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Join Date: September 2007
Location: Manchester, England
Age: 18
Posts: 109
Threads: 8
Gil: 0
Member No.: 6927
Rep Power: 2
My character bio
Ollathur
Type: Human
Age: 35
Height: 6.5 ft
Weight: 30 lbs
Eyes: Green
Hair: Brown
Build: Sublimely slim & muscular (build of an olympic fencer)
Attire: Dark blue & golden robe
Status: Warrior-Bard
Noteworthy features: Crescent shaped scars on cheeks.
Weapon: Staff & rapier
Armor: Full body light armour
Status:
Life: medium
Physical attack: 10
Magic attack: 32
Magic defense: 12
Physical defense: 36
Magic spells:
White magic
Cure: 6 MP: heals a character a 30 hp.
Curaga:12 MP heals a character by 500hp.
full life: 56 Mp restores a charcter to life and heals them back to full health.
Haste: 8 MP: speeds a character up.
Hastega: speeds up party
Black magic
Fire: 4 MP : does fire damage (normal magic attack power)
Thunder: 4MP : does lightning damage (normal magic attack power)
Water: 4MP: does water damage (normal magic attack power)
Blizzard: 4MP: does ice damage (normal magic attack power)
Firaga : 16MP: does fire damage (quadruple normal magic attack power)
Thundaga: 16MP: does lightning damage (quadruple normal magic attack power)
Waterga: 16MP : deals water damage (quadruple normal magic attack power)
Blizzaga: 16MP: deals ice damage (quadruple normal magic attack power)
Bio: 10 MP: poisons an enemy
Demi: 32 MP: removes 1/4 of all enemies' health
Holy: 85 MP: deals holy magic damage (10x normal magic attack power)
Ultima: 95 MP Deals non-elemental damage to enemy party (10x normal magic attack power)
Skills:
Accurate slice: a slash with his rapier that attacks the enemy at their weakest spot for additional damage. 10 MP
Perfect thief: steals gil and items at the same time: 15MP
Double cast
Many times had he seen darkness befall the world but now the encroaching storm of darkness threatened the very existance of the celestial plain. The thought of the that azure paradise, the flat but shimmering ground, the simple beauty of unadorned rock as well as the places clad in iredescent vegetation all brilliantly framed by the surrounding amethyst light. As well as symbolising everything good and true drove him to train as a warrior. He was doing adequately for a martial artist training in Tsu Men Chuan, Hsing I and Iron hand but his true stength lay in the magic known to him through his years of bardic study.
He is friendly of nature and when events are settled he loves nothing greater than singing through the small harp he carries. He can also speak many different languages, helping other people who may be lost in translation.
__________________
Many years have come and gone since I awakened in this worlds-realm. Too many years of darkness and death, disease, war and evil. Yes very much evil.
My father was Taliesin, the greatest bard in the world, I carry his legacy on my shoulders, it is my destiny to surpass even him. I am the phantarch.
Last edited by The Phantarch : October 1, 2007 at 9:53 AM.
Join Date: March 2007
Posts: 744
Threads: 45
Gil: 0
Member No.: 4467
Rep Power: 0
Well, you're off to a good start, at least. I would, however, reccommend that you take a look at the
Character Bio FAQ and Guidelines, for it contains what we expect in a character.
Here is a list (and descriptions) of what you are still missing, as well as what could be added on to a couple things that you already have;
Quote:
Originally Posted by Character Bio FAQ and Guidelines
ORPG and/or RPBRequired. Why do you need this? Simply, so we'll know which section to find this character in. The approval of a URPG (Unoriginal Role Playing Game) character lies solely with the person running the URPG.
Gender:Required. Male, Female, or otherwise.
Appearance: Details of what is expected are listed below. They are considered Required unless said otherwise; - Hair: Color, Length, and Usual Style of your character's hair goes here. If your character wears a hat, then describe what his/her hair would look like both with and without the hat on. - Eyes: Color(s) of your character's eyes go here. Any other oddities about the eyes (such as elliptical pupils or Dune's blue-on-blue eyes or whatever) are mentioned here as well. - Height: How tall is your character? This can be in feet and inches and/or centimeters. 1 ft = 30 cm. 1 in = 2.5 cm. - Weight: About how much does your character weigh? This can be in pounds and/or kilograms. 2.2 lbs = 1 kg. 22 lbs = 10 kg. - Complexion: Not only is this the color of your character's skin, but it is also the texture of it. Is the character all squishy or does he/she have enough muscle to be hard as a rock? Also, does the skin have freckles, moles, birthmarks, scars, etc. or does it appear clean? - Build: This is the general appearance of the character as far as muscle-mass goes. Is he huge and bulging with muscle or is he so scrawny he could do a zipper impression by standing sideways and sticking his tongue out? - Noteworthy Features: This could be a scar across the character's chest, a tattoo on the arm, or a trinket that is carried around all the time. Since it's worth making note of it, why not describe it as well? - Attire: This isn't the character's armor, but just what he/she generally wears. Appearance in a Nutshell:Optional. If you wish, you may add a drawing or a picture to give a better idea of what your character looks like. This is not a replacement for the list required for the character's appearance.
