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Final Fantasy XII Presumably the last "main" game to be released on the PS2, FF12 broke the tradition of Battle Screens. It was also the sixth game ever to receive a perfect 40/40 score from the Japanese gaming magazine Famitsu.

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Old March 29, 2008, 8:39 AM   #101
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Originally Posted by galaxyflair View Post
Played 12 For 5 Minutes Last Night And Turned It Of Cuase It Lacked The Pull Of The Other Games In My Collection Plus I Need I Really Need Multiple Hits And 18%, 9.65 & 7% Are Just Not Goood Enough Dammit!!!!!
I see somebody had their caps lock on

Seriously though, be patient dude O_O XII does start off kinda boring, but you can't expect the game to give you uber weapons and throw you into super special awesome battles right off the bat. XII is like a Godzilla movie, the first half (or in this case, first 3/4 of the story) is excruciatingly boring, but once the action kicks in, good god is it awesome. Dr. Cid and Gabranth = pure win. It's just regrettable that the story only starts to get interesting when it's so close to being over.

As for wanting higher combo rates...again, be patient. Katanas and daggers have the highest combo rate, and you won't be getting those for a while.

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I'm puzzled by people who say this isn't a Final Fantasy. A good storyline, love plot, does not make Final Fantasy what it is. I know it's a needed component, is a bit...hm, don't know the word tbh! Weird? A good storyline is required for all games, it isn't a unique component for FF.
FFXII has what it needs to make it a Final Fantasy.
And therein lies the problem of XII, it lacks a good story. It's a Final Fantasy, but doesn't deserve a number. It should have just been a separate game to go along with the rest of the Ivalice Alliance, seeing as how it's a single player MMO basically. And I'm sure you're going to retaliate to that, so to cut you off...no, it's not a fact that XII's story is a massive pile of fail. It's just my opinion. And apparently alot of others share that opinion, from my experience on FF boards and /v/. What I'm getting at, I suppose, is that there is alot more division in the FF fanbase over XII than VII or X.
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Old March 29, 2008, 9:49 AM   #102
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XII doesn't lack a good story, it just lacks a strong emotional influence (like a running love subplot) that the FF titles usually have.

If you stand back and look at the whole of XII, it really is an epic storyline, with epic characters... it just so happens that the main character (and his sidekick) has little reason to be there as he sorta just got thrown into the mix. But with everyone else having dramtic histories that ahve lead them where they are, it still pushed the story forward, and brings about a great plot...

I would say the only problem with the storyline is that it feels like its just the final couple acts of an epic play... or the last installment of a wider trilogy... seriously, think about it.

The first part of the trilogy was basically told very quickly with the prologue, which included the intro FMV and the Reks tutorial storyline. The second part was esentailly tossed out the window and only referenced by characters, it being the whole REistance thing with Ashe, Vossler and what not... and then the third part is what the game is actually made of.

It may seem like bad storytelling, but regardless, that doesn't mean it is... flawed maybe, but not exactly bad. The story is still grand, and epic... we just don't have all the build up.

It would be as if FF7 had begun with Cloud in the mental hospital, and everything before that was just mentioned or shown in an FMV... or if FF8 had started with Galbadia and Balamb Gardens preparing to go to war with each other, and everything before that was shown through FMVs and a playable tutorial (which would've likely been the Edea assassination attempt).

What I'm trying to say is... it tells a whole story, theres just a big chunk of between the opening and the introduction of the main character tha isn't directly shown.

If you can look at it like that, you can see the whole story, and appreciate it for what it is. Like I said, it doesn't have the emotional strength other FF
titles have, but that doesn't mean its a bad story. I though it worked just fine... was absolutely brilliant with the lack of love, and everything else, such as gameplay made up for what it lacked in good build up.

And ultimately, regardless of what fanboys (like you or I) say or think, the fact of the matter is that FF12 was the best reviewed FF title since FF7, which tells the gaming industry that FF did something right, and tells Square Enix that they made some good calls in their decisions... whether we agree with them or not, the fact is still simply that, as far as reception and the gaming community en mass is concerned... FF12 was a great game.

