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| General Discussion Discuss the series in general if it doesn't relate to any specific game or forum. |
October 26, 2007, 12:59 PM
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#21
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Keeper of the Apocalypse
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Quote:
Originally Posted by VengefulRonin
No. The story is just an extremely broad overview to set the stage for the world. There's no intricate plot, no main characters you play as to save the world from an evil villain with a love subplot thrown in. It doesn't feel like a FF world either, it just feels like a normal, fantasy MMO world.
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That is completely false the story is NOT broad overview, there is an actual plot that you actually take part in.
The plot IS intricate, There are tons of main characters(some of my all time favorite FF characters). Even your character is made an important part of all the plots. FFXI does not = WoW.
The one thing that makes it most unique as a MMO is the fact that it has a very involving storyline.
And while MMOs dont really have an ending, all of the story arcs sure do. There are real endings. Sure you continue playing after, but it still has a start and finish like any FF does. Credits dont roll, that is the only difference.
::edit::
I'd also love to know what "love subplot" you are refering to.
sounds hot... XD
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Last edited by Sugosuke : October 27, 2007 at 9:18 PM.
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October 27, 2007, 4:18 AM
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#22
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Blue Mage
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Quote:
Originally Posted by VengefulRonin
VII Complation (which is going to continue for another 9 years, at least thats was SE wants to do)
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VII has no announced long-term plans. XIII is the one announced to be spread out over the next 10 years.
As for the subject, I can see Cerrwiden's boyfriend's point, but only to a degree. Yes, there was a definite change in business strategy once the merger occurred and Sakaguchi was ousted (not confirmed, just my suspicion after the Spirits Within financial disaster).
As for the direction of the numbered series, I'm not so sure much has changed. Square (even as Squaresoft) changed the series from game to game quite a bit--VIII's junction system is only one example of that. And FFXII is hardly the first game with a somewhat lame story--Final Fantasy V beat XII to it by over a decade.
But as for XII itself, I had quite a few reservations when it was announced that the team from Tactics would be handling the game. It was obvious the battle system would be quite different, and I suspected that the story would have a vastly different feel to it (and would probably be weaker) than previous entries because of that fact. Turns out I was right. That said, for what it is, it's still enjoyable, and does have its moments of the "Final Fantasy Feel." Also, it's rife with references to past FFs. The airship names, summons (old bosses), and the mob hunts are particularly chock full of past enemies, characters, and so on.
So, I tend to just look at it as a new chapter in the series. Things change. Hardly end of the world. If they want to do a few sequels and spin-offs, what's the point in taking it so seriously as to get upset about it? I don't have to buy it. If others decide to drop off, I'm not about to lose any sleep over that either.
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October 27, 2007, 7:06 AM
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#23
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Banned
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Quote:
Originally Posted by Sugosuke
That is completely false the story is NOT broad overview, there is an actual plot that you actually take part in.
The plot IS intricate, There are tons of main cahracters(some of my all time favorite FF characters). Even your character is made an important part of all the plots. FFXI does not = WoW.
The one thing that makes it most unique as a MMO is the fact that it has a very involving storyline.
And while MMOs dont really have an ending, all of the story arcs sure do. There are real endings. Sure you continue playing after, but it still has a start and finish like any FF does. Credits dont roll, that is the only difference.
::edit::
I'd also love to know what "love subplot" you are refering to.
sounds hot... XD
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Really? o_O Then please tell me how the story is so intricate. And uh, I meant there isn't any love subplot in the XI story that affects main characters' relationships like you have in most FFs (no ZidanexGarnet, no TidusxYuna).
Quote:
Originally Posted by GunbladeGirl
FFXII - The kings,Queens,castles,etc. ...the med-something setting.FF1-6 had that and 9 did,too.
FFXIII - Return of the crystals.I think the crystals were in FFI-III...?
