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Hera Ledro's Character Bios
Old December 25, 2006, 12:08 AM   #1
Peace is the Path.
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Hera Ledro's Character Bios

Well, since my old character bio thread got screwed, I'm making a new one. This starts with my Hera Ledro character:

Hera Ledro

Name: Hera Ledro
Age: 9,000,990
Gender: Male
Hair Colour: Black
Eye Colour: Green
Height: 6’7
Weight: 236 lbs.
Alignment: Good
Race: Allsie
Current Permanent-State: Dragonic Allsie
Available Transformations: Dragonic Ledrai Allsie, Dragonic Ledrai Allsie 2, Dragonic Ledrai Allsie 3, Mystic Allsie (Draco-Angelic Allsie)

Description

Hera Ledro is an Allsie, a biologically engineered race created several billion years ago. The exact date of creation is unknown to all except the now-extinct creator race of the Allsies. They are a race that has survived for eons and is also now extinct I the tragic destruction of the Allsie and Dragon homeworld Allsieda/Draconia (called differing names by both races, though the Allsieda/Draconia name was used in official intergalactic documents).

An Allsie generally stands from 6 to 7 feet tall, and they have a long, 7 to 8 foot tail that ends in a wickedly shaped scythe-like blade not 3 inches from the tip of the tail. They are covered in blue fur from head to toe, and generally have black or brown hair, with the occasional red hair amongst some. They have nails that can be measured from 1-2 cm long, and their tail blade itself can extend (if it were straightened out instead of curved on a scythe-shape) to 3 feet, though with the curve it is only about 2 to 2½ feet.

The muscle structure is unique amongst Allsies, as they have 2 layers of muscles, giving them unnatural strength. Their tail is thin and flexible, though it differs amongst males and females. Females generally have a longer tail, and a more flexible one, with the blade slightly more brittle, though not noticeably. Males have a stronger, thicker tail, and it focuses more for strength than speed.

Allsies’ fur has nervous sensors (an enhanced sense of touch), which allows them to sense incoming disturbances in the air. So, in other words, even if they were blind, their fur sensors would detect movement by way of the disturbances in the air; like if a kick was aimed, the air moves in the same pattern, alerting them of the movement. As a result of this, and their brain spread throughout their whole body, their reflexes are top notch, and even better when in transformed states.

Hera Ledro is a differing kind of Allsie. Since his final permanent-state transformation, he has two, large Dragonic wings, each reaching 6 feet out and 4 feet wide (from the second joint down the wing membrane). His body is covered with light blue fur-covered scars as a reminiscence of his battles with Sukani and other evils of the universe. His tail reaches 7’4”, and the blade itself (as a result of his Dragonic Allsie transformation) is strong and sharp enough to cut through even diamond (adamant). He stands 6’7”, and his hair is coloured black, standing up in natural spikes that reach to the sky, though they are no higher than ½ a foot. His muscle structure is lean, and he has an eight-pack for abdominal muscles. His appearance is kind, however, and he is almost never very serious about anything except an important fight or a disappointing one. He is also only serious when it comes to taking responsibility and upholding his views of honour.

Personality

Hera Ledro is sometimes easy-going, though he is quick to take action the instant something goes amiss. His general personality incorporates a strong sense of leadership, as he is the second oldest of his brothers, and was left to find and lead them after the destruction of Allsieda, of which only he and his brothers [Taichi (Tai), Ashia (Ash), Lania (Lan), Tysona (Tyson, Ty), Dakato, Isaac, Vahn, Takuya, Sukani (dejected and banished as a spiritual member of the family)]. He looks over his 70x great grandson, Jake King, from afar, making sure to train him whenever needed. Jake is the only known person in the universe to surpass Hera in power. As a result, Hera takes responsibility in watching over Jake as he trains.

Hera Ledro has a very strong sense of honour. He does not force it upon others unless he is in a fight (physical) with them, in which he will do his best to keep the fight fair. He has a good, pure heart (else he wouldn’t have been able to achieve the Dragonic Allsie state), and always stands firmly in front to defend justice. He is often the first into battle (if Ashia isn’t there); ready to do anything he can to get a good fight. He has a passion for fair fights (as all Allsies do, though to varying degrees), and almost never turns down a challenge unless he severely outclasses his opponent or vice versa, or if the match is an unfair one (such as 3 vs. 1, or there are traps laid).

