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| Final Fantasy XII Presumably the last "main" game to be released on the PS2, FF12 broke the tradition of Battle Screens. It was also the sixth game ever to receive a perfect 40/40 score from the Japanese gaming magazine Famitsu. |
November 23, 2007, 12:46 PM
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#1
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Five Humes and a Viera
For some reason I was thinking about the different races of Ivalice, and I realised that the playable characters are all humes except Fran. And there are no playable moogles or bangaa. I wonder why...? I wonder what it would be like if you could have Moogles or Bangaa join your team. I bet they'd be quite useful. Any thoughts/opinions?
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November 23, 2007, 12:57 PM
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#2
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Hmm, well I know moogles have been in all the series but have never been in any permanent party, whatsoever. (Edit: Or so I thought. Scrap that.) I do remember that in FFVI, you actually got to battle enemies using a bunch of moogles and they were really weak. =/ Granted, it would be a nice addition to the team since they are so cute, and it would definitely liven up the character interactions, in my opinion.
I'm not sure about Baangas though. Never been really a fan of them, even in Tactics. But since they appeared a lot in this game, it would make sense to have a Baanga in the party too.
I think the reason they picked a Viera instead is because they're the closest thing to human when it came to appearance. Viera are also smart and knowledgeable creatures, so it was the perfect set-up. Or perhaps they just didn't wanna add a moogle or a baanga to the party, period. It could be anything.
But yes, it would definitely have been more interesting if they added those two races as well. I'm not sure how'd they do in battles though. Baanga would probably be a lot stronger than a moogle, but Fran would still be up there. 
Last edited by Mitsuki : November 25, 2007 at 7:12 PM.
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November 23, 2007, 12:58 PM
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#3
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Well I noticed this too and I would like there was a playable bangaa. And during some hunts some seeq ( pigmen) and bangaa join your team as a quest for your hunt.
Anyway 1/6 different race is no new in FF-games. FFX had only one character who was not human in team, FFVIII had all humans, VII 2/9 were something else than human although other one was controlled by human from far away. VI 2/14 and I-V I don´t even bother to tell. IX was the only FF were characters werent such a big racists bastards and they accept all kinds of freaks into their team.
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November 23, 2007, 1:58 PM
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#4
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i would have like ther to be at least one playable Bangaa, moogle, and SeeQ not just playable humes and Viera and they would all hae diferent stats like Moogles would have good magik and mag res, and SeQ would have good defence
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November 23, 2007, 10:15 PM
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#5
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Yeah i think it would be awsome to have a playable Moogle. Seeing the cute little furry guys in battle would be cool. But i doubt that would ever happen.
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November 24, 2007, 1:33 PM
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#6
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Quote:
Originally Posted by Mitsuki
Hmm, well I know moogles have been in all the series but have never been in any permanent party, whatsoever.
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Actually, Moogles first appeared in FFIV. 
I do agree that a Baanga would have been a welcome addition to the party.
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November 24, 2007, 1:37 PM
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#7
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definately favouritism towards humes in XII and yes it would be great to play as a moogle they did it in VI why not in XII
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November 24, 2007, 1:42 PM
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#8
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Quote:
Originally Posted by Mitsuki
Hmm, well I know moogles have been in all the series but have never been in any permanent party, whatsoever.
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Actually, Mog was a playable, permanent, character in FFVI, and he pwned 
I think they kept it to 5 humes and a Viera for story-based purposes, they would have to invent another plot twist to get a bangaa to join, and another for a moogle to join, although a Moogle could have been working on Balthiers ship, or some lame excuse like that xD
Bangaas are shown as selfish creatures in XII, theres a few boss fights where you even have to fight a group of Bangaas - in the jail, and in the mines.
As for Moogles, they'd be too small to portray as fighting party members in this game, although, had they had pre-chosen jobs, i can easily see a moogle being a mage.
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November 24, 2007, 1:46 PM
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#9
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Yeah but moogles don't look like they could take a hit really, though a mage class is a possibility if we go back to ff6 Mog and the rest of the moogles they were great in melee combat. They would definately been a better hyper character than Penelo ever was. 
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November 24, 2007, 2:31 PM
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#10
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Lol, okay, you guys caught me.
So Mog was actually a permanent playable character in VI, and moogles first made their appearance in IV. Gotcha, I'll keep that in mind. 
I still think that the moogles wouldn't do as much damage as a Viera or Baanga would though. Moogles are meant to stand there and stay cute. They'd still be a great addition to the party and being an actual main character in the story - not just an extra.
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