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Join Date: February 2008
Age: 17
Posts: 84
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Member No.: 8374
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I loved the sphere grid, I remember making Yuna and Auron into indestructible tanks, both able to kill any fiend with one blow. However this actually did not take away from the individuality of other characters, only much much later in the game did you have a chance to really create a hellish party.
So yeah if they bring back the sphere grid I would be very happy.
Join Date: June 2008
Posts: 49
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Member No.: 9379
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i no they stuffed it up a fair bit i miss the leveling so much but like in ffxii dey have the licence grid wich is kinda like sphere grid but u can still level up thats what ffx should b like
Join Date: June 2008
Location: Stockholm, Sweden
Age: 19
Posts: 31
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Member No.: 9392
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Nah, I had no problem with that. I really liked the Sphere Grid which is one of the better systems in the series. IMO. It felt like FFXII was trying to make some resemblence to it, but failed.
I liked that it was huge, and that you were able to chose a different path for everyone. It was also my first FF game I played, so I probably hold some kind of "special love" towards it.
Join Date: October 2007
Posts: 73
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Member No.: 7246
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to be honest i prefer the leveling mode isted of the sqhere grid, but i can see the logic in it, so you dont have to be a certain level to get a skill you need a certin stone, but i think this is where they got the idea for 12 with the licences