the most dissapointing thing about this game was the repetitive missions, and the unbalanced difficultys... ie if you cant absolutely destroy normal mode theres something wrong with you, and your an actual champ if you can beat minerva in hard. i mean there should have been easy (which would be like normal really is), normal ( an actual NORMAL difficulty) and hard (as hard is.) that being said, this is only relevant to some ppl, personally i didnt see a problem as im just enjoying the challenge of hard mode atm
gameplay wise, story wise, music wise, this game is briliant. a little more exploration woulda been nice, and a few more storyline dungeon type places like the final one woulda really added some length to the game.
overall i give this game an A. i luvs it

most disspointing thing was it felt slightly clautrophobic from repetitive environments and lack of storyline related map exploration... but thats bein a picky assface
oh and riddick, thats odd, coz i had none of those problems :S i get FURy all the time
