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| Final Fantasy XII Presumably the last "main" game to be released on the PS2, FF12 broke the tradition of Battle Screens. It was also the sixth game ever to receive a perfect 40/40 score from the Japanese gaming magazine Famitsu. |
June 11, 2007, 11:39 PM
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#1
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FFXII was too short in my opinion.
Square should of put more dunguns of missions in it. they could of added more conflict also. i beat it in a little under two and a half weeks. it usually takes me a little over three months to beat a FF game that i've never played before.
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June 11, 2007, 11:42 PM
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#2
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Its ALIIIIIVVVVVVE!!!!!!!
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meh i think that the story was horribly spaced out between long treks through boring places where nothing happens.we needed more intesnse moments like the judge battles or Dr Cids abttle or the Bahumat events and the characters were horrible thats the main thing which bothers me about the game.
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June 11, 2007, 11:43 PM
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#3
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Magna Angemon
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Have you gotten all the special missions and beat all the sidequests as well?
I also UD. I wanted more drama and stuff. I didn't think the characters were horrible but, the story could've been much better.
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~*Hayate*~
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June 11, 2007, 11:59 PM
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#4
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no i havent beat all of the sidequests or special missions but even with those it doesnt add any excitment or thrills. besdes the Genji battle all of the side missions are too easy.
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June 12, 2007, 12:03 AM
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#5
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Legacy of a Dragoon
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Yes I thought the story was short but this time I am not complaining mainly because I thought it was good to get the game out of the way for now. 
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Thank you Matrix for the signature.
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June 12, 2007, 12:43 AM
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#6
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Jedi
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Meh, the game was way too predictable/easy, but its FF none the less plus it had a totaly new battle system so yea... C'mon MGS4
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June 12, 2007, 12:49 AM
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#7
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i liked the battle system and it was too predictable. those are good points but as sumukai said it is FF non the less so... ya gotta respect Squares leap at a new way of playing role playing games (ie: new battle system, being able to switch charactors ant any point in the game, and a new system of gain skills[licences])
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June 12, 2007, 3:06 AM
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#8
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♥Pooooop♥
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Mehhhhh. This game is only short if you choose to avoid the sidequests. The game has a LOT of hunting sidequests, as well as Esper sidequests. But...the game was never completed, meaning...it could have/may have been better.
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June 12, 2007, 7:32 AM
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#9
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Shaman of Sexy
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..Yet another bash FFXII thread - I'd have thought you could have posted opinions in other such threads around here. Story = predictable? Then that goes for every other FF out there. What's different about this story is that the main "villain" isn't trying to destroy the world. The game, easy? Yeah, if you overlevelled.
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Dave ; you instant message me with a promise. says:
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I'm in need of a shit, brb
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June 12, 2007, 8:00 AM
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#10
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Newbie
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The story could have been longer, but I felt the Side-Quests made up for it, Considering they were testing out a new Battle System, I didn't expect the story to be as long as X, or anything like that.
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