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Reload this Page Chocobo Forest
 
Final Fantasy VIII The first game in the series to consistently use realistically proportioned characters, FF8 also threw more of a futuristic mix into the old (Hi-)potion that is Final Fantasy.

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Chocobo Forest
Old May 16, 2007, 1:05 AM   #1
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Chocobo Forest

Was it just me or did any of you find the chocobo side quest in VIII boring.
I mean, why did they have to make a whole new adventure ......which I myself wanted to play......for chocobos and transport it onto some other 'console'(??)

Plus, the fact that you had to catch one this way didn't appeal to me either.
I'd rather do battle with something, and catch it honorably than with a whistle.

What do you guys think?
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Old May 16, 2007, 4:57 AM   #2
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I agree. And the pocketstation never reach the U.S and made me very disappointed...
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Old May 16, 2007, 5:18 PM   #3
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well lets see whistle and have a big bird apear or fight a big bird?.....

FIGHT!!!!!!!!!!!!!!!! i only did it because i had nothing better to do at the time.
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Old May 18, 2007, 12:19 AM   #4
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Plus you had to pay to catch one.
And they didn't even give you stables to keep your charges. :(
I liked the taking care type of approach with VII, but VIII just wasn't spot on like I said.
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Old May 18, 2007, 9:31 AM   #5
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i had never heard of a pocketstation before the chocobo catching side quest but i would prefer to battle them it would be more fun that way
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Old May 31, 2007, 9:50 AM   #6
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I found this Chocobo system really boring and the punk kid makes you eventually pay for them to appear cause the whistle never works. Like I mean if there was a logical reason for me to fill his pockets with my Gil ( like I dunno a stable mabye) I would give it to him. I think I did the first two Choco forests and stopped there it a huge waste of valuable leveling time if you ask me.
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Old June 2, 2007, 12:25 AM   #7
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FFVIII didn't have any worthwhile sidequests...this being one of the many letdowns. Chocobo sidequests are a personal favorite of mine, and this game just blew that idea out of the water.
Even if I had a pocketstation, it would still be lame.
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Old June 2, 2007, 12:30 AM   #8
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And what the heck is a pocketstation anyway? When I found out that you needed a pocketstation in order to play the chocobo sidequests, I was ticked off. A totally big letdown.

Hmm, the other sidequests were merely okay. Just okay. Nothing special, but since I love FFVIII, I was still satisfied with the game overall, sidequests or not.
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Old June 2, 2007, 12:33 AM   #9
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I still have no idea what the hell a pocketstation is.
I agree, it totally ruined the chocobo motif in the Final Fantasies. I mean, I suppose Square was tinkering around with ideas at the time maybe, but in such a great game like VIII? Probably wasn't such a good idea.

What the heck happened when you played the chocobo quest on the pocketstation anyways?
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Old June 2, 2007, 12:34 AM   #10
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Sidequests are just great when you love the game so much that you never want to finish. That's what sidequests are for. The only decent sidequest in FFVIII was triple triad cause you get some decent refinery items out of it...

But I was severely let down that I couldn't do anything special with the chocobos.


supposedly with the pocket station, you could level up "Boco" the baby chocobo by fighting baddies and what not.
Basically...no point.
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