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| General Discussion Discuss the series in general if it doesn't relate to any specific game or forum. |
August 8, 2007, 6:26 PM
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#1
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Nice & Naughty
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Terrible Idea?
Say you sit down to play an FF game. Anyone one will do. It's the first time you've played this particular game and your very excited. You play through the game, collecting items and weapons, having new characters join your team, and learning more about the world as the main plot unravels before your very eyes. However, out of the eight or so characters that join your team, you probably only ever use four of them. The other four simply sit on the sidelines and watch quietly as their teammates slowly save the day from certain doom.
Why not sell them? You don't use Quina? I'm sure someplace could use a chef. Sell the teammate and get lots of gil for it. Fuck it, I'm sure Kuja could use her. Sell the it to him and make five times as much. This idea would work even better if you had slavery as an issue in the game. Sell your teammates into slavery for gil. Why not? Were you ever going to use them? Hahahaha
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Haha... oh, Aztec. This situation looks shockingly (not really) familiar to one on another FFF we used to be at. Honestly, when are you not stirring up trouble?
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Love this quote
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August 8, 2007, 6:28 PM
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#2
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Les Enfant Terrible
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Maybe you could use your other crappy party member as a means of making it harder. Like trying to fight the last boss as them
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August 8, 2007, 6:30 PM
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#3
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Something kind of 'ooh'
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I have a tendency to vary my teams a lot. Although for the likes of XII, where everyone can essentially be identical, I stuck with those with personalities and appearances I preferred. Same for X, although that doesn't apply for a large portion of the game. I switched party members around there a lot.
I do wish inactive team members could have some use though. Like some kind of junctioning effect, where one active member could benefit from, say, a bonus one inactive character may have. Them just sitting there offering no benefit... blah.
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August 8, 2007, 6:39 PM
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#4
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Its MR to you!
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I liked how in XII I could get through the game without making me use one of my crap members.
EX. FFVIII made you use all your teammates without warning.
But I liked how FFX made you use all your teammates because it was more efficient for you to win battles that way.
I like games though, where you get to try out the character, then you can deny them if you dont want them so the XP stops splitting.
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August 8, 2007, 6:47 PM
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#5
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FFIV Fanatic
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Well sometimes your party does split up and it would really suck if they did that when four of your characters are above level 60 and the rest are under level 20. The game would be quite difficult too. and if you did just get rid of them and you have to split your party up, then you'd only have two on a team which could make the game really hard.
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August 8, 2007, 6:48 PM
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#6
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Its MR to you!
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When FFVII or FFVIII split my parties or temporarily removed a character...
;___;
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"If I don't do it, I'll overflow."
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August 8, 2007, 7:37 PM
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#7
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Nice & Naughty
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A junctioning effect would be nice, as Saix suggested. I dunno just something to make them worthwhile. It would be nice to see all the availble characters out on the battlefield though. Now that we're in the "next generation" of consoles it shouldn't be too difficult. You could easily take a game like Final Fantasy XII and allow all your characters to be on field at the same time, all with set gambits, all attacking in perfect formation like a miniature army at your command.
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Originally Posted by Riku
I actually DO think you are an excellent moderator.
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Originally Posted by Relient A
Haha... oh, Aztec. This situation looks shockingly (not really) familiar to one on another FFF we used to be at. Honestly, when are you not stirring up trouble?
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Love this quote
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August 9, 2007, 2:52 PM
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#8
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Blue Mage
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Whoa! Slavery...!? Evil.
Well,I wouldn't sell them.I would just rather have everyone all together instead of splitting up so that EVERYONE knows what's going on at the same time,even if it is only a game...maybe there should be something where they pop out and do a really powerful move when someone's badly hurt.Hmm...and maybe something like getting to pair up with someone to do your limit breaks.
Last edited by GunbladeGirl : August 27, 2007 at 10:51 PM.
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August 9, 2007, 4:49 PM
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#9
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Lurid's fangirl ^_~
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It's a lot worse when one of your main party members walk away from the group with the best equipment on. Then you have to play the game with out them for the next few hours. Your forced to choose one of your weaker members, and waste gil to update thier armor.
With FFX it was easier to switch party members around. It helped equal your party members.
It's nice to have inactive members leveling along. In FF7, inactive members were only 5-10 levels lower than your main party members. Anytime during the game you can choose an inactive member, and replace them with a active member.
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August 9, 2007, 5:03 PM
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#10
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as David Villa
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Haha, slavery? Methinks not, that's just evil. 
But maybe more ways in which you could use them, or you being forced to use them in boss battles or other tough battles. In that way, FFX's system was great because you could use every single character equally.
Anyways, I agree with Aztec's last post. Why not have a plethora of characters in a single battle? Surely it wouldn't be too much? But it would have to be somewhere along the lines of ATB or CTB, not XII's battle system. xD
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