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Go Back   Final Fantasy Forums > Related Series > Kingdom Hearts Series > Kingdom Hearts II
Reload this Page Sephiroth...the good, the bad, the...easy?
 
Kingdom Hearts II Discuss the game that is the followup to the PlayStation 2's Disney Interactive/Squaresoft Kingdom Hearts and its Game Boy Advance sequel KH: Chain of Memories. You can also discuss KHII: Final Mix as well, but please mark your topics accordingly.

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Old November 25, 2007, 10:28 PM   #11
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With the right skills u could defeat him easy on very low levels. It just depends who is behind the controller!
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Old November 27, 2007, 11:57 PM   #12
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Unfortunately, there isn't a whole lot of challenge to be found within Kingdom Hearts II. Not even Sephiroth can remedy that.

He can be a challenge if you purposely set yourself up for a disadvantage, but otherwise, he isn't difficult.
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Old December 1, 2007, 12:14 AM   #13
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He's kinda tough to beat at level 45 without many items and without knowing his patterns.
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Old December 1, 2007, 5:25 AM   #14
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Unfortunately, there isn't a whole lot of challenge to be found within Kingdom Hearts II. Not even Sephiroth can remedy that.

He can be a challenge if you purposely set yourself up for a disadvantage, but otherwise, he isn't difficult.
See, this is why I think Square needs to translate Kingdom Hearts II: Final Mix. Not only does Critical Mode provide the decent challenge that this game lacked, but it also gave us some incredibly difficult bosses like Terra or the Organization XIII Data Matches. As for Sephiroth himself...remember, there was a time when people thought of him as being incredibly difficult to beat at all, let alone on lower levels. The thing is that people have analyzed his fighting style so much that memorizing his pattern is now an incredibly simple task simply because of how many videos there are out on the internet showing exactly how to beat him. Because, really, once you get the timing right on his attacks, defeating him is just a matter of going through the motions.
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Old December 2, 2007, 9:47 PM   #15
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Why translate? We already know most of the important words and such. Then you could just import it with swap magic.
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Old December 3, 2007, 12:00 AM   #16
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Why not translate it? I find games more appealing when I can read menus.

It bothers me that Japan is the only country that can enjoy Kingdom Hearts II: Final Mix. After all, Kingdom Hearts sells the best in the United States. Throw your most loyal fans a bone here, Square Enix.

But yeah, Final Mix would definitely provide more of a challenge.
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Old December 3, 2007, 12:16 AM   #17
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Yes Sephiroth is easy to beat. I beat him at level 64 with the Oathkeeper on the hardest diffiuclty and only 2 Hi-Potions & 2 Eithers. I mean come on first time i tried it i killed him. Too easy.
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Old December 5, 2007, 12:37 PM   #18
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Why translate? We already know most of the important words and such. Then you could just import it with swap magic.
Yeah, VoN has a point. Not everyone has memorized all of Sora's abilities and what level he learns them at, not to mention how difficult it would be for the average gamer to effectively use items. Magic probably wouldn't be very difficult to grasp, though, considering we at least know when and where we get each spell. Through a bit of trial and error, you could probably get your Shortcuts straightened out pretty easily. Still, the fact remains, Sora has a lot of abilities and items available to him that would make playing either Final Mix pretty difficult for a casual gamer. That being said, I'm pretty sure katakana is supposed to be very easy to learn, so I might just learn the characters and then import it.
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Old December 6, 2007, 7:43 AM   #19
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Yes Katakana is easy to learn, but there is some Kenji involved as well. Items are actually easy to read. Once you learn what potion is then you can tell what higher lvs of it are. There are also pictures of them too. And assuming you are in critical mode, you start with 50 AP which is enough to equip all abilities in the game. Therefore you don't really need to learn what they say. (There are a few acceptions but they can be learn through trail and error)

Square Enix didn't sell it in America because they thought it wouldn't sell as well.
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Old December 9, 2007, 6:12 PM   #20
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Quote:
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remember, there was a time when people thought of him as being incredibly difficult to beat at all, let alone on lower levels.
you mean 8 months ago?hes way too easy even on proud has anyoe had that glitch where he gets stuck in the wall?
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