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Technick Effects
Old December 13, 2007, 6:54 PM   #1
Pollen, bitch!
 
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Technick Effects

We all know that Technicks are dodgy, and sometimes, their effects are quite difficult to understand if they don't work, so this thread exists to explain/find out about them.

What does Sight Unseeing do? I get that it hits targets when blind, but it never does hit.
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Old December 15, 2007, 2:06 PM   #2
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Hmm, not familiar with Sight Unseeing as I've never really had any uses for it. But well, do you have your gambit set-up as: Foe: Character Status = Blind...?

Also, have the gambit combination set before your other offensive gambits, but after your healing/reviving gambits.

I'm not sure if that would make a difference, but you could give it a try.
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Old December 15, 2007, 2:36 PM   #3
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You've missed me completely. When I do use it, it just misses.
I only ever have all-round gambits, and then just give prioritized commands as and when needed.
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Old December 15, 2007, 2:42 PM   #4
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Hmm, well then if it misses, then it misses. =/ I don't think you can really do anything about that. Maybe you can get a hit once in awhile, but for the most part...if it misses most of the time, then that tells me that particular technick is useless...

That's just me though.
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Old December 15, 2007, 4:57 PM   #5
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Well it reduces the foe's HP to 1-8. And you can only use it when YOUR character is blinded, not the foe.
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Old December 15, 2007, 5:04 PM   #6
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If the ability does not succeed that means that the enemy must be immune to it and you may not have enaugh points of magick and accuracy.
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Old December 15, 2007, 5:34 PM   #7
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Tecknicks don't use up MP. Your characters accuracy only affects Physical attacks.
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Old December 18, 2007, 4:56 AM   #8
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As everyone stated before, it only works if you're blind, not the enemy, but you.
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Old December 18, 2007, 6:21 AM   #9
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We all know that. But it's not worth it if you have to be blind to use it.

Other confusing Technicks would Traveler and Horology. I understand that they are based on the number of steps taken and the time respectively but how can you tell when it does what?
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Old December 18, 2007, 6:25 AM   #10
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Traveler deals damage according to your total steps taken. 99999 = 9999 damage. Once you have used it once, it resets.

Horology, well i've never used it.
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