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| Final Fantasy XII Presumably the last "main" game to be released on the PS2, FF12 broke the tradition of Battle Screens. It was also the sixth game ever to receive a perfect 40/40 score from the Japanese gaming magazine Famitsu. |
April 18, 2008, 7:45 AM
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#141
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"Remembering the forgotten"
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I like XII, interesting and innovative like X was when i first got it. I guess many didn't approve of the story that is a little more on the political side and no character development.
I enjoyed the battles now since there's no more of those tedious random battles. like when you are about to battle someone hard without knowing and you die!
The only thing they should have put in, was a little more scenes about each of the characters. The license board wasn't up to expectation though, because in the end every character would have the same abilities. This was just like the sphere grid, but at least it had a little more flexibility.
I thoroughly enjoyed it till the end, and without any regrets.
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“The Manipulated Living will do anything to save themselves from Oblivion.”
- Donnie Darko
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April 18, 2008, 8:06 AM
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#142
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Over 9000
Class: Veteran Member
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Location: At Loch Ness. With my plesiosaur.
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Quote:
Originally Posted by Mercurial
I agree, all it was a shitty coloured piece if tin with a huge XII put into the middle of it 
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It looked SHINY on Gamestop's website, thus the pre-order...bastards shooped the pic 
Quote:
Originally Posted by kohjiaweng
Gthat's y i stop playing cos the story is too complicated lol
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Wut? Complicated? I'm sorry but how is the story complicated? There's not enough of it to be complicated. Now I can understand if you got totally lost and forgot wtf was going on, since the pacing in the game was horrid.
Quote:
Originally Posted by Angry Dragon
I'm a tit like that you see, I always seem to make a beeline for the expensive stuff...like the guide. I could of got the normal one for the usual 12 quid but noooooo I had to ge the hard back one that was almost 20 quid 
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I bought the collector's Brady Games guide and don't regret it. It was alot more convenient to flip through that than the PDF version I had on my comp, and it has a gorgeous artbook with it. Only thing that pissed me off was I got Penelo on the cover 
Quote:
Originally Posted by Vlad, The Impaler
I wish all of these boards (sphere grids, liscense board, etc) would go away in the FF games. What happened to just having a character use a certain weapon and armor specific to them? I'm just glad the battle system had an active/wait function when choosing commands. And dont get me started on gambits 
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I like the Sphere Grid, although it does have a bit of a learning curve. But I agree, having set classes is nice. IX's system was nice and simple, equip armor and weapons appropriate to your class to learn abilities. Kill things to get AP to learn said abilities. The gambits...ugh. I won't get into that.
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Gettin' jiggy wit it since '87.
Quote:
Originally Posted by Finnegan III
tl;dr Stop being an elitist cock, and I stress again, GB2 /v/
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April 21, 2008, 4:03 AM
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#143
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White Mage
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I fell in love with this game. I had not played a Final Fantasy since X, so I was aching for another one to play. I knew it was going to be different from the others going in, and I think that's why I liked it so much. It was literally unlike any game I have ever played.
A lot of people call it "MMORPG lite," but I think that's why I liked it. I've never played an MMORPG, so it was a new experience for me. At first I thought Gambits would take away too much power from the player, but customizing them was a hobby for me. It did include a lot of level-grinding, but this is one of the few games in which level-grinding is actually fun, because you can do it during hunts and pick up some good items on the way. Big thumbs up from me on the battle system.
I can't get enough politics in my storylines, so I will sing the praises of Tactics and XII to anyone who will listen. I got the feeling Vaan and Penelo weren't really vital characters, but that made them more real to me. Most of us aren't involved in world politics, but they do affect us and we do observe them. Now that we're on the subject of characters, Fran is my favorite, followed closely by Balthier. I loved Fran's back story and the events of Eruyt Village, and I love how Balthier sticks up for her.
When I first learned about the License Board I thought it would be a lame version of the Sphere Grid (which is amazing), but it grew on me. Even though there was a lot of freedom, I thought there were pretty clear paths you could take to make each character different enough. For example, I made Ashe my summoner, so she owned all of the Esper licenses.
My only real problem is the Zodiac Spear, I guess. Why would they punish us for opening chests?! I missed it.
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April 21, 2008, 4:55 AM
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#144
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~*-The Yaoi Queen-*~
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frankly i love this game. At first i had trouble getting into it, but it is now my favorite game. It actually quickly overtook FFVIII as my favorite game 
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Lady Aerith: Don't make me slap you with a wet noodle *is making lasagna*
AG:if i get another Server message im stabbing amanda. *is stabbed* @_@
Fusionist: Edea! *huggles* Whoot! Here's my pretty female with perky breasts!
Quote:
Originally Posted by ssbmaster
You think some cosmetic dust or some scientific crap like that formed and created what is known as Earth?
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Wait... I didn't know that the universe was made from eyeshadow....
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May 11, 2008, 1:08 PM
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#145
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Newbie
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I play it in little bursts with big gaps in between. I really enjoy playing it for awhile and then lose interest.
The storyline is too sparse to hold my attention.
It's cool not having random battles but i think square need to come up with some new ideas with the battle system.
I'm going to see the game through (almost finished) but at this stage it's unlikely i'll ever play it again.
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May 15, 2008, 7:39 AM
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#146
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Shaman of Sexy
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...They came up with new ideas for the battle system! The whole stepping away from random battles brought on plenty of new things to try out. 
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May 25, 2008, 4:29 AM
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#147
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ShinRa Guard
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i think this game is a whole work of art. the visuals are beautiful and make my eyes twitch with glee @_< anyway...back to topic.
i am one of those who has given up...well i didn't give up but i went on hiatus *lol* i bought it about a month after it came out and i got hooked. i couldn't really get the hang of customizing my characters so i just gave them all the same abilities which was really stupid. i got to raithwalls tomb and just couldn't beat it so i stopped playing for about a year. a year happened and i decided to start a new game. this time i took time to read tips online to create skilled characters. i made it to raithwalls tomb and beat it in like 4 minutes. i played it some more 'till the part where you go to Fran's home. it's been 4 months since i played it. i don't dislike it, in fact i love it and like the fact that it's different from the other ff's but i can't get my ass to play it...i don't know why.
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May 26, 2008, 2:46 PM
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#148
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Assassin
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me and a couple of my friends debate weather this game is good or not, i think it is great but my friends have all said they don't like it, not sure why they are crazy. although it has grown on me and most of my mates haven't completed it
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Thanks to Kei for the sig
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May 26, 2008, 2:53 PM
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#149
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Vetern Mage : King of the East
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I have the same - lots of people i know don't like this game, i find it amazing game.. don't know what thy don't like
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May 26, 2008, 3:34 PM
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#150
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Where the hell's your God now?
Class: Senior Member
Level: 14
HP: 71/240
MP: 100/120 | | | |