But there is no accounting for personal opinions, thus the flack it gets from some FF fans.
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Old March 29, 2008, 4:08 PM   #103
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I didn't like the story to FFXII... It seemed too much of a Star Wars rip-off, in my opinion.

I also didn't like the fact that you had to travel for so damn long. Places such as the Nam and Ogir-Yensa Sandsea, and having to travel EXTREMELY far to places like Giruvegan and all, it just got way too tedious. And, the characters weren't all that great. Only characters on it I could say I really liked were Basch and Balthier...

I still haven't gotten round to completing this game yet. I just decided I couldn't be bothered when Balthier described the path to Giruvegan. I didn't wanna go through all that, so.
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Old March 29, 2008, 4:19 PM   #104
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I played it for several hours and quit. Gave the game to someone who may appreciate it more than I do. Everything in that game felt like a chore to me. The characters were bland and the story was dull, in my opinion.

Besides, I got Gears of War shortly after buying FFXII. Even if I loved the game as much as, say, FFVII or FFX, it still would have taken the back seat to other games.
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Old March 29, 2008, 4:58 PM   #105
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I quit at Tiamat, I just got so bored of it, the battle system isn't that great. You can set it up so you do nothing for the entire of the battle. The characters were dull, I couldn't get into them at all.

Sure it was shiny, but that's it.
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Old March 29, 2008, 5:53 PM   #106
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When I just got the game I gave up at the part when you have to run around in Leviathan with Imperials after you. It was really funny actually. My boyfriend came over and I wanted to show him how much pissed I was at the game. So I was running around and somehow I managed to complete my mission. Since then I haven't given up once.

Now I can't find that bloody sword that Ashe needs. I followed the directions but I couldn't find it. I haven't played FFXII since last week.
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Old March 29, 2008, 5:56 PM   #107
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I got really far in this game, but got to a point where I just couldn't be arsed going through all the traveling I had to at that point.


And, the Leviathan part was a right bore, also. ;
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Old March 29, 2008, 6:29 PM   #108
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I believe that what people did not like was the amount of political elements present in the storyline, which is something quite fresh in modern FF games. Still, it is not the first time this political concept was introduce, because VIII also had a politics theme in their storyline. Remember Galbadia, Dollet, Balamb and all those towns? They had their own government and heck, even the leader of Galbadia is called a "President".

FFXII is not the usual, heroic storyline of the "cool dude saves pretty girl", or the common "love story" of previous FF games. I really enjoyed the game, mainly due to the role Archadia and the antagonists played in the game, which kind of compensated Ashe's idiocy.

The storyline of FFXII had a great potential, sadly it was spoiled by adding characters with no apparent dept of development, like "Ashe".

The following characters were great:
-Judge Bergan
-Judge Drace
-Judge Gabranth
-Judge Ghis
-Judge Zargabaath
-Judge Zecht-Reddas
-Vayne Carudas Solidor
-Larsa Ferrinas Solidor
-Emperor Gramis Gama Solidor
-Basch Rosenburg
-Balthier
-Fran


Others were ok, except Ashe
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A story of love, hate and betrayal.
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Old March 29, 2008, 6:31 PM   #109
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Originally Posted by Julius Argexis View Post
I believe that what people did not like was the amount of political elements present in the storyline, which is something quite fresh in modern FF games. Still, it is not the first time this political concept was introduce, because VIII also had a politics theme in their storyline. Remember Galbadia, Dollet, Balamb and all those towns? They had their own government and heck, even the leader of Galbadia is called a "President".

FFXII is not the usual, heroic storyline of the "cool dude saves pretty girl", or the common "love story" of previous FF games. I really enjoyed the game, mainly due to the role Archadia and the antagonists played in the game, which kind of compensated Ashe's idiocy.

The storyline of FFXII had a great potential, sadly it was spoiled by adding characters with no apparent dept of development, like "Ashe".

The following characters were great:
-Judge Bergan
-Judge Drace
-Judge Gabranth
-Judge Ghis
-Judge Zargabaath
-Judge Zecht-Reddas
-Vayne Carudas Solidor
-Larsa Ferrinas Solidor
-Emperor Gramis Gama Solidor
-Basch Rosenburg
-Balthier
-Fran


Others were ok, except Ashe
Politics are fine in a game, it was just really fucking boring politics.
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