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Final Fantasy VIIIThe first game in the series to consistently use realistically proportioned characters, FF8 also threw more of a futuristic mix into the old (Hi-)potion that is Final Fantasy.
Join Date: September 2007
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I liked the dream sequences the first time through, for its comedic value and how unique it all seemed. It was also odd to have an entirely separate part of the game where there were so many pieces to the puzzle missing and all that. On the 2nd - 12th times through (xD) though, they were just monotonous for me.
Join Date: August 2007
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Oh I agree with the monotony, it was so frustrating at times I used to put off playing it for a while. Like if I knew I was due one Id just turn it off and come back to it another day
I always used to will Laguna & Kiros to run faster in Winhill, the talking parts didn't bother me at all but the whole running around got on my nerves
Join Date: September 2007
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Heh, yeah. Especially in Winhill and those Ice Cave things (forgot what they were called), I always spent so much time collecting magic and working on GF compatibility, the dream sequences just took a really long time for me. That's probably why my appreciation for them has dwindled some.
No matter what though, I love the dream sequence of the trio going to Deling City. The hotel bits with Julia are just so cuhyute.
Join Date: August 2007
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Ah yeah, as long winded as that hotel scene was I really like it, but then i preferred the non fighting parts in the dream sequences
I didnt like the one where you had to fight that stupid bloody ruby dragon when Laguna is in that film or whatever it was and he hs that sodding gunblade
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I really liked some of them, but the Winhill one...I actually pawned the game once instead of playing through Winhill 'cause I didn't know how long it was and it annoyed the hell out of me. How anticlimactic from Squall gettin' the shaft.
However, I played through it once (oh how tedious) and loved the rest of the game. Everything played into the storyline greatly as well.
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The frightening tale of finding intelligent life in space; or being found.
Join Date: September 2007
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Ah! The Ruby Dragon dream sequence was funny, and I think that's the first time I used Alexander, which made it that much more epic. You could also get some sort of item that you needed for weapon crafting too, which was always nice.
That's one positive to the dream sequences; the chance to get items you couldn't normally get until way later.