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Reload this Page I didn't Like Trances
 
Final Fantasy IX The last installment ever to be released originally for the Playstation, FF9 returned to the roots of Final Fantasy in terms of characters and jobs, yet introduced interesting twists to abilities and other such features.

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Old May 29, 2007, 3:33 PM   #21
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I didn't mind them. I had skills learned to get them faster (Can't remember the names) so I usually got to use them in important boss fights. Of course, I spent a lot of time leveling up, so I never had a problem either way.

When I got trance, it would be more like a fun surprise.

OK, I'm an idiot, whatever. I remember playing FFX later and going "What the hell? I can just level these up and save them for whenever? This is way too easy" Maybe a balance between the two would be better.
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Old May 29, 2007, 6:18 PM   #22
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Originally Posted by Vagabond View Post
This is way too easy" Maybe a balance between the two would be better.

Agreed.. I'm playing IX the second time through now and I have yet to hit a Trance at a good time. Usually at the end of the fight against some week jokers. But that in itself is a challenge to time it out just right.
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Old May 30, 2007, 4:30 PM   #23
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Garnet's trance just increases the probability of having the Eidolon show up and increase attack power.
Actually, when Trance Garnet summons an Eidolon, that Eidolon will turn up again and again at regular intervals as long as Garnet remains in trance and does not summon another Eidolon.

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Steiner's trance doesn't give him any abilities...it just doubles his attack power.
Trance triples the amount of damage Steiner deals when using the Attack command, unless he has the Blood Sword equipped, and then damage is only increased by 50% like it is for all other characters in trance.

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Quina's trance is utterly STUPID. All it does is increase the chances of eating enemies.
Which is great for getting Blue Magic. Once Quina has all it's blue magic, it has no need for trance.

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Zidane has the best trance of all the characters. Mostly they deal physical damage.
When Zidane has a strong attack or Thievery, Dyne attacks just do similar damage for a higher MP cost. The only advantage Trance Zidane has is that he can attack multiple enemies at once.
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Old May 30, 2007, 7:49 PM   #24
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I had a few problems with it. Come on Square! Use FF7's Limits and just call them trance. I seriously wasted hours bringing my trance up for tough bosses and then they went off at the easiest enemies in the game.
Yup, I had the same problem. I always saved up for boss battles. Then I get owned by going into to trance right before the boss battle. :/

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Beleive me, Steiner isnt useless with Vivi ! His Sword Arts are much better than those magic sword attacks I actually neve ruse the sword magic ones except early game a bit where they're automatically in the party together. quote
Agreed. Magic sword was useless. Plus the fact when using magic sword, you have to watch out if the enemy is immune to the elemental spell. Shock > Magic sword

Am I the only one here who thought Vivi was weak? I didn't find his black magic to be too power towards the end of the game.
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Old May 30, 2007, 8:23 PM   #25
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@Gaia
Early on in the game, Zidane has the most powerful trance.
And I agree, once Quina has all her blue magic, trance is practically uesless...but worth it.
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Old May 30, 2007, 10:33 PM   #26
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Early on in the game, Zidane has the most powerful trance.
Zidane's trance goes from being incredibly useful at the start of the game to being near-useless near the end. Even Quina's trance is marginally more useful near the end of the game - s/he gets the 50% attack bonus without sacrificing his/her Blue Magic, and using Cook s/he can instantly defeat enemies with less than 50% of their max HP.

Last edited by Gaia Branford : May 31, 2007 at 6:41 AM.
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Old May 30, 2007, 10:58 PM   #27
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the trances would have been perfectly fine for me if they were just controllable. even though they werent, they were still better than XII's quickenings.
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Old June 1, 2007, 12:16 AM   #28
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The only reason i ever play ff games it trance. I replay ff7 and 8 repeatedly in a vain attempt to unlock trance. I beat Omega weapon on ff8 without using attack, magic and limit breaks but to no avail it did not reveal my love of trance despite the rumors. This does not lead to the ultimate ff master piece "TRANCE" If u can tell me how do get it on teh other games please let me know ...i will pay for sugestions.
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Old June 1, 2007, 12:28 AM   #29
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I liked Trances and how they also played a role in the game when Kuja goes into it, but there is one aspect that ticked me off...

I think that when one of your characters goes into Trance, you should be able to choose when you wish to use it instead of being forced into it. Nothing irked me mroe than being forced into Overdrive with Zidane and never getting to use it because Quina sat on some frog and killed it too quick.

That's bullshit.
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Old June 1, 2007, 12:33 AM   #30
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Quote:
Originally Posted by Squall_Leonhart View Post
The only reason i ever play ff games it trance. I replay ff7 and 8 repeatedly in a vain attempt to unlock trance. I beat Omega weapon on ff8 without using attack, magic and limit breaks but to no avail it did not reveal my love of trance despite the rumors. This does not lead to the ultimate ff master piece "TRANCE" If u can tell me how do get it on teh other games please let me know ...i will pay for sugestions.
What are you talking about?
Trance is the Overdrive/Limit break from FF9.
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