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| Final Fantasy XII Presumably the last "main" game to be released on the PS2, FF12 broke the tradition of Battle Screens. It was also the sixth game ever to receive a perfect 40/40 score from the Japanese gaming magazine Famitsu. |
February 7, 2008, 8:03 PM
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#21
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Failure is always an option
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For me the combat was boring and the story was crud. Its not about the politics but there werent any events to keep me intrested. That and Vaan being Vaan, I hated that guy
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Why do my signatures always suck?
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February 11, 2008, 1:45 AM
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#22
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Hey there, hot stuff!
Class: Junior Member
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I've been playing this game off and on for the past year.
I keep on coming back because I like the combat, but I stay away cause of the story, characters, and running a million miles to get somewhere.
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February 11, 2008, 1:51 AM
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#23
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#20
Class: Veteran Member
Level: 16
HP: 300/300
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Location: Ontario
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The only thing that turned me off this game, was when i had only Ashe, Balthier, and Basche in a Dungeon, no way out of it, and Basche and Ashe had Mirror Mail on. Now, When ever i got into a battle, they would hurt Ashe and Basche and then id have to take the mirror mail on and off. So it drove me crazy and i thought there really was no point to all this. Also when i fought the boss, ever 2 seconds i had to take it off and on to heal. So i gave up.
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AKA Sephiroth's Brother/Kyle Marsh
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February 12, 2008, 12:52 AM
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#24
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Ex-Soldier
Class: Member
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longest i go without playing it is a week then i play about 3 hours a day during the time i can play it
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February 15, 2008, 8:40 AM
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#25
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Shaman of Sexy
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Quote:
Originally Posted by Sephiroth's Brother
The only thing that turned me off this game, was when i had only Ashe, Balthier, and Basche in a Dungeon, no way out of it, and Basche and Ashe had Mirror Mail on. Now, When ever i got into a battle, they would hurt Ashe and Basche and then id have to take the mirror mail on and off. So it drove me crazy and i thought there really was no point to all this. Also when i fought the boss, ever 2 seconds i had to take it off and on to heal. So i gave up.
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You know, I'm using Mirror Mail on all my characters right now. Whenever I seem to go into battle, I don't have any issues with removing the Mail constantly. You must need to power up your characters more.
Anyway, the political theme was pretty awesome. When I heard that the whole storyline wasn't generic crap from before, I was totally pumped up for it. Loved the game thoroughly, even more then titles like VII. I though it kicked VII's arse in every way. You don't like that? Bite me. Seriously. It's just me, I think like that!
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I miss hard last bosses like in IX and X...
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Woah - hard last bosses in X? 10's last bosses were comprised of your old Aeons, and some stupid bug like thing which was your very last boss. Which had very low HP for something so final. They were terribly easy - not hard xD
Agree with IX's though. Necron was a biatch. But hardest boss battles? Final wise?
Well...VIII was tough. Toughest I can remember tbqh. It was a matter of luck getting past Grievers Shockwave Pulsar then facing it up against Miss Blast-your-magic-away Ultimecia.
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February 15, 2008, 8:58 PM
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#26
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Even a Devil may cry.
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Quote:
Originally Posted by Sephiroth's Brother
The only thing that turned me off this game, was when i had only Ashe, Balthier, and Basche in a Dungeon, no way out of it, and Basche and Ashe had Mirror Mail on. Now, When ever i got into a battle, they would hurt Ashe and Basche and then id have to take the mirror mail on and off. So it drove me crazy and i thought there really was no point to all this. Also when i fought the boss, ever 2 seconds i had to take it off and on to heal. So i gave up.
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That has nothing to do with the game itself, though. It's your own fault for not being strong enough to withstand the physical attacks and not having a back-up set of armour. xD
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Originally Posted by Judge Rulia
Woah - hard last bosses in X? 10's last bosses were comprised of your old Aeons, and some stupid bug like thing which was your very last boss. Which had very low HP for something so final. They were terribly easy - not hard xD
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As much as I love X, I have to get involved in it's criticism, here. While that's true, Lisa, remember that you also have Auto-Life constantly upon you. After you defeat Braska's Final Aeon (which can be accomplished purely with Delta Attack/Oblivion) it's impossible to lose.
