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Join Date: April 2008
Location: Transylvanian Dimension
Posts: 163
Threads: 4
Gil: 0
Member No.: 8885
My Mood:
The original was one of the BEST 8-Bit RPGs, w/o a doubt. Right up there w/Dragon Quest IV & Mother. BUT...the remake just basically took it and added SOOOOOO much, because, well, the original was 8-Bit...they just couldn't do much w/a quality RPG back then. With FFIII they basically went back to the non-speaking characters of FFI who had the ability to have unique classes & stats but didn't really add much to the story...heck, even the lamest of the NPCs had more character development & lines than the original cast of FFIII...
Well, anyways...the DS remake is NOTHING but bonus material. You can go back & emulate the original FFIII to see what it was like, but it's really not going to be a different experience...it's actually just going to be a lessening experience...
FFIII<FFIII DS
much like
FFAdventure/Seiken Densetsu<Sword of Mana
or...?
Metroid<Metroid: Zero Mission
That one you might get more people arguing over...idk...*shrugs*
Join Date: April 2007
Location: Pennsylvania
Age: 20
Posts: 1,445
Threads: 42
Gil: 0
Member No.: 5139
My Mood:
The games are essentially the same, but with a few extras being inserted with the DS remake. The DS game has Wifi capabilities...which the older version obviously lacks.
Join Date: January 2008
Location: Fire Island
Age: 19
Posts: 478
Threads: 35
Gil: 0
Member No.: 8120
What I like in a game (especially RPGs) is when characters have personality. I don't think the original even gave them personality, idk I never played it, but they all had great personalities in the remake. Also, I loved how each character had their own look with each job, and not just a color change. And the graphics were pure win imo so the remake wins.
And yes, Metroid < Metroid: Zero Mission. It's common sense