I think they might be trying to go back,but bringing it back with a more...NEW flavor to it,but still trying to make it have that Final Fantasy feel.I hope FFXIII will change the minds of people who think FFX was the last Final Fantasy.I heard it's being made by the FFX team along with some who worked on Advent Children ( I'm thinking that they're working on the battles since FFVII:AC's battles are going to be similar to FFXIII's ).Some aren't too happy with the futuristic thing,though.
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Are you aware that IX's little slogan or whatever is "return of the crystal"? and I'm pretty sure you could count the Sun-cryst and Giruvegan as crystals too, so XIII is re-re-returning to crystals if anything.
And Nomura wants to make XIII play like what you see in AC, i.e. big flashy Dragon Ball Z ripoff fights. *sighs* If I want to play an action game, I'll replay Devil May Cry 3 or freaking Kingdom Hearts, not an RPG.
Quote:
Originally Posted by Onceman
VII has no announced long-term plans. XIII is the one announced to be spread out over the next 10 years.
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Really? Cuz I read awhile back that in a financial report they had last year, they said they wanted to keep the VII Compilation going for another 10 years. I've tried finding where I read that, but I've had no luck, so either that site got the info wrong or I just can't read. Either way I'm sure they're not done milking VII yet ;
Quote:
But as for XII itself, I had quite a few reservations when it was announced that the team from Tactics would be handling the game. It was obvious the battle system would be quite different, and I suspected that the story would have a vastly different feel to it (and would probably be weaker) than previous entries because of that fact. Turns out I was right. That said, for what it is, it's still enjoyable, and does have its moments of the "Final Fantasy Feel." Also, it's rife with references to past FFs. The airship names, summons (old bosses), and the mob hunts are particularly chock full of past enemies, characters, and so on.
So, I tend to just look at it as a new chapter in the series. Things change. Hardly end of the world. If they want to do a few sequels and spin-offs, what's the point in taking it so seriously as to get upset about it? I don't have to buy it. If others decide to drop off, I'm not about to lose any sleep over that either.
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See, that's another thing that makes XII so disappointing. Tactics was an amazing game, I'm actually replaying it right now, and it does everything right as far as plot and pacing and character development. So the team REALLY dropped the ball on XII, because the game had amazing potential. Just like to add something too, on this subject:
People seem to always complain about how XII has "new" summons and "ZOMG WHURS MY BAHAMUT?!" Nearly all the summons in XII are ones found in Tactics and Tactics Advance, just with slight modifications to the designs. Although I still don't know why they completely left out the classic summons, since Tactics has Shiva, Ramuh, Ifrit, Titan, Leviathan, Odin, Carbuncle and Bahamut and TA has Shiva, Ifrit, Ramuh, Madeen, Phoenix, and Carbuncle.
The thing about XII is that since it's part of the Ivalice Alliance, it has more things in common with that universe than it does a main numbered FF. It's not a standalone game in its own unique world. So I still hold to the opinion that XII should not have been a numbered FF. And I wouldn't mind SE making sequels and spinoffs if they didn't halfass them and do them for the money. Look at X-2! It RUINED the perfect ending that X had. Look at Dirge of Cerberus, obviously halfassed. And what about Before Crisis or Dirge of Cerberus: Lost Episode? Those are freaking cell phone games, obvious excuses to reap money. Obvious money-milking games are obvious. 
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October 27, 2007, 11:18 AM
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#24
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dark sorcerer
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I disagree... although I didn't get a feel for the characters either, I never seem to with the later Final Fantasy games (3D). They all seem to revolve around some stupid blond guy who doesn't know what's going on.
I definitely prefer the 2D games, but I'd still say FFXII was true to the series. I agree that FFXIII isn't looking too good... It was the one thing holding me back from buying a Wii instead of a PS3, but after I saw the trailers, there was no going back.
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October 27, 2007, 6:06 PM
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#25
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Blue Mage
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Quote:
Originally Posted by VengefulRonin
Really? Cuz I read awhile back that in a financial report they had last year, they said they wanted to keep the VII Compilation going for another 10 years. I've tried finding where I read that, but I've had no luck, so either that site got the info wrong or I just can't read. Either way I'm sure they're not done milking VII yet  ;
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Yeah, XIII is the only one I've read any official announcement concerning prolonged plans. But I can definitely agree you're right...there's no chance in hell they're done with FFVII.