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Keblam says: My farts stink, I can't escape them  Janiooo says: I'm sweating like a pregnant pig with malaria, here
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February 15, 2008, 9:49 PM
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#27
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Slow to Post, Quick to Love
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This game is best described as....boring. Yeah, I got bored of it pretty quick. I played for 20 or 30 hours hoping it would get exciting but it never did. I might pick it up again one day if I get bored enough, but as it stands I lent it to someone indefinitely. Vaan I didn't mind so much, as a character there was nothing that made him likable or interesting, but I didn't hate him. He was just kind of there for the ride. Maybe Square tried not to give him too much personality on purpose, in the spirit of the game's over-abundant player freedom, to make the player feel like he had a character in the group. The tediousness of the game is what got me, far too much grinding. The game put me to sleep, and unless you're playing a difficult boss you don't even have to wake up for the battles. Sure the world's big, but the world is also repetitive. How man times have we passed that sand dune, or that block of buildings you can't enter and have no purpose whatsoever? At first the license system seems great an everything, but then you figure out everybody just ends up the same unless you purposely specialize them.
What was the little special thing? Oh yeah, quickenings. Quickenings were a pretty lame gimmick if you ask me. Oh sure, get them early and learn to string together a bunch and you can oneshot any boss or group of enemies you encounter. It's even easier than setting gambits! Eventually, they become next to useless though. Taking them out wouldn't effect the game much, why have them in there? Just to put some pretty animations in the game?
Also, the game seemed tailored to people who use strategy guides. I prefer to play blind, at least on my first playthrough a game, especially on rpg's. So how am I supposed to know not to open a few random chests in the game? Some of the summons have pretty obscure conditions for there final attacks too, some are ridiculously difficult to meet even if you already know what they are. There are tons of secrets in the game, but a few if not a lot no human would find without a guide.
The music was disappointing to me, most of it didn't stand out and it seemed to match the mood of the game: Boring and repetitive. There are some good points about the game, don't get me wrong, but the bottom line is still the game is boring.
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February 16, 2008, 7:15 AM
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#28
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What an irony, I can't die!
Class: Full Member
Level: 7
HP: 140/140
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I stopped playing FF12 for like, few days. And thats because I wanted to complete other game and then I returned to FF12. I don't care about a storyline, politics or how long does it take to travel anywhere on foot. All I care about it is too have fun with the game, which I had. If I wanna story, I'll read a book.
The new battle system made the game much challenging cause you need to use your brain for certain bosses to beat them. For me, FF12 is my second best game (my first best game isn't from Final Fantasy series).
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February 17, 2008, 9:36 PM
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#29
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Diabolos Ex Machina
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Robotic main characters (except for Balthier).
Vaan: Um what is my role in this again?
Ashe: "robotic voice" must get nethicite. must save kingdom from far better leader than me.
Fran:.....
Even if the game is long, if the characters were developed well, i wouldn't care, but the heart of the FF franchise was not there for me.
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Save the noobs, end stupidity
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February 17, 2008, 9:42 PM
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#30
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Over 9000
Class: Veteran Member
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EXP: 0
Join Date: July 2007
Location: At Loch Ness. With my plesiosaur.
Age: 20
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Quote:
Originally Posted by Megalo
Robotic main characters (except for Balthier).
Vaan: Um what is my role in this again?
Ashe: "robotic voice" must get nethicite. must save kingdom from far better leader than me.
Fran:.....
Even if the game is long, if the characters were developed well, i wouldn't care, but the heart of the FF franchise was not there for me.
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Truthiness has been told 
I forced myself to play through it, and only because of the Negalmuur auto-lvl trick. The hunts and side-characters were more interesting than the main game, it was pretty sad.
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Gettin' jiggy wit it since '87.
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