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Reload this Page Did you miss leveling?
 
Final Fantasy X The first game to be released for the PS2, FF10 set a new standard for the quality and look of the Final Fantasy series.

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Did you miss leveling?
Old April 19, 2008, 7:03 PM   #1
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Did you miss leveling?

Just wondering what you guys thought about not knowing a specific character level in FF10. Most of my enjoyment with the games revolved around leveling the characters up as high as I could, and seeing the actual number really displayed my accomplishments and how much farther I had to go very well. I would say I love final fantasy 10 but, as for not being able to see the levels of the characters I would say I was a little disappointed. I can see how it would pose a problem considering there are more than 99 level ups for the sphere grid, as far as moves go. I just miss hitting ^ and seeing Zidane Level 84 or Cloud Level 55. Is it just me or are there others out there who feel the way that I do about leveling up?
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Old April 19, 2008, 7:12 PM   #2
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i didn't really miss it all that much as i could always look at my characters attributes and say oh yes my Tidus has 198 Str or summit and also things like OMG Rikku is so sucking at everything. but i did kinda miss sayin level 55 cloud... awesum
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Old April 19, 2008, 7:20 PM   #3
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Nah, that was completely fine by me. In levelings, the computer decides which attribute is raised. In X you get certain points, which you can use by travelling around the Sphere Grid. Each nod has another type of points. You can decide if you want to alter that attribute or not. I like the way FF X goes.
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Old April 20, 2008, 12:54 AM   #4
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I kinda did miss the levelling from other games but I did like how you could change characters stats by taking different routes along the grid allowing for more individual characters. What I would like to see is a final fantasy with a levels system but each time you level up you get points to spend to raise that characters stats or purchuse special moves and such.
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Old April 20, 2008, 1:02 AM   #5
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I agree with you Mr. Hunter. A leveling system to spend points like sports games do. When you reach a point you get to purchase certain things. If they could make it work and keep the integrity of the game then it would be something impressive.
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Old April 20, 2008, 4:47 AM   #6
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I prefered this to levels, it was interactive rather than just having your stats adjusted.

Also I've never been "zOMG LVL 100 SQUALL R SO GRATE".

I think it made leveling more fun.
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Old April 20, 2008, 4:54 AM   #7
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Ugh, no. I think the whole leveling idea is so straightforward and boring. I mean, you wait until the character gets a certain amount of points and then they get a level. Wooohooo. At least with Sphere Levels, the process of obtaining new abilities and stats was more interesting and visual, and you could choose different paths in terms of growth. It's far more interesting and involving than having the game boost your stats for you and not knowing what you're getting better at most of the time.
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Old April 20, 2008, 9:05 AM   #8
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I really missed it on my first time playing FFX, but later on I really liked it. Not necessarily more than a standard quantitative level system, but I just liked it. It was different, something a bit new.
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Old April 20, 2008, 10:00 AM   #9
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It had been so long since I'd played my last FF game when I started playing X, that I really didn't even notice.. x.x

It doesn't matter to me either way, tbh.
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Old April 20, 2008, 11:18 AM   #10
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I missed it at first but I soon got used to the sphere grid, and ended up loving it. I think it's the best FF stystem by far. It was actually veryernjoyable, I loved tinkering around with it
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