In RPG Inferno, a really major complaint I have to make is the whole deal with Neoshadows and their curse spell. I'm fine up against one neoshadow and typically kill one in a handful of turns. However, when I fight two, they both cast Curse on me as soon as they possibly can, killing me by the time I get to my next turn because of double the damage dealt per turn, plus all the enemies get a chance to attack me. This is a MAJOR annoyance considering, what RPG allows status-effect spells to stack...? I don't know of any...
And this is even worse when I found another bug where I encountered a bat with two Neoshadows, the Bat casted haste right before my turn and just because that ONE monster just got faster, all my enemies, Neoshadows included, get a free turn, skipping mine. And I have higher speed than all of my enemies, even after the bat casts haste on itself.
And this is even worse when I found another bug where I encountered a bat with two Neoshadows, the Bat casted haste right before my turn and just because that ONE monster just got faster, all my enemies, Neoshadows included, get a free turn, skipping mine. And I have higher speed than all of my enemies, even after the bat casts haste on itself.