Fighting Style

Hera is first and foremost a warrior. He loves melee attacks, and will rush in with his sword, the Dragon Blade, whenever there is an opening. He is, however, equally skilled in archery and ‘spellcasting,’ therefore making a Spell Knight class amongst his people. He loves melee fighting, and will use any opening possible to swing his sword. When the time is right or suitable, however, he will revert to using his bow, the Dragon Fang, or his elemental abilities, which he does not consider magic, but an unexplainable phenomenon of manipulation amongst energies.

Hera mainly focuses on speed more than strength, though strength is not sacrificed for the speed. He prefers to rush in at the ready, and do several quick strikes before silently retreating. His speed is so immense that if he moves in the proper manner and speed, a biological hologram from refracted light will remain in the spot he was previously in. These are called ‘afterimages,’ and can easily fool an unwary opponent with a slow eye.

When not in melee combat, and rather ranged instead, he will often augment his bow with one of his many elemental skills, most prominent being charging the arrows of his bow with lightning or fire. He uses his many elemental skills to enhance his own, and will not back down from any type of battle unless the scales are tipped unfairly, or his opponent is battling in an unfair manner.

Clothing/Armor

Allsies do not wear clothing or armor other than what they use to hold their weapons. Hera Ledro has a long, black belt which holds his sheath diagonally across his back, the belt itself embedded with rubies, sapphires, and emeralds from his home planet. The belt, the Black Claw (as the jewels actually reach out enough to pierce the foe if he got into a body lock with Hera), holds the sheath of the Dragon Blade, as well as Hera’s leather quiver for his own personally made arrows.

Weapons

Hera has two weapons, and uses them as the scenarios demand. His preferable weapon, however (and often the most used), is the Dragon Blade. His Dragon Fang longbow is held loosely off his body, the bow tips reaching from above the left shoulder to below the knees on the opposite sides.

Allsies never welcomed the thought of guns, finding something like them to be disgusting and cowardly. They only made bows, crossbows, shortbows, longbows, and tri-fire crossbows as ranged weapons, never using a gun or anything of the sort for fighting.

Dragon Blade

Hera’s primary melee weapon is the Dragon Blade zweihander broadsword. The blade itself reaches 6½ feet, and the hilt and handle measuring in at 1’2.” The hand-guard is also embedded with long emeralds, reaching up three inches lest someone try to grip his guard. The blade itself is a double-edged sword, a crimson red blade flowing like fire as the intricate curves and edges reach skywards.

The sword is reinforced with Dragon scales, as an agreement between the Allsies and the Dragons. The Dragons would often give up their nigh-indestructible scales to be melted and used to reinforce the weapons made by the Allsies. As a result, the blades were nigh-indestructible, and it was very rare that any blade was broken or ruined in any way, and their appearance remained almost flawless. The blades were ever-sharp, and often (though not in the case of the Dragon Blade) radiated an incandescent light, symbolizing their true power.

The Dragon Blade is able to split into two blades upon proper separation. The top of the hilt is pushed forward, and the blade separates into two identical weapons. Hera is able to hold one in each hand, and is unable to use very powerful elemental skills while wielding the two blades, though it is possible to call up weak to moderate power spells.

Dragon Fang

The Dragon Fang is not as impressive visually as the Dragon Blade, though it has great stats (hypothetically). The bow itself is about 5½ feet long, and is comprised of Ebony wood (which, by some strange coincidence, is found on Allsieda/Draconia like it is on Earth) augmented with carbon fibers in which the density has been decreased to the point where it is as dense as diamond. The strength and vitality of the bow, therefore, has been increased exponentially. The strings are also made of carbon fibers, though not as dense as the ones augmenting the bow, making them extremely difficult to break.

The arrows are also augmented, though with a different substance known only to the blacksmith, which died along with him and the planet. This substance allows Hera Ledro to augment his arrows with elemental attributes, such as lightning, fire, or any other such attribute.

