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| Final Fantasy XII Presumably the last "main" game to be released on the PS2, FF12 broke the tradition of Battle Screens. It was also the sixth game ever to receive a perfect 40/40 score from the Japanese gaming magazine Famitsu. |
July 9, 2008, 5:41 PM
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#101
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Kupo-po!
Class: Member
Level: 14
HP: 183/320
MP: 20/140
EXP: 82
Join Date: July 2008
Location: I'm in the Clan Hall, kupo.
Age: 14
Posts: 96
Threads: 11
Gil: 7,892
Member No.: 9759
My Mood:
Rep Power: 1
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I change my teams to suit the situation, because every person on the team specializes in a certain stat.
Vaan & Basch= Strength
Fran= All-Around
Balthier=Speed
Ashe & Penelo= Magick Power
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July 10, 2008, 8:58 AM
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#102
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King of Heroes
Class: Veteran Member
Level: 39
HP: 500/500
MP: 100/100
EXP: 7
Join Date: June 2006
Posts: 1,113
Threads: 24
Gil: 44,096
Member No.: 96
My Mood:
Rep Power: 4
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I played it again and I started using:
Vaan
Baltheir
Fran
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July 11, 2008, 7:51 PM
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#103
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Newbie
Class: Junior Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: July 2008
Age: 17
Posts: 8
Gil: 0
Member No.: 9726
Rep Power: 0
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Vaan(leader)sword and shield
Ashe sword and shield
Fran bow and arrows
All three have the whole license board with all magic's and armors/weapons. I dont use technic's except libra and charge. I have them all set to heal (Curaja) when ally loses more then 50% of hp. All of them caste haste when someone has slow, use chronos tear when stopped, esuna when any bad ailments, and pre buff before fight monsters. Right now they are around lvl 70 or less, but they all get the job done so far. Their equipment is pretty gay imo. I just need to find good loot and make godly equipment.
lol and my lowest lvl is penelo(lvl 11)
Edit: I dont use Espers or Quickenings. I think they are a waste of Mp.
Last edited by nookie.piza : July 11, 2008 at 7:54 PM.
Reason: Missed some details
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July 11, 2008, 8:43 PM
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#104
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Kupo-po!
Class: Member
Level: 14
HP: 183/320
MP: 20/140
EXP: 82
Join Date: July 2008
Location: I'm in the Clan Hall, kupo.
Age: 14
Posts: 96
Threads: 11
Gil: 7,892
Member No.: 9759
My Mood:
Rep Power: 1
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You don't use Quickenings? Basch's are the best.
Fulminating Darkness: Summoning an energy ball, ripping it apart, and zapping an enemy? Cool!
Ruin Impediment: Bending time and space with Basch's own fists is something even Chuck Norris is jealous of. He can only bend time.
Flame Purge: Giant flame swords summoned at will is something any Judge would cut off an arm for.
Your team is OK, but I recommend swapping Fran for Balthier. Bows, daggers, and ninja swords all use Speed, and Balthier has the best Speed. Fran is just All-Around.
Penelo is a decent Mage and can heal better than anyone except Ashe, because she and Ashe are best at magicks. If you're going to keep Ashe in your main party, give her a Katana, because Katanas are Magic Weapons, which means that their damage increases with Magic Power. Genji Gloves and equips like Mage Power Shishak and Maximilian (ones that boost Magic Power) can all contribute, to give 5 hit attacks that deal about 5,000 damage per hit. I get results like that with Masamune.
Don't think stuff like "oh, since fran came with a bow she's good with bows". Pay attention to stats and read "Arm Thyself!" in the Traveler's Tips. Changing weapons, equipment, and characters helps a lot- giving somebody with good Magick Power a Katana, Magick Armor, and Faith could make a big difference from, say, generic armor and a sword.
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July 11, 2008, 9:44 PM
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#105
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Newbie
Class: Junior Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: July 2008
Age: 17
Posts: 8
Gil: 0
Member No.: 9726
Rep Power: 0
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So Ashe is best at healing, what about Vaan and Fran?
