 |
|
|
|
Welcome to Final Fantasy Forums, a community where you can discuss your love for all things Final Fantasy. Just go ahead and register for a free account. Community features:
- The Shoutbox chat system
- Free arcade
- An active RPG system powered by Inferno (members may join after 50 posts)
- Over 15,000 threads and 300,000 posts, and thousands of visitors each day
Go ahead and sign up today. After signing up, you can introduce yourself in the introductions forum.
|
| General Discussion Discuss the series in general if it doesn't relate to any specific game or forum. |
April 18, 2008, 12:08 AM
|
#11
|
|
Third Rater
Class: Veteran Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: November 2006
Location: Edinburgh, Scotland
Age: 22
Posts: 1,250
Threads: 42
Gil: 0
Member No.: 1983
Rep Power: 3
|
I don't think that it'll allow you to use it. It really was a stupid way to go about it.
__________________
Currently playing Team Fortress 2, Street Fighter III: Third Strike, Super Smash Bros Brawl + Mario Kart Wii
|
|
|
April 18, 2008, 5:46 AM
|
#12
|
|
Shaman of Sexy
Class: Veteran Member
Level: 4
HP: 126/140
MP: 120/120
EXP: 45
Join Date: November 2006
Posts: 1,478
Threads: 28
Gil: 1,617
Member No.: 1555
My Mood:
Rep Power: 3
|
Oh boy.
Yeah, you know what I'm going for. not because it is JUST FFXII, but because there were things in FFX I found simply annoying.
The sphere grid system. I found it incredibly tedious, long winded.
Customization lacked direction too - customizing summons was just stupid, the amount of spheres needed to make one tiny upgrade was silly. Weaponswise, I could have done with a guide!
Though a good story, it dragged at some points, and I thought it would never end. There was also too much in the terms of FMV's.
Getting some of your top celestial weapon boosts just required some ridiculous tasks.
Overdrives were nifty though, as were boss battles. Music, almost perfect. Blitzball = legendary. So, it most certainly isn't a bad game, I just find a fair few imperfections IMO with it.
__________________
|
|
|
April 23, 2008, 9:50 PM
|
#13
|
|
Blade Master
Class: Full Member
Level: 16
HP: 207/240
MP: 5/180
EXP: 57
Join Date: April 2008
Location: New Zealand
Posts: 120
Threads: 6
Gil: 33,515
Member No.: 8800
My Mood:
Rep Power: 1
|
I'm a big fan of 12 but hey 10 is a heck of alot better.
The license board was anoying and I hated that I couldn't learn the good spells earlly in the game were as in 10 you can massivelly over train thanks to overkills giving double exp, gil and items.
Over all since I'm a overtrainer in games like that I think 10 in alot better than 12.
__________________
People only listen to half the sounds around them and these are the ones that aren't natural so I have learned to make only natural sounds and it has allowed me to follow foes undetected while I wait for the time to slit there throats.
Sig & Avartar by L i g h t ♥
RPG Character:Kailin.
Combat Style:Myrmidion(Fast and hard to hit while dealing massive damage)
|
|
|
April 24, 2008, 2:45 AM
|
#14
|
|
highfive
Class: Moderator
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: April 2007
Location: Pennsylvania
Age: 20
Posts: 1,608
Threads: 42
Gil: 0
Member No.: 5139
My Mood:
Rep Power: 3
|
I prefer the Sphere Grid, personally. I loved having so much control over my characters' abilities. The License System isn't bad, though. One of the high points with FFXII. It just isn't as good as the Sphere Grid.
|
|
|
April 24, 2008, 11:10 AM
|
#15
|
|
Player of Final Fantasy
Class: Junior Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: April 2008
Location: in my house
Age: 15
Posts: 44
Threads: 1
Gil: 0
Member No.: 9024
My Mood:
Rep Power: 0
|
I don't have a problem with the licence board in XII, although I do think it's unnecessary; there's no reason for the licence board to exist IMO, but it does. :/
I don't think the licence board causes XII to be worse than it could've been though, like I said, I have no problem with it.
|
|
|
April 24, 2008, 11:23 AM
|
#16
|
|
Plug in Baby
Class: Moderator
Level: 14
HP: 172/200
MP: 100/100
EXP: 3
Join Date: January 2007
Age: 18
Posts: 2,252
Threads: 126
Gil: 600
Member No.: 3492
My Mood:
Rep Power: 10
|
I didn't really like FFXII. It's battle system really put me off. Though I didn't exactly love Final Fantasy X, either... I found Blitzball, customization, and it's battle system a lot more appealing. But for me, FFX was really lacking in character design.
That, and I really don't think that there was a lot of humour or minigames in FFXII. )=
For me, appeal to a game is mostly about the smaller things rather than the large things.
__________________
rules | deviantART | Best signatures, avatars, and graphical artist of 2008.