Abilities

Regeneration

Allsies have a unique, natural regeneration ability when they lose limbs or take physical damage to their body tissues. The injury causes an enzyme boost that fuels the cells that need to replace or repair cells that were lost or damaged in the injury. However, this isn’t as great as it sounds. Though the healing is almost instantaneous, the regeneration takes a large toll on the Allsies body. Though it may not show on their faces or by body signs, there is a large energy depletion when regeneration occurs, obviously varying with the extent of the damage. A small cut, for example, across the breast will take very little energy. If, however, the Allsie loses a limb, like the tail or an arm, the energy toll will be very great indeed, and an Allsie that can transform will often have to resort to it to replenish his/her energy. In that case, an injury can be the direct cause of an Allsie’s death. It’s an ability that must be watched after carefully, as it happens automatically, and used sparingly.
Unfortunately, there are a couple major things that regeneration can’t fix, mainly fire-based attacks. Fire-based attacks (due to the extreme heat) denature the enzymes, making the boost useless and negating the process completely. The energy toll is the same however, and does not negate the loss of energy. Radiation is similar, though it does not denature the enzymes. The genetic and DNA structures in Allsies are very unstable, and are very prone to mutation. Therefore, when exposed to certain levels of radiation, multiple effects could occur. If it’s a very small amount of radiation (like a fusion exhaust expulsion), it will only mutate the cells to the point where energy will be lost. If, however, something like a nuclear explosion were to occur, then the Allsie would almost surely die from mutation. This is the main reason to the death of the entire Allsie race when Allsieda/Draconia was destroyed, as the explosion caused radiation levels in space that were fatal to all the Allsies.

Energy Sensory

As another biological feature of Allsies is the (not so unique) ability to sense other biological organisms in the area, or any systematic electrical activity. This is due to an unforeseen instability in the brain during creation, resulting in a ‘sixth sense’ that allows an Allsie to detect electrical activity (biological or mechanical) such as the ones (but not limited to) occurring in the brain of an organism.

Flight

This is an ability NOT achieved by the use of the wings, but by energy expulsion. This takes almost no energy (though it does take a little) and allows Hera to hover or propel through the air. As a result, he can fly above ground, with his wings folded over his body, and still be able to fight with his tail, or use his wings to guard against enemy attacks.

Magic

In Hera Ledro’s eyes, what he uses isn’t magic, but an unexplainable phenomenon occurring when energy transfer and change occur between an organism and the energies he is exposed to. He uses all five elemental forms of fire, lightning, earth, water, and air. He has mastered all of these. This does not mean that he is supreme at all of these skills, only that he is able to use every form of these skills. As a matter of fact, some of these skills (water-elemental being the most noticeable) are relatively weak.

A unique ability of the Allsies that was unexplainable even to their creators was their ability to form pure energy. They do not create it, but rather sub-consciously change the energies in their bodies to consciously form balls, beams, waves, or any shape of energy imaginable. This ‘pure energy’ is a form of energy that emits all other forms. So in other words, the energy formed emits sound, heat, light, potential, kinetic, and all other forms of energy imaginable (even electric).

Lightning-Elemental Skills

Hera Ledro’s most powerful and prominent form of elemental manipulation is the element of lightning. There are varying forms and strengths of this. The special thing about lightning is that is chains and becomes more powerful as it does so when it is exposed to substances or materials that conduct it well.

When in the proper environment, Hera Ledro can manipulate lightning to great degrees. When, for example, he is in an environment that water moisture in the air is relatively high, the lightning will chain easier and streak towards his opponent faster. If he is in a dryer area, though, where the lightning will not chain as easy, he will put more energy into the attack and push harder to get the same effect. If he is in a sea, however, the electrical energy will carry on for ages, taking hours to fully deplete. This is his most powerful form of manipulation, and the intensities of the attacks can vary. Some will be weak (such as sparks), others will be relatively powerful (like a lightning bolt), and others will be very powerful (such as large shockwaves of lightning). The stronger the attack, the more energy lost.

Earth-Elemental Skills

Hera Ledro can also manipulate the earth to varying degrees, including the manipulation of unaugmented metal, earth, and even plant life to a degree. Hera’s most powerful form of this element is the ability to create earthquakes, with variation in strength. Unfortunately, inciting earthquakes does take a great deal of energy, and he can only fuel a few while in his original form, and increasing amounts in his transformation (by the same factor as the transformation power/ability increase, as will be stated in the Transformations section)

Though earthquakes are his most powerful form of earth-manipulation, it is not his preferred choice of skills. His preference includes raising a spire of earth or metal (from trace amounts in or under the ground) from the ground, often detaching it from the ground and hurling it at his opponent. This is an efficient skill, and takes nowhere near as much energy as creating earthquakes, and can often pierce armor or any protective gear almost instantly.

Another form that Hera can use is raising plant-like tendrils from the ground. While these are not actual living creatures, their atomic structure is very similar. Though the tendrils and vines are not biological, they do have a ‘cellular’ structure, and are made from the replication of spheres containing similar substances like that of a plant’s cell. Therefore, these tendrils rise from the ground and attempt to entangle their target. It’s an imprecise art, and does take a great deal of energy due to the replication process.

Fire-Elemental Manipulation

Hera Ledro’s third most powerful form of elemental manipulