think you can summon as many beasts as you can, but you are limited in how many you summon by the amount of affinity points you have . So you can only summon so many at one point.
You can make your characters do whatever - split some groups up to take on different monsters, and some to take treasure.
Characters learn skills as they go along, and you can also set them one Gambit. Like, you can set Pennelo with Curaga, Vaan with Dual Attack, Lluyd with Jump. You can change the Gambits anytime of course.
__________________

Thank you Mark <3

Thank you Claire <3
Erythritol <3:
Quote:
|
The real difference between the sexes is that, well, one has a penis and one has a vagina. The end.
|
|
|
|
April 18, 2008, 11:08 AM
|
#16
|
|
Where the hell's your God now?
Class: Senior Member
Level: 14
HP: 180/240
MP: 120/120
EXP: 44
Join Date: August 2007
Location: Manchester
Age: 25
Posts: 2,854
Threads: 116
Gil: 32,991
Member No.: 6779
My Mood:
Rep Power: 3
|
Quote:
Originally Posted by twrexx
so, you think its 93% easier? 93%?not like, 92%? 'cause thats where I was in the neighborhood of...... *snicker*
|
What....?
I was just on 93% when I completed it....and your point is what exactly?
__________________
~Thanks to Casanova for the sig & avy~
|
|
|
April 18, 2008, 1:58 PM
|
#17
|
|
Counter Guardian
Class: Full Member
Level: 14
HP: 300/300
MP: 100/100
EXP: 59
Join Date: March 2007
Location: Upon the Hill of Swords
Age: 19
Posts: 600
Threads: 22
Gil: 3,454
Member No.: 4513
My Mood:
Rep Power: 2
|
Well, I was wondering if it would be better if I beat XII first, then played Reverent Wings? Cuz I'm in the last dungeon area in XII, but I just haven't beaten it yet.
__________________
I survived through countless battles. He survived through countless battles.
Not even once retreating, not even once victorious. Not even once retreating, not even once being understood.
Forging iron on the hill of swords. Intoxicated with victory on the hill of swords.
|
|
|
April 18, 2008, 2:04 PM
|
#18
|
|
Where the hell's your God now?
Class: Senior Member
Level: 14
HP: 180/240
MP: 120/120
EXP: 44
Join Date: August 2007
Location: Manchester
Age: 25
Posts: 2,854
Threads: 116
Gil: 32,991
Member No.: 6779
My Mood:
Rep Power: 3
|
You might aswel finish it off if you're that close, are you in the pharos or the Bahamut?
I hate the pharos, but the story suddenly gets great when you reach the top 
The story of Revenant Wings would certainly make alot more sense if you completed it, altho I wouldn't say it was completely necessay 
__________________
~Thanks to Casanova for the sig & avy~
|
|
|
May 9, 2008, 12:39 AM
|
#19
|
|
Newbie
Class: Junior Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: May 2008
Age: 19
Posts: 7
Threads: 2
Gil: 0
Member No.: 9145
Rep Power: 0
|
Ordered XII: RW, What am I in for?
OK, so I LOVED FF XII, but I am a little hesitant on this new DS sequel. What am I in for people? I would love to hear any thoughts, opinions, and anything else you would love to share. I read up on the moving/battle system and it looks like its all stylus. I guess you cant use the directional pad to move? That kinda blows. But hey, sacrifices must be made I guess.
Anyways, back on topic. Also, I hear the game seems to take to Summoning a lot? I would also love to know how that goes. I mean, summoning in FF XII was pointless unless you were under level and in a bind. So...its more useful now?
This game looks like some cross between FF Tactics and Age Of Empires lol...
Lemme know whats up guys.

__________________
--Archades--
|
|
|
May 12, 2008, 4:13 PM
|
#20
|
|
Paladin
Class: Veteran Member
Level: 4
HP: 126/140
MP: 120/120
EXP: 45
Join Date: November 2006
Posts: 1,466
Threads: 28
Gil: 1,497
Member No.: 1555
My Mood:
Rep Power: 3
|
The story isn't epic, it's nice enough, not too depressing. Battles can be annoying, repetitive, but there are a lot of ways you can enter a battle. Different Gambits you can use, different types of monsters etc.
Missions later on do get hard, so get plenty of training done.
__________________

Thank y | | | |