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Go Back   Final Fantasy Forums > Final Fantasy > Final Fantasy IX
Reload this Page 2 Summoners
 
Final Fantasy IX The last installment ever to be released originally for the Playstation, FF9 returned to the roots of Final Fantasy in terms of characters and jobs, yet introduced interesting twists to abilities and other such features.

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Old March 31, 2008, 10:09 PM   #21
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I think it worked ok actually. I admit though, once Eiko joined I didn't use Garnet's summons as much as Eiko's, mainly just because of that "can't concentrate" crap that Garnet went through, which annoyed the hell out of me.
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Old April 2, 2008, 5:53 PM   #22
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I'm not bothered that you were given two designated summoners - I prefer linear summoners in a game, as opposed to handing them out wherever you feel like doing so. It's particularly important in IX to have these two as summoners because of the role the summoners play in the game. As for spreading the Eidolons out between the two ... I would've liked it if both of them could've learned every Eidolon as opposed to dividing them up. As I see it, the only Eidolon that should've been specific to a character was Madeen. I suppose Bahamut was personal to Garnet but I'd like to have given it to Eiko, too. It limits you in battle - if you don't want to have two summoners, you'll have to choose which one you want to give up. It does seem that Eiko seems to be in more of a supporting role with her Eidolons, however, instead of an offensive role.
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Old April 2, 2008, 10:23 PM   #23
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Well Summons wise I did prefer Garnets...
Although i liked Madeen, so Eiko was used a fair bit, especially in those mines later on...
Yeah, i know thats when you got him, whatever.
But agreed with Riku, I wish the Summons could have been learned by either (minusing the personal ones (Madeen and Bahamut))...
I wish you could have learned Alexander, he was so cool...
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Old April 3, 2008, 4:24 AM   #24
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I liked having two summoners becasue summoner is my favorite class

Eiko was nice when Garnet lost her ability to speak. And a final battle of Zidane, Freya, Garnet, and Eiko is always good to use.
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Old April 26, 2008, 6:28 PM   #25
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I never liked the summoning thing for a specific characters, I liked it when you can give every character a summon, as for Eiko and Garnet I think it was stupid to have 2 summoners in the game, only one or for the whole party
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Old May 18, 2008, 12:05 PM   #26
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Since the story is awesome i didnt mind at all, and remember at least they didnt used the same summons. It was like dark and light sides of summoning
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Old May 19, 2008, 10:48 AM   #27
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I liked having two summoners although I must admit that I didn't use any summons at all. I made my summoners pure healers.
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Old May 21, 2008, 2:21 PM   #28
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i like having them both however i never really used eiko...i hate how in some of the games everyone can have summons/aeons/espers i think it should be confined to a select few
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Old May 27, 2008, 7:19 PM   #29
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I think the idea of 2 summoners was a good idea because it makes it more fun
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Old June 22, 2008, 7:29 PM   #30
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Hm... story-wise, I felt it was necessary because, like another User had said earlier, it was sort of like the competition thing to win Zidane's attention, even though Garnet wasn't really interested. Plus, I think it was nice with the whole Extraction Spell that Zorn and Thorn cast on both Garnet and Eiko.

Gameplay-wise, I used Garnet much more than Eiko. I only really found Eiko useful when Garnet lost her voice and the message, "Command failed; Garnet can't concentrate" kept popping up, which was pretty annoying. In the end, I chose Garnet.

Really... I wasn't too bothered on the idea. Though, I like the idea of a designated Summoner(s) rather than have the whole Party being able to summon.
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