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Go Back   Final Fantasy Forums > Final Fantasy > Final Fantasy VII > Crisis Core
Reload this Page the most disappointing thing about Crisis Core
 
Crisis Core The first FFVII game to be released for the PSP. This game is the prequel and takes place before the events of FFVII.

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Old July 1, 2008, 4:59 PM   #21
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Oh I know that, but I still used them when I was trying to kill the stupid thing....perhaps I was underlevelled, but once I had started it I wouldn't let it beat me so I kept at it til I beat him. Annoyingly, half the time I was dying was because I was locked on to attack then I'd decide I neeed to heal but it wouldn't over ride the attack, went right in to attack, I got a slap in the gob and died while I was furiously attacking the X button on curaga. It was well annoying
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Old July 1, 2008, 5:04 PM   #22
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The one thing that annoys me is being hit with stop and just sitting there waiting and waiting for it to go away. >< Plus all those times that I could of gotten a limit break nope....not going to happen....>> and wasting my phoenix down because i was hit with a death spell....that was before i got the safety bit of course. Some parts of this game are annoying like death spells and one hit deaths but once i got over 10,000 hp some monsters cant kill me with one hit an with my max attack being 99,999 this time around i can defeat Bahumat Fury with one hammer punch.
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Old July 4, 2008, 1:16 AM   #23
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Yeah I did most of my missions in that first floor of the Shinra building as well, where a free potion drink was readily available to me. As for phoenix feather, I got one and never used it. xD Even when I died and it would automatically revive me, I would restart the game just so I can give it another try and not die that time around. But in all honesty, I rarely died in that game...definitely less than five times throughout the game, so I wasn't actually annoyed when it came to phonix downs/feathers.

I am annoyed at the fact that when I finally do trigger the DMV mode, I would think, "YES! Finally, just when I needed it the most!" and then...nada. =/ Nothing matches, not even a damn level up. I then find myself screwed and saving Zack's butt desperately.
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Old July 4, 2008, 1:21 AM   #24
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That is possibly the most irritating thing of all, not only do the images not match but none of the numbers do either, and I'm sure it gave me 776 so often just to wind me up, it's even worse when it happens on a summon DMW or the special character change or whatever it was called. So far I have had magic pot once, cait sith a million times and the others never.

I'm also still waiting to see Bahamut Fury pop up which really irritates me because I had a ball ache trying to get the bugger. 100,000hp my arse I didn't see that one coming, took me ages

It made me really mad at times
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Old July 6, 2008, 4:23 AM   #25
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Since it's basically the same discussion, I shall merge the two threads together.

-Threads Merged-
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Old July 7, 2008, 9:11 AM   #26
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Sounds like you guys have relied on the DMW way too much. Get some Materia! Often I've practically walked through a battle just on materia alone. I love the battle system and had no trouble with the DMW, it works well. In a long battle (usually a boss) I've gotten a couple of level ups and plenty of limit breaks and summons. Do the missions, I can't stress that enough, they do help!
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Old July 8, 2008, 12:03 AM   #27
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Quote:
Originally Posted by LittleAngel View Post
Sounds like you guys have relied on the DMW way too much.
Unless I am missing something, I dont think we even have the choice to rely on it... It just happens! I have no control over the DMW at all!
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Old July 8, 2008, 12:15 AM   #28
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One thing that really bugged me about Crisis Core that it was too short if they made it longer it would have been perfect.Other then that the games okay.
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Old July 9, 2008, 3:59 PM   #29
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the most dissapointing thing about this game was the repetitive missions, and the unbalanced difficultys... ie if you cant absolutely destroy normal mode theres something wrong with you, and your an actual champ if you can beat minerva in hard. i mean there should have been easy (which would be like normal really is), normal ( an actual NORMAL difficulty) and hard (as hard is.) that being said, this is only relevant to some ppl, personally i didnt see a problem as im just enjoying the challenge of hard mode atm

gameplay wise, story wise, music wise, this game is briliant. a little more exploration woulda been nice, and a few more storyline dungeon type places like the final one woulda really added some length to the game.

overall i give this game an A. i luvs it most disspointing thing was it felt slightly clautrophobic from repetitive environments and lack of storyline related map exploration... but thats bein a picky assface

oh and riddick, thats odd, coz i had none of those problems :S i get FURy all the time
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Old July 11, 2008, 2:08 AM   #30
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