Personality:Required. If your character was hanging around friends (assuming he/she has friends), how would he/she act? This goes for both good and bad situations. First Impression:Required. This section is solely to help the other players. If a stranger walked up to your character, what would he/she generally do? Would he/she be easy to talk to? Things like that. Again, this goes for both good and bad situations.
Weapon(s):Required. Obviously, this section shows what the character uses to defend himself/herself. Try and use your common sense here: Your character shouldn't be able to have more than one large weapon (since they require two hands to use), they shouldn't have more than two mid-sized weapons (one-handed weapons), and they should have a limit to small weapons (dirks and throwing knives and the like). Armor:Required. Does your character wear anything to defend against attacks with? This could range from full-body plate armor to just a buckler (small shield). If he/she doesn't wear armor, then just say "no armor" or "just the clothes on his/her back".
Magic:Required for magic-users. This should have a list of spells and what those spells do. There must be a drawback to your spells, such as an energy/mana drain that tires your character. Use some common sense here, too: The stronger the spell, the more energy/mana it's going to use, the more exhausted your character is going to be. Abilities/Skills:Optional. This is a list of all the other abilities that couldn't be considered magic. Also, if your character has any special skills (such as stealth and lock picking and computer programming), then it should be listed here.
Quick History:Required. This can either be in the form of a synopsis or you can feel free to write everything out in paragraph form. How do you write up a history? Simply, think of your character as well as how he/she acts and looks. There must be some sort of reason behind why they act the way they do. History is what shapes the character, just like our history is what shapes us. <o:p></o:p>
<o:p> </o:p>While you may or may not want certain aspects of your character’s past to be revealed early on, it is still required to mention any crucial events in your character’s history on account of approval. If there are certain aspects which you wish to remain secretive, you may simply conceal certain sections of your biography with FFF’s forum spoiler tags ([spoiler]Text[/spoiler]). In this case, you should also include an indication that the concealed portion of your biography may contain spoilers to your character’s past.
If you still need help, don't hesitate to ask either myself, Vegnya, or Rhea. If you want to have spells, but can't quite come up with them, feel free to ask Julius Argexis via MSN at leonhart-27@hotmail.com .
Join Date: September 2007
Location: Manchester, England
Age: 18
Posts: 109
Threads: 8
Gil: 0
Member No.: 6927
Rep Power: 2
Quote:
Originally Posted by Shenorai
Well, you're off to a good start, at least. I would, however, reccommend that you take a look at the
Character Bio FAQ and Guidelines, for it contains what we expect in a character.
Here is a list (and descriptions) of what you are still missing, as well as what could be added on to a couple things that you already have;
If you still need help, don't hesitate to ask either myself, Vegnya, or Rhea. If you want to have spells, but can't quite come up with them, feel free to ask Julius Argexis via MSN at leonhart-27@hotmail.com .
Okay, I've done as you've asked. . The more powerful ones have a higher MP usage. Is this okay?
__________________
Many years have come and gone since I awakened in this worlds-realm. Too many years of darkness and death, disease, war and evil. Yes very much evil.
My father was Taliesin, the greatest bard in the world, I carry his legacy on my shoulders, it is my destiny to surpass even him. I am the phantarch.
Last edited by The Phantarch : September 24, 2007 at 8:41 AM.
Join Date: October 2006
Location: The world is my playground.
Posts: 5,627
Threads: 156
Gil: 1,130
Member No.: 703
My Mood:
Rep Power: 9
The same thing a told another member. Define how much is a "lot"? How much is a "little?
77%, 56%, 59%, or perhaps 68% of a character's stamina?
Also, it would be advisable to add more content to your spells' descriptions.
Just add that and consider this done, k?
__________________
I hear voices in my head
The council me
They understand
They tell me things that I will do
They show me things I'll do to you
They talk to me, they talk to me
You got your rules and your religion
All designed to keep you safe
But when rules start getting broken
You start questioning your faith
I have a voice that is my savior
Hates to love and loves to hate
I have the voice that has the knowledge
And the power to rule your fate
I hear voices crying
I see heroes dying
I taste the blood that's drying
I feel the tension rising