My Review, so far:
Really, really long post ahead.
Some SPOILERS (blacked out) ahead too.
-------------------------------------------
It's a very challenging game, which is something the other FF games lack. You can't buy Phoenix Downs. The only way to revive people is buy finding PDs, go to a revivication well, or use "Raise", a level 5 White Magic spell. (I still prefer "Life" ¬_¬)
The magic system is difficult too. It is like the original FFI's, where you don't have MP, but you have charges. You can only use so many spells per spell level.
Example:
Level 1 = 24 - Sleep, Fire, Blizzard
Level 2 = 11 - Thunder, Blind
Level 3 = 9 - Thundara, Fira, Blizzara
Level 4 = 5 - Blizzaga
Level 5 = 2 - Thungaga
That's roughly what my Black Mage can use. So that means I can only use 2 Thundaga's before my Level 5 Black Magic runs out and I cannot use it anymore. Challenging to say the least. But, to make up for that, Black Mages have been given an increase in Physical strength. Arc can do 300+ damage with a bow and arrow as a Black Mage.
The Battle system is the same as FFI and FFII, where you input each character's command, and then the game randomly chooses which character attacks after another. This can make white magic a waste sometimes. If you're on full health but you expect to get hit hard next turn and you use Cura, there's a chance the White Mage will go first and waste that charge.
Bosses also get 2 turns per round, which makes it difficult if they hit hard physically or magically. Their second attack is straight after their first one, which makes it impossible to stop or prepare against.
I'm only just getting into the plot. The majority is just a bunch of mini-plots that may bounce off of each other, but still revolve around saving the Crystals. But, I'm liking how
Xande, the main antagonist, has two other equals, one of them who helps you with KICK ASS magic. This being Doga. They were all apprentice's of the most powerful magi in history, Noah, who mastered Black, White and Summoning magic. Xande was pissed of because he received the "lesser" gift from his mentor: Morality (or was it mortality? I forgot). Anywho, he is plotting his revenge, probably to prove how is worthy of "better", more powerful gifts, such as the gifts Doga and Unei received from their dying mentor. Xande is using magic probably more powerful than Doga's, because he successfully (but temporarily) stopped the flow of time across the entire world by using the Crystal of Water. As a cool bonus, one of the Four Fiends, Kraken, worked for him.
The party only consists of four members. Refia, Ingus, Arc and Luneth. Luneth is arguably the main character, since he's the first person you control. The four do have some backstory, albeit it is short and simple. Refia doesn't really seem to have a personality,
apart from her little rebellion against her father. Ingus has the warrior/tactical thing goin on, which suits him, plus he's uber hot

Luneth is kinda bland. He does have emotion though. He was worried about Arc when he was being bullied, and was agry about what happened to Aria, but I dunno ...
Arc is my favourite character. He's shy and reserved and used to get bullied a lot by other kids in the town. He can relate to Alus and really comes through for him, and even in that very, very short time, he acts like an older brother to Alus, breaking out of his reserved shell
The party line-up is kind of lackluster in comparison to other games, since it only as 4 playable characters, but the Job system makes up for it. I know I've complained about the lack of pre-set jobs on characters before, but I have pre-set two of my characters, Arc and Refia, to one job. Arc is a Black Mage (so cute in that hat! Reminds me of Vivi

) and Refia as a White Mage. I'll only change them when I can upgrade them to a Magus and a Devout. The only characters whose jobs I change are Luneth and Ingus, because they're fighters. So, as more fighting classes are gained, I try them out. Luneth kicks ass as a Dragoon. Dark Knight is a little lackluster, as there's no Dark Knight-specific equipment so far ... but, Souleater (Dark) makes up for it.
There are also guest members of the party, kinda like FFXII, but this system isn't NEARLY as advanced. The member randomly comes into the battle and acts, either casting magic or dealing physical damage to the enemy. But, it is COMPLETELY random. Some battles they may not even be in the battle at all.
These members go out of the party when their mini-plot has been fulfilled. I just wished these plots were expanded on. Sara, Desch, Aria and Alus all had their mini-plots, but they were really short. However, Desch's was the longest and most interesting, in my opinion, but it was still rushed.
Sarah
cast magic to help you, I think. I can't remember what she cast though.
Desch
cast Thundara or physically attacked the enemy with a sword
Aria
either cast Protect on your whole party (which also acts as Shell, so it reduced physical and magical damage), or she cast Cura on your whole party
Alus
cast Confuse on all enemies. It was funny, the enemy it hit started self harming XD
The graphics are good for a handheld in my opinion. Sure, all the characters are chibi, but I like that. Arc is so cute

It's x1000 better than the original
There's a lack of FMVs which is disappointing. The opening FMV was in such amazing detail and quality, but it was more like a trailer.
I can't give it a complete score since I haven't finished it yet, but I think I'm about half way through.
Graphics ~ 7/10
Music ~ 10/10
Plot ~ 6/10
Game Play ~ 7/10
Characters ~ 6.5/10
Re-play-ability ~ 8/10
I really like this game. Much better than other FF's I've played. The only downside is that it seems like a revamped FFI. However, it is still a very good and challenging game.
On question ~ Is the box art of Luneth?