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Final Fantasy X The first game to be released for the PS2, FF10 set a new standard for the quality and look of the Final Fantasy series.

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Old September 24, 2007, 9:21 PM   #11
I'm so lucky. :)
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I hated the Sphere Grid with a passion. My favourite method of levelling up and gaining abilities was actually that of XII. No, don't kill me please! *hides* That's just my personal perference. The Sphere Grid, in my eyes, sucked.
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Old September 25, 2007, 3:54 AM   #12
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I love my level-ups, that's why I like the experience system in X-2 better... You did gain AP, as well as levels. Still the Sphere Grid was innovative... I didn't even notice until you pointed it out.
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Old September 26, 2007, 11:01 PM   #13
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o.o Really? No "level 1, 2, 3...99"...? Either I didn't notice, or I've complete forgotten...it's been awhile since I played too. I guess the Sphere Grid distracted me or something...I did like the system, afterall.

Anyway, I'd rather have level-ups implemented in the FF games. It's tradition, you know? And you can keep track of your progress in the game, and have that sense of satisfaction when you see your characters level up.
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Old September 26, 2007, 11:04 PM   #14
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it destroyed the history of FF level-ups but still...it is a really good game
better than FFXII
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Old September 27, 2007, 9:24 AM   #15
xXxWall.ExXx
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It didnt destory the history as it appeared again in FFX2 and 12.
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Old September 28, 2007, 12:04 PM   #16
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I found the change in ffx and ffxii ok, change is not always good, but for me it was at least. At first when I saw the Sphere Grid I thought, wow I'll never get that, but once I got into it it was awesome, the beauty of it is that you can shape any character the way you like. You can make Tidus a healer or a black mage, and turn Lulu and Yuna into fighters
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Old October 16, 2007, 9:32 PM   #17
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I liked the Sphere grid for one reason and one reason only: You can completely max out your stats. You get clear spheres and erase all the the plus 1, 2, and 3 stat things and replace them with the corresponding sphere as well as using them on empty nodes. That way you can have each character and Aeon attain 255 in every single stat which makes you kick ass.
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Old October 17, 2007, 8:54 AM   #18
Hooray!!!
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The Sphere Grid is still probably the best character development system of the seires IMO. It allowed you to make your characters exactly how you wanted them and didn't seem as repetative as the more traditional LV-up system, though I like that too.

XII tried to have a similar system, but it doesn't work aswell, seems to repetative and makes all the character the same more or less.
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Old October 17, 2007, 9:16 AM   #19
Elite SeeD
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Sphere grid was the best way to level up your characters..you were able to have 255 of every stat. And you do get that sense of achievment, e.g when you got a Strength+4 for tidus or Auron..plus if your experienced and are playing through again, once you complete a persons own area it was an achievement. Better than the 1-99 levels i reckon..
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Old November 5, 2007, 1:41 PM   #20
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I liked it once I got used to it, it made a change anyways. I like messing with the sphere grid later on aswel altho some aspects of it are annoying when you run out of spheres and you have to go farming them or disrtilling them....overall tho, I liked it
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