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| Final Fantasy IX The last installment ever to be released originally for the Playstation, FF9 returned to the roots of Final Fantasy in terms of characters and jobs, yet introduced interesting twists to abilities and other such features. |
September 26, 2007, 7:44 AM
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#101
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Outsider
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T thought the game got kinda weird near the end - the style of it seemed to change.. I guess it kinda made it more interesting even if it didnt quite fit with the beginning of the game.
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"The gate to tomorrow leads not to the light of heaven, but the darkness of the depths of the earth." Vincent Valentine, FFVII
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September 29, 2007, 1:36 AM
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#102
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Time Lord, Extraordinaire~!!
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Quote:
Originally Posted by EnigManic
I think it would have been interesting to discover a mysterious mastermind who had been hiding in the shadows influencing Kuja.
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Oh you mean like in FF4 where you find out that Golbez was really being controlled all along by a moonite... heh I mean a lunarian
Golbez : FuSoYa never told you what happened to your brother.
Cecil : He told me enough, he told me you killed him~!!
Golbez : No Cecil, I am your brother.
Cecil : NOOOooooOOOOO~!!!!
Last edited by Shiirow : September 29, 2007 at 1:39 AM.
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October 8, 2007, 1:19 AM
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#103
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Banned
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I love this entire game. Not a single minute of it disappoints me.
Period.
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October 8, 2007, 3:09 AM
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#104
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Academically Stressed Feline
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I loved the ending. It turned out sooo well. And I enjoy weird... That is probably a lot of the reason I liked it so much. And the fact that the very end was happy. =)
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"Right and wrong are not what separate us and out enemies. It's out different standpoints, our perspectives that separate us. Both sides blame one another. There's no good or bad side. Just two sides holding different views..."-Squall FFVIII
Kitty =  =
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October 9, 2007, 7:53 AM
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#105
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Newbie
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The ending was a bit confusing, I had to do some extra reading on it to make sure I knew what I was trying to understand. I do agree that I would of thought that if they made Kuja the final boss, or a 2/3 part boss (like the previous two FF's) then it would of made more of a difference, I just didn't feel any passion of Necron who was introduced to the game RIGHT at the end and you aren't even told he is the Iifa Tree.
The game itself though, I thought the transition from Medieval to Fantasy was quite well planned, it had to turn somewhat fantastical anyway, it's the whole point of the series 
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November 13, 2007, 3:34 PM
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#106
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~suck it an' see~
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I think the Necron bit was abit....pointless....I can't really remember much because I haven't played it for ages but I just remember thinking who the f*** is this guy? I mean, I couldn't even remember his name until I read this thread!!!!
I agree that Kuja should of been the final boss as there was already a relationship built up with his character. Necron felt like a sidequest monster or something
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November 13, 2007, 6:46 PM
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#107
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Ex-Soldier
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Quote:
Originally Posted by Trance Kuja
Personally I think Necron ruined it. I love Kuja and he could have been such a badass final boss, but then Necron appears out of nowhere and it's like.... what the hell?! I love everything else about the game though, and once Necron's gone the ending is pretty good, particulary the scene with Zidane running along the Iifa Tree..... but to the OP, I don't think the stuff about the two worlds colliding ruined it - it needed something to make it more epic, and that did. But like I said, I wish Kuja had been the very last boss, and had been much harder to beat.
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I kinda agree here. I don't think Necron neccessarily ruined it, but rather, Necron seemed kinda like an afterthought. It worked though. I really enjoyed this game, even the redemption of Kuja at the very end.
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November 16, 2007, 3:24 PM
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#108
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Ex-Soldier
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the ending was a bit wierd.
if they had stayed on the story of them being bros it might had been better
but they decided to make two worlds crash which in my mind was like "oh we done mint ending for ff7 and ff8 but want can we do for ff92
"what bout worlds crashing together "
"yeah thts gd"
souds like 2 office workers getting drunk lol
but yeah the ending was ok with tehe bros storyline
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November 20, 2007, 6:04 PM
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#109
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I'm so lucky. :)
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I didn't think the ending ruined the game at all, although it was a little cliche. Since it's Final Fantasy, they could have thought of something more original and/or symbolic. It was quite an average fairytale ending.
I'm not sure what would have made it better but, while it didn't ruin it, it certainly could have been improved.
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Last edited by Lirael : November 20, 2007 at 6:08 PM.
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November 23, 2007, 12:15 PM
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#110
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CPR Certified
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I'm with Lirael on this. It was a rather cliche ending, but I still loved it anyway. I was hoping for some more impact...I don't know what though. Maybe Zidane dying...but no, that would be too much since I did like the fact that Garnet and Zidane had a happy ever after. I do enjoy happy endings. I guess this game is just one of those that fits that style, unlike FFX, which is so damn brilliant!
And I do agree with how everyone felt about Necron. He didn't even threaten me with his appearance because there was no tension build-up, whatsoever.
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