FFVII Remake: combat will be action-based and players can choose to use cover
Someone at Square Enix has let Nomura out of the office for a brief moment to allow him to say a couple of (brief) things about the upcoming Final Fantasy VII Remake
to Weekly Famitsu magazine. The battles in the game will indeed be action-based, rather than the familiar command-based ATB system that fans are likely familiar with. In addition, cover will be a seamless affair. If players choose, Cloud can dash behind cover as a tactical manoeuvre.
“Because there was an imperfection in the interpretation of an interview we did at the site [of MAGIC 2017], I will explain here.
“Battles are not command-based, they’re action-based. Regarding cover actions, there are places where they can be done on the map, but they are not required. Because it’s seamless, I showed that there can be actions in response to various scenes.
“The Guard Scorpion battle has map destruction and a great number of attacks that weren’t in the original, so it has become a significantly flashy battle. If you look closely, I think that you can see that there are a number of missiles are coming down.”