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October 27, 2007, 9:39 PM
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#26
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Banned
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Quote:
Originally Posted by Golbez
I disagree... although I didn't get a feel for the characters either, I never seem to with the later Final Fantasy games (3D). They all seem to revolve around some stupid blond guy who doesn't know what's going on.
I definitely prefer the 2D games, but I'd still say FFXII was true to the series. I agree that FFXIII isn't looking too good... It was the one thing holding me back from buying a Wii instead of a PS3, but after I saw the trailers, there was no going back.
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Don't forget though, Squall was brunette and he sucked and Zidane was blonde and he was awesome...still though, lmfao.
If I were to buy a PS3 it would be for Ratchet and Clank Future: Tools of Destruction and MGS4. That's actually really sad to think about too, because I bought a PSone for the Final Fantasy series and a PS2 for the Final Fantasy series.
Quote:
Originally Posted by Onceman
Yeah, XIII is the only one I've read any official announcement concerning prolonged plans. But I can definitely agree you're right...there's no chance in hell they're done with FFVII.
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Ah, well that's just lovely, we'll have a ton of XIIIs plus more inevitable VII games. I said in my last post that I wouldn't mind them doing sequels and spinoffs if they didn't halfass them...but honestly, I don't see how they can't halfass them. I mean look at the amount of projects they take on at one time. Instead of just taking a couple games and focusing on them, they churn out games with the name "Final Fantasy" left and right because they know rabid fanboys will eat them up regardless of quality. X was made when they were still Squaresoft and knew to only make a couple games at a time so they were quality, complete games. XII is good, but I don't feel that they payed enough attention to the game (obviously, or else they would have realized the story dies in the middle).
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October 27, 2007, 9:54 PM
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#27
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Keeper of the Apocalypse
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Quote:
Originally Posted by VengefulRonin
Really? o_O Then please tell me how the story is so intricate. And uh, I meant there isn't any love subplot in the XI story that affects main characters' relationships like you have in most FFs (no ZidanexGarnet, no TidusxYuna).
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Ah, I see. Well theres a few scenes where your character might get hit on by a key NPC, but its up to you to take it to the next level XD. The relationship between your fellow partner and you develops a lot which is probably as close to a love story as it gets. Prishe and Aphmau also come to mind.
You do save the world, many times... dont know why you'd just assume you dont. Most people just assume FFXI is like every other MMO storywise( a broad overview). Its not, heres how it works.
Its online sure, but to all the NPCs in game its just you and them. Just imagine the last RPG you played with a silent lead, its exactly like that. There are lots.. i mean lots of cutscenes that push the story forward.
Theres are 6 major arcs and they are all related to each other in some way, all the quest also have some relation to the main story. Imagine playing an FF thats 100x as long as any other where the story is consistant all the way through and only through finishing all the missions and sidequest can you even start to understand exactly what happened/is happening.
The Great War 20 years ago is something that FFXI has been refering to for 5 years in every storyline, Its pretty much only the backbone of the story, and game its the reason things are the way they are. Trust me when I say that FFXI is 100x more complex storywise than X ever was(its ongoing while X was the standard 50hr game, so it should be). While the storylines do have endings, they all connect in some way and SE keeps building the game off of its own history which is pretty amazing to see. Vana'diel feels like a real world, because of all of its history(which you take part in creating!).
The next expansion will take you back to the war(yes, time travel! XD) and fill in even more blanks about exactly how things came to be, while letting you take part in some of the epic events of the war you've heard about for 4-5years. I'm pumped!
