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| Final Fantasy XII Presumably the last "main" game to be released on the PS2, FF12 broke the tradition of Battle Screens. It was also the sixth game ever to receive a perfect 40/40 score from the Japanese gaming magazine Famitsu. |
September 19, 2007, 4:27 PM
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#21
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Newbie
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oh yes!!!
I believe that FFXII is worth getting. I haven't really been into any of the Final Fantasy games but FFXII really grabbed me!! I'm still playing the game. If you have not yet got it, then get it!!! It is a must have!!!
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January 3, 2008, 6:25 PM
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#22
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"A son of Dalmasca"
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This game was gold, the battle system was different but IMO superior to all other games in the Final Fantasy series, the graphics were also something to impress even Xbox 360 players. Also the epic storyline kept me playing for hours at a time.
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January 3, 2008, 7:34 PM
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#23
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Viera of the Wood
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FFXII is most CERTAINLY worth getting. I'm not finished the game yet, but the gameplay, the storyline, and the characters beat out every other Square game I've played yet. Much love.
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Formerly known as Songstress Refia.
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January 3, 2008, 11:45 PM
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#24
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Eyes on the Prize
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Yay! I finally get to be an antagonist!
I'm one of the few people in the world that actually dislike FFXII. The storyline seems heavily described and portrayed only in the opening and ending of the game; for the middle chunk of FF12, you're just going from place to place and fighting, with a cutscene or two to try and pretend like the plot is still going. At many times, I thought: "Really, does my party have any impact on the storyline?" It seemed that Vaan had little to no impact on the political events that were transpiring, and same goes for the rest of the party save for Ashe.
The battle system is good at the beginning, but it gets very old and repetitive very fast unless you change your Gambits just to see something new. But then again, that's how it's been in most Final Fantasies, it's just emphasized in FFXII with the new MMORPG feel to it.
Basically, I'm used to each character in your party having a significant impact on the storyline. I know I might not be explaining this well enough for some people, but it's just something about the characters and the plot that don't quite link up. That, and there isn't enough material to drive the story of the war between Archadies and Rozarria throughout the game, so at times you're forgetting why you're going to all of these places.
Bah, the game just bothers me overall. It's still worth getting, if only to see the beginning and end.
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My bet's on the one with the damaged frown.
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January 4, 2008, 9:07 AM
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#25
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Shaman of Sexy
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Lol...8D there are quite a few people who actually dislike FFXII here 
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January 4, 2008, 10:33 AM
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#26
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Viera of the Wood
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LOL The only problem I think I had with the game was that Vaan and Penelo were really just along for the ride... They didn't serve much purpose in my opinion plot-wise, it seemed to be more about Ashe, Basch, Balthier and Fran than the Dalmascan orphans. The other characters were well-developed, and highly likeable compaired to those random kids.O.o
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Formerly known as Songstress Refia.
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January 4, 2008, 10:43 AM
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#27
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ARE YOU GOURMET?!
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Maybe I just liked the story because it actually had a world. Your party was not the entirity of the world, outside factors played as much of a part in the development as the main characters did. From the regions to the story XII finally had a sense of scale that I felt had been missing from may of the games in the series up unto that point.
Take even IX. Sure, Lindblums' meant to be huge, but you can only access about 10 near identical screens outwidth the castle, how am I supposed to be awed by that? I don't find the same problem with XII though, partly due to being nicely modelled in 3D as opposed to rendered backgrounds, but you did get a far better sense of being the little street rat in big city.
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LOL The only problem I think I had with the game was that Vaan and Penelo were really just along for the ride...
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They were in it for the adventure, what more reason do they need?
All in all, XII is worth a purchase if you ask me, if I've not alread ysaid so. :p
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Game(s) Of The Moment = Sengoku Basara X, Hokuto No Ken, Sengoku Basara 2 Heroes, Guilty Gear XX Accent Core
Last edited by Sun And Steel : January 4, 2008 at 10:46 AM.
