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Final Fantasy XIIPresumably the last "main" game to be released on the PS2, FF12 broke the tradition of Battle Screens. It was also the sixth game ever to receive a perfect 40/40 score from the Japanese gaming magazine Famitsu.
Join Date: June 2007
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I would have liked Vayne to be stronger but then again, I was had my characters max level with top grade equipment.
And that said, On a whole i have been disapointed with the difficulty of the series bosses. Although on my first play through it took an eternity to beat Ultimecia.
Join Date: June 2006
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I never had a problem with Vayne he was too easy but the problem is why the heck they call him The Undying if he dies? '_' and as you all know the strong monsters are side quests >.>
Join Date: June 2008
Age: 18
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Vayne was ridiculously easy.I remember almost beating the entire thing on my first try with like no powerups at all!lmao i must've been...early to mid 40s. it is waaayy too easy now that i'm in the late 70s rofl
Join Date: July 2008
Location: Barry, Wales
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I found Gabranth more dissapointing than Vayne, Gabranth was WAY to easy considering he was used on the cover, and bigged up alot. The second time you fight was alot more dissapointing than the first, you'd think he'd be alot harder than the first, but no, virtually the same, way to simple.
Vayne on the other hand, was also dissapointing, BUT, that's the beauty of FF I think, all the sidequests and extra non-essential boss battles you don't necessarily need to do give you alot more to level up for than just following the story. Anyone can complete a FF game, but it takes alot more to complete all the sidequests, extra boss fights etc.
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Join Date: July 2008
Location: I'm in the Clan Hall, kupo.
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I hated the Undying battle. What a wimp, not showing his health and stuff.
And I would have appreciated it if Larsa had actually LEVELED UP since Paramina Rift. But actually, most of the Imperial bosses were wimpy- like Ghis and Cid. They dont have much health.