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Originally Posted by Rhea
I'm not sure about the whole Dark Aeons thing, since I have never played the international version of FFX, but...
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They're not dissimilar to the strongest arena bosses in power. Perhaps a little faster and deadlier, I'm not sure. They also seem a little "hacked" and do things which are normally illegal for monsters to do. For instance, Dark Ifrit does "Thundaja", which is not lightning damage and seems to bypass any attempt to shield against it, and Penance (I've heard, since I've not fought him) has an attack that exceeds 99, 999 in a single blow.
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There is a point in having extreme HP and MP besides the whole dark Aeon thing. I have a lot of fun in the training arena at the Calm Lands, but there are quite a few monsters in there that wipe out your entire party in a singly blow with over 9999 damage in one hit...so...I think this is just a perk for the extreme gamers. ^.^
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Over 9999 and less than 99, 999 with a defense/magic defense of 255? Which monster is that?
My main point, by the way, was that there game-world lacks credibility and that I can't suspend disbelief with the disproportional numbers. I suppose if your emphasis is on gameplay rather than story, then this is less of a problem. But then, if I played Final Fantasy for the gameplay I'd be out of the door, since juggling numbers is not very challenging and is also very predictable when you've beaten the rest of the game and know all the tricks.
I've never bothered to beat Nemesis or Penance because I can easily see myself doing it, sitting there for 4+ hours repeating the same proceedure, instead of doing something better with my time, and then being rewarded with an animation and a heap of AP and gold that cannot be used for anything since I've beaten every monster in the game. I have all but three arena monsters left to unlock and slain all the dark aeons, and I lost the will to go any further.
In other words, it's off-putting when achieving a certain goal feels like "work" rather than "fun", and you can foresee the whole process without any unpredictability. The final optional stages of FFX are like that for me.
I can see why people like to try NSG, but I have a problem with imposing artificial restrictions like that on myself. If there had been a NSG option actually built into the game, then I would have gotten a kick out of it.