I do agree that SE is out to make money more than ever though. Even with FFXI, the way they release the expansions is like 10% at a time(story and gameplay content) over a year or so. I know the development time would be much longer if they released it all at once, but I also know they do this to keep people playing. I do love Kingdom Hearts (1 and 2) and am glad it came to be, but I'm not a fan of all the VII spinoffs or the original VII even >.>
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October 29, 2007, 3:09 AM
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#28
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Dark Knight
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Okay.....Well I don't think Final Fantasy XII is like the older games. I cannot see any resemblance between FFXII and FFI through VI, and IX. FFXII wasn't Medieval. The idea of kings, princess, etc is not really Medieval.... The idea is use in futuristic games and fantasy novels anyways. Also the characters outfits weren't really Medieval...Even in futuristic games they used Medieval, Rococo, and Victorian style outfits. FFXII airships were very futuristic, none of them were wooden airships in the past games. Final Fantasy XII was too Star Wars-like. The world was too complex to be Medieval. I actually thought FFXII was more futuristic like.
Quote:
Originally Posted by Pineapplenipple
I think many people donīt like FFXII because they thought it was going to be FFX story with different characters.
"OMG! why Ashe isnīt like Yuna???
Ashe could cut Yunas head off any day while she was just summoning. FFXII story didnīt center around its characters it was centered around Ivalice and I like it. Good old political scheming and no stupid Tidus and Yuna flowing in a lake and having sex.
And characters have development in FFXII. At least Ashe,Vaan and Larsa has. Balthier, Fran, Reddas and Basch have interesting back stories. Only really lack is Penelo who is with main team for no reason. Well Vaan is too but I guess Basch see he has potential.
FF X is good Final Fantasy game but many other FF-games surpass it in my books. FFX biggest downfall it is too easy and the characters are annoying IMO. Tidus was annoying because he always was such a whiny bitch if things didnīt go as he planned. I canīt relate to main hero who whines if he canīt just accept some things that canīt be changed.
And FFXII was also good because it had no main hero just like my favorite FF-game FFVI. Although I would have like sometimes more storytelling changing the focus on main characters.
And FFXII has much more older FF-feel than FFX. FFXII had moogles, items which appeared in very early FF-games like Bacchus wine and many Espers had previous FF-names like Zeromus. In FFX no moogles and no familiar items and only link to older Final Fantasies I found is certain monsters, Lulus weapons ( big plus for this) and Ronso making statue of Yuna with a big horn( old FF-games and IX have summoners with horn) .
Shame on FFX.
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Uhhh, were aren't comparing FFX to FFXII.... It's not that I hate FFXII, the game doesn't have Final Fantasy feel to it.
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Originally Posted by Onceman
As for the direction of the numbered series, I'm not so sure much has changed. Square (even as Squaresoft) changed the series from game to game quite a bit--VIII's junction system is only one example of that. And FFXII is hardly the first game with a somewhat lame story--Final Fantasy V beat XII to it by over a decade.
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The battle systems doesn't really matter to me. The battle system was fine in FFXII. It is the over all atmosphere of FFXII that seems to lack.
Quote:
Originally Posted by Onceman
If they want to do a few sequels and spin-offs, what's the point in taking it so seriously as to get upset about it? I don't have to buy it. If others decide to drop off, I'm not about to lose any sleep over that either.
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I am upset about certain spin-off because of the fact Square Enix could do whatever the hell they want to the Final Fantasy series. As Venge said above, FFX-2 is a perfect example. I'm planning to play some of these spin-offs and I'm expecting changes from Square Enix.
Quote:
Originally Posted by Sugosuke
Even your character is made an important part of all the plots. FFXI does not = WoW.
The one thing that makes it most unique as a MMO is the fact that it has a very involving storyline.
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Yes, and so does every other MMO. Every Massive Multi-player Online ROLE PLAYING game has a plot. It has the name role playing for a reason.
Do not say WoW does have a plot that involves with your characters. That is why you quest and do instances in Warcraft. They're not just thrown in there, almost all of the areas in WoW all have a back story to them. All major quests are related to the story. Hell, when you start off as a Blood Elf the quests around the are related to the current plot. The Blood elfs don't know what happened to their leader yet so you do quests to find out, and help them find out about their leader.
Maybe go to your local bookstore....there is Warcraft book series that explains universe of Warcraft.
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October 29, 2007, 6:57 AM
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#29
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Banned
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