Quote:
Originally Posted by AddleBoy
I deserve some money for the suffering your dead ancestors put my dead ancestors through! 
|
|
|
|
April 24, 2008, 1:05 PM
|
#17
|
|
I'm a geezer
Class: Full Member
Level: 22
HP: 400/400
MP: 460/460
EXP: 76
Join Date: December 2007
Location: Hunting with Bungalow Bill
Age: 18
Posts: 819
Threads: 14
Gil: 0
Member No.: 7778
My Mood:
Rep Power: 1
|
Quote:
Originally Posted by Anachronistic
I didn't really like FFXII. It's battle system really put me off. Though I didn't exactly love Final Fantasy X, either... I found Blitzball, customization, and it's battle system a lot more appealing. But for me, FFX was really lacking in character design.
That, and I really don't think that there was a lot of humour or minigames in FFXII. )=
For me, appeal to a game is mostly about the smaller things rather than the large things.
|
I congratulate you for spelling humour with a 'u'
I find the story and the characters to be more important than the little things, but it's just my opinion.
I found XII's story to be boring, along with it's characters.
X had a story that I liked a lot, the characters were goodish, they weren't great. Yet they were better than those in XII.
The sphere grid, is my favourite system, and the License board, was at times tedious.
__________________

Made by RandomPokes. For great Justice
Quote:
Originally Posted by Korytco
come on lets hold together.
|
Quote:
Originally Posted by Dog Hunter
i just bought FF7 : DOC and when i put it inside my PS2 my PS2 brust into fire
|
RIP Dog Hunter
So baby, baby hold me tight
While I drown myself in you tonight
|
|
|
April 24, 2008, 1:11 PM
|
#18
|
|
Eyes on the Prize
Class: Senior Member
Level: 5
HP: 100/100
MP: 100/100
EXP: 43
Join Date: September 2007
Location: Whatever.
Age: 18
Posts: 1,270
Threads: 24
Gil: 579
Member No.: 7009
My Mood:
Rep Power: 2
|
Although I think that FFX is FAR superior to 12 ( at Rulia), I actually like their grid/leveling systems equally. FFX was fun in letting you follow the sphere grid and customize weapons and do other things with equipment/special spheres, while a similar system was followed in 12. As far as the weapon restrictions go in 12, I kind of liked having to spend LP on unlocking weapons/armor/accessories because it made it feel like your characters had job classes. It was neat. 
__________________
My bet's on the one with the damaged frown.
|
|
|
April 24, 2008, 4:39 PM
|
#19
|
|
ShinRa Guard
Class: Junior Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: April 2008
Location: Dublin, Ireland
Age: 24
Posts: 40
Threads: 1
Gil: 0
Member No.: 8934
My Mood:
Rep Power: 0
|
I prefered X's to XII's. The license board was complete by the time I was half way through the game, but only one or two of the characters would complete their section of the sphere grid at the end of the story.
Buying licenses was a pain. It meant whenever I came to a town, I HAD to enter the shopping area to buy them. And it wasn't just one shop, there were six types! One for Magicks, one for Technicks, one for armour, one for weapons, one for items and one for gambits! Sometimes you might find a shop that sold a mix, but wouldn't have a large selection 
__________________
Activate Super-Duper-Mecha-Ultra-Assault Mode
|
|
|
April 24, 2008, 5:44 PM
|
#20
|
|
Red Mage
Class: Full Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: January 2007
Age: 17
Posts: 538
Threads: 14
Gil: 0
Member No.: 3215
Rep Power: 2
|
Am I alone in thinking that XII is superior to X?
Characters:
Most notable characters of each game:
X - Yuna and Tidus. To me, they were the only characters that actually pushed this story forward, and not because of the romance. I don't feel that the other protagonists had any personality beyond being brooding or annoying.
XII - This game made me appreciate villainy a whole lot more. I loved Cid, Gabranth, and even Vayne. I feel that they had so much more personality than past FF villains. Also, I thought Balthier had the most personality of the XII protagonists. Even though Ashe was a bitch, I felt that was a good thing. There's not bean many bitches in FF.
Voice Acting:
XII > (infinity) > X
Story:
I actually prefer XII's story + setting. I found the world + plot so much more expansive. Spira was just too linear for my tastes. Even the 'plot twists' along the way were a bit predictable. I knew Seymour would end up evil ¬_¬
Soundtrack:
I'll have to give it to X on this one. It had such memorable tracks like The Sending and Otherworld. The music in XII was mostly ambiance ... Suteki Da Ne > Kiss Me Goodbye.
Gameplay:
I preferred XII's battle system and system mechanics. As much as I enjoyed having classes in X, the Sphere Grid was tedious to level. I thought the License Board was so much easier. I could just raep low-level monsters for LP. Admittedly buying Spells and technicks was annoying.
Overall, I feel that XII > X.
__________________
Quote:
Originally Posted by Kit
The future of the FF series lies not with the fans, nor the quality of it's graphics, music or storyline. It rests with them finally firing Nomura.
|
|
|
| | | |