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| Final Fantasy XII Presumably the last "main" game to be released on the PS2, FF12 broke the tradition of Battle Screens. It was also the sixth game ever to receive a perfect 40/40 score from the Japanese gaming magazine Famitsu. |
March 29, 2008, 6:35 PM
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#111
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Slicin' up eyeballs
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Quote:
Originally Posted by Julius Argexis
Not much of a difference than our politics.
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Hence why it was fucking boring 
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Quote:
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Originally Posted by Erythritol
That's like trying to cure AIDS with more AIDS
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March 29, 2008, 6:36 PM
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#112
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Computer says no...
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Quote:
Originally Posted by Julius Argexis
Others were ok, except Ashe 
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What's wrong with Ashe?
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March 29, 2008, 6:45 PM
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#113
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-ERRARE HUMANUM EST-
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Quote:
Originally Posted by Althea
What's wrong with Ashe?
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Reasons for her lack of importance aside from being the daughter of King Raminas:
-Lack of leadership qualities
-Her character is simply dull, lacks deeper development.
-Far more annoying than Rinoa.
-Her motivations to strike down the empire were no better than Vayne's reasons to take down the tyranny of the gods.
-She is most likely a pawn of the Ocurria until she realized their intentions towards humanity.
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March 29, 2008, 7:25 PM
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#114
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Me, Myself, and Ivalice
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Quote:
Originally Posted by Althea
Now I can't find that bloody sword that Ashe needs. I followed the directions but I couldn't find it. I haven't played FFXII since last week.
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The Sword of the King? In the Stilshrine of Miriam up on Mt Bur Omisace?
I can help you... just PM me and I'll tell you what you need to do.
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March 29, 2008, 7:55 PM
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#115
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Over 9000
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Quote:
Originally Posted by Captain Basch
The first part of the trilogy was basically told very quickly with the prologue, which included the intro FMV and the Reks tutorial storyline. The second part was esentailly tossed out the window and only referenced by characters, it being the whole REistance thing with Ashe, Vossler and what not... and then the third part is what the game is actually made of.
It may seem like bad storytelling, but regardless, that doesn't mean it is... flawed maybe, but not exactly bad. The story is still grand, and epic... we just don't have all the build up.
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So basically you've just summed up one of my feelings about XII: I love the world of Ivalice, and there is such a rich history presented in XII, not just with humes but with the struggle between the Occuria and Espers. Only problem is, you barely get a sense of any of that because it's learned through the clan primer. The story presented in XII does the entire world of Ivalice a huge injustice.
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What I'm trying to say is... it tells a whole story, theres just a big chunk of between the opening and the introduction of the main character tha isn't directly shown.
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That just makes me more annoyed with SE. As a long-time FF fan, I kind of expect to get better storytelling than that.
Quote:
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And ultimately, regardless of what fanboys (like you or I) say or think, the fact of the matter is that FF12 was the best reviewed FF title since FF7, which tells the gaming industry that FF did something right, and tells Square Enix that they made some good calls in their decisions... whether we agree with them or not, the fact is still simply that, as far as reception and the gaming community en mass is concerned... FF12 was a great game.
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No. It shows how biased the industry can be and how a name like SE can make people blind (or they just weren't allowed to give it a bad review). Have the fans given the game a unanimous perfect score? I think not.
Quote:
Originally Posted by The Welsh Paddy
I also didn't like the fact that you had to travel for so damn long. Places such as the Nam and Ogir-Yensa Sandsea, and having to travel EXTREMELY far to places like Giruvegan and all, it just got way too tedious.
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Thus why people like to call it a single-player MMO. I'm all for exploration, but XII just plain overdid it. Even with the teleport crystals there was still a ton of ground to cover, and probably half of the crystals you came across in the game weren't capable of teleportation.
Quote:
Originally Posted by Julius Argexis
I believe that what people did not like was the amount of political elements present in the storyline, which is something quite fresh in modern FF games.
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God I absolutely love it when XII fans make that argument, cuz then I can just mention Tactics and that completely shatters the argument. Tactics had a better told political story, a much more engaging plot, excellent characters and development, AND it even managed to fit a little love element in there too.
"What? All that in a game revolving around politics, you say? That cannot possibly be so!"
Why yes, good sir, it's hard to believe but it's true! Go play the game, come back and compare it to XII's miserable excuse for a political storyline. Then you'll see why Tactics has the best storyline of any FF in my opinion, and why XII fails in comparison.
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Quote:
Originally Posted by Finnegan III
tl;dr Stop being an elitist cock, and I stress again, GB2 /v/
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Quote:
Originally Posted by Alex Turner
I thought children took after their mother's names? I dunno anything anymore, or I'm just wedding retarded. D:
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March 31, 2008, 4:18 PM
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#116
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Blue Mage
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I had the same problem as you and many others. When I first got the game, I was really excited, but within about 3 hours I was not into the game as I was with the previous ones. After about a total of 10 hours playing, I stopped for about 4 months. I went back to it, and ended up playing it to the end. For me, it didn't really start getting interesting until about 15 hours in, but then after that I did enjoy.
Try playing again when you are in the mood for it, but don't force yourself as you'll just end up hating it.
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April 1, 2008, 10:52 AM
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#117
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ShinRa Guard
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The beginning is boring as hell, up until about where Captain Basch said.
I've been playing this game on and off for six months, and still haven't beaten it... You just have to be in the mood to play it, I think.
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April 2, 2008, 10:54 PM
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#118
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Bust'n a Killa Move
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I know a few people who have said this same thing, and what I tell them is to not put it down for a long time. If you start it up, put it down and ignore it for a few weeks or months, you won't get back into it since you now have a break in the story.
For me it really picked up when i got to Phon Coast. There is a small cut-scene that switches to Balthier and you learn a little bit more about his past and who he really is. That part got me definitely more hooked on the game and I rode that high out until the end of the game.
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April 3, 2008, 1:14 AM
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#119
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Eyes on the Prize
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Yaaay, Mikeuk and I share the same opinion. 
But really, chug through a little more to see if you like it. For me, I loved the intro FMVs, but it was a slow start for me as well once you go and hunt your first mark. It picks back up a bit though, but you have to get through some battling stuff for the 'storyline' to continue on.
Really, I had lost interest by Phon Coast, but I plugged through the entire game with some apathy just so I could see if the ending was worth it, and it was. Give the game a couple more gameplay hours before deciding whether or not to throw it back onto the rack to collect dust.
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