Edit: i forgot, i dont use them cuz i just dont feel the power from them, i mean they look cool and everything but i dont think they do enough damage.
Last edited by nookie.piza : July 11, 2008 at 9:46 PM.
Reason: quickenings
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July 12, 2008, 12:29 PM
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#106
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Kupo-po!
Class: Member
Level: 14
HP: 183/320
MP: 20/140
EXP: 82
Join Date: July 2008
Location: I'm in the Clan Hall, kupo.
Age: 14
Posts: 96
Threads: 11
Gil: 7,892
Member No.: 9759
My Mood:
Rep Power: 1
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Well, as I said, Vaan specializes in either Strength or Vitality (so does Basch.) Fran is a decent All-Around, so try any weapon with her. Hand-Bombs seem to be her good spot.
Don't get me wrong, I'm not one of those nerds who watches every scene and has a crush on the Elder Wyrm. I just like watching an enemy get its ass kicked by a 5 hit from a Masamune/ Genji Gloves combo.
Try out buffs if you think they aren't doing enough damage, and use Wither and Shear. These are Tecknicks that lower defense and magic resist.
If you dont have enough gil to get decent equips, go to Cerobi Steppe. The chests there can give lots of gil and sometimes actual equips.
Mod Edit: Please refrain from double posting. Use the 'edit' button found on the bottom of your posts. Thank you =].
Last edited by ~Tsukasa~ : July 12, 2008 at 1:06 PM.
Reason: Double posting.
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July 12, 2008, 1:32 PM
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#107
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Bed Head Shred
Class: Junior Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: July 2008
Location: Planet Earth
Age: 21
Posts: 31
Threads: 1
Gil: 0
Member No.: 9775
My Mood:
Rep Power: 0
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The license system was flawed, and it left little to no room for mediocrity. Each character could learn the abilities with the right license. So considering that frustration I stuck with the default group which was usually Vaan, Balthier, and Fran. I dislike the license system greatly. It ALMOST ruined the entire experience for me.
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July 14, 2008, 1:51 PM
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#108
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Kupo-po!
Class: Member
Level: 14
HP: 183/320
MP: 20/140
EXP: 82
Join Date: July 2008
Location: I'm in the Clan Hall, kupo.
Age: 14
Posts: 96
Threads: 11
Gil: 7,892
Member No.: 9759
My Mood:
Rep Power: 1
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Are you kidding? The License system is awesome. Think of the Hp Augments- total, they give +1,000 max HP! Plus, Quickenings expand your MP bar, and the fact that Espers get only 1 player to summon helps make room for difference.
The Augments are the best part of the License board. They make it so that when you are in battle, casting magic to damage enemies, you don't lose MP. You gain it.
Battle Lore/Mystic Lore are also helpful.
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July 14, 2008, 2:05 PM
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#109
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Goddess of Mystica
Class: Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: July 2008
Location: USA
Age: 20
Posts: 54
Threads: 7
Gil: 0
Member No.: 9798
My Mood:
Rep Power: 1
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Agreed, I love the License system.
This is the way I have my characters set up:
Vaan (magick, swords)
Ashe (magick, swords)
Basch (brute force, hammers/axes, love putting him on berserk)
Balthier (magick, poles/bombs/guns)
Fran (arrows/range, also good on berserk)
Penelo (magick, arrows/range)
I try to keep them all well-rounded though, just in case I need them. I try to make sure they all have pretty good magick knowledge and lores (potions, ethers, etc).
What exactly is the Quickening system, though? Is that like the limit breaks of past Final Fantasies?
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July 17, 2008, 10:41 PM
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#110
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XPikachuX
Class: Junior Member
Level: 0
HP: 0/0
MP: 0/0
EXP: 0
Join Date: July 2008
Location: Costa Rica
Age: 15
Posts: 3
Gil: 0
Member No.: 9806
My Mood:
Rep Power: 0
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I like to use: Vaan, Basch, Ashe.........
I think they are the best ones..........
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Squall Leonhart Dessign
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