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January 4, 2008, 11:11 AM
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#28
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Your new God
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They didn't have a purpose what did you want? the usual ride of "Vaan has a powerful inner being he didnt know about which is needed to save Ivalice!" Yeah, I don't think so. It was a good change to the normal main guy being the ultimate hero with some super power or whatever they have, people that whine about this game are people that just lol really.
The game wasnt super fantastic, but the way some people rip into the game it's like they really need a /slap, it's just a game, big deal you lost £30, that's 1/2 day of work of like 5% of your christmas present.
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The battle system is good at the beginning, but it gets very old and repetitive very fast unless you change your Gambits just to see something new. But then again, that's how it's been in most Final Fantasies, it's just emphasized in FFXII with the new MMORPG feel to it.
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Ah yeah, I see what you mean. I mean take FF7 for isntance. New materia, New limit's that's it. The rest is click attack 4 times, choose your spell etc..that isn't repetive at all, having the same group of enemies, same skills, same limit break, etc..etc I really don't see your point there at all, you just described every single final fantasy battle system. It's not even emphasised like you say, you have pretty much the whole map instead of a side-view screen with just hitting buttons, you can actually have full control of your character.
Last edited by Dusk : January 4, 2008 at 11:18 AM.
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January 4, 2008, 11:17 AM
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#29
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Threatened by shadows at night
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for the middle chunk of FF12, you're just going from place to place and fighting, with a cutscene or two to try and pretend like the plot is still going
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thats so right. its so repetitive.
in the other FF games the story line revolved around the characters which made it a lot more interesting and because it revolved around them, they affected the storyline, whereas they didnt in FFXII.
this made me detached and apathetic towards their goals.at the end i didnt care that the bahamut was going to crash and kill everyone in dalmasca but i wanted squall to kill ultamecia in FFVIII.
the battle system was too easy, i ate dinner whilst my party killed vayne.
the characters were pretty bad, only balthier was interesting. and penelo is just pointless
there was a lot wrong with FFXII, but still worth buying
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Originally Posted by Korytco
come on lets hold together.
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Quote:
Originally Posted by Dog Hunter
i just bought FF7 : DOC and when i put it inside my PS2 my PS2 brust into fire
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RIP Dog Hunter
So baby, baby hold me tight
While I drown myself in you tonight
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January 4, 2008, 2:35 PM
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#30
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Eyes on the Prize
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Originally Posted by Judge Rulia
Lol...8D there are quite a few people who actually dislike FFXII here 
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Oh, really? It just didn't look like it, since it appeared as if FF12 enthusiasts made every post in this thread at a quick glance. I'm glad I'm not alone in this.
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Originally Posted by Lillyane Refia
LOL The only problem I think I had with the game was that Vaan and Penelo were really just along for the ride... They didn't serve much purpose in my opinion plot-wise, it seemed to be more about Ashe, Basch, Balthier and Fran than the Dalmascan orphans. The other characters were well-developed, and highly likeable compaired to those random kids.O.o
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That was my problem, too. But even with the other characters, their impact was very limited throughout a good chunk of the game. Although the overarching theme was the "restoration of Dalmasca", that motive isn't supported by any of the characters in many locations you visit. Balthier and Fran's storyline contributions dwindle after the viera village in my mind, with Ashe and Basch (rhyme?) having the spotlight the entire game thanks to their respective positions.
I think they could've pulled off the 'Vaan and Penelo sidekick' theme if they would've have more cutscenes and more things (that are separate from Ashe's journey) working against them, something to be of conflict that they would have to work through while simultaneously supporting Lady Ashe.
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Originally Posted by Dusk
Ah yeah, I see what you mean. I mean take FF7 for isntance. New materia, New limit's that's it. The rest is click attack 4 times, choose your spell etc..that isn't repetive at all, having the same group of enemies, same skills, same limit break, etc..etc I really don't see your po | | | | |