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Go Back   Final Fantasy Forums > Final Fantasy > Final Fantasy VIII
Reload this Page The Overpowered Junction Ssytem
 
Final Fantasy VIII The first game in the series to consistently use realistically proportioned characters, FF8 also threw more of a futuristic mix into the old (Hi-)potion that is Final Fantasy.

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Old June 17, 2007, 3:03 AM   #11
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FFVIII was my easiest FF title to play and beat.

The junctioning system was pretty good in my opinion, and instead of leveling up, I just stayed in the mid-20's and junctioned 100's of Ultima's, Full Life's, and whatever else you can think of to my high powered stats.

Sure I leveled up eventually to boost up my Guardian Forces, but for the most part, I tried to stay at low levels.

The only redeeming difficulty factor that FFVIII has I believe, is the fact that the enemies level up right along with you characters progress. No matter what part in the game you're at or how strong your guys (and gals) are, the enemies will always be levels higher than you.
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Old June 17, 2007, 8:59 AM   #12
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Only hard parts in the game were about finding your way not fighting:

- Finding that white SeeD ship took me a damn while
- I was stuck for quite a time in Ultimecia's castle
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Old June 17, 2007, 9:42 AM   #13
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Yeah, as soon as you get 100 ultimas and 100 holys and 100 full lifes the game become WAy too easy
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Old June 18, 2007, 2:12 AM   #14
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I really enjoyed being able to make a character in your party a power-house just by junctioning a bunch of GFs to them. By using the Darkness technique i was able to deal 9999 dmg to even the last boss.
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Old July 27, 2007, 5:32 AM   #15
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Lol… I enjoyed the small rant. XD

The system was overpowering in areas, but still enjoyable in my opinion. It made excellent use of your GF’s by integrating them into most of the battle system and in my opinion; it never became dull, boring or repetitive.
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Old July 27, 2007, 5:54 AM   #16
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Meh, I think that the summoning of any GF's was fairly useless besides Cerberus.

And I agree, the draw system made the game damn easy. Hell, once you get Siren and L-Mag refine, you get Curagas and that pretty much makes you invincible for a good bit. xD
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Old July 27, 2007, 8:15 AM   #17
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Yeah, the junctioning system is easily the most abusable ability system in the series. As soon as you learn the magic refineries you don't even need to go through the annoying task of drawing magic. It amazes me that there are people out there that struggle to beat the game when you can easily beef yourself up and kill bosses with a couple of limit breaks.
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Old July 28, 2007, 2:23 AM   #18
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Wow that helped me understand a bit, I always run out of spells anyway lol...
I did notice cactaurs had more ap drops when I tried compared to other monsters except monsters much stronger than cactaurs as they naturally should lol
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Old August 1, 2007, 6:15 PM   #19
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Very easy to go through, especially if you know what your doing. Just junction the right spells and with the right GF's the game because ludicrously easy except for certin boss fights. Mainly Norg and his pods which take like no physical damage, and all the boss fights in Ultimecia's castle. The only boss's that actually press your abilities to stay alive in the game.
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Old August 2, 2007, 5:08 PM   #20
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I get why VIII is easier in some ways, I do like the whole junctioning magic to stats thing... The only complaint I have is that personally I think X is better with the sphere grid. Mainly because it's easier to get around and gives you a higher sense of achievement, but also because it makes every character relevant. VIII isn't like that. You only NEED 3 characters and not because they're special even, because you can junction switch... it just loses some of the individuality X's characters have. That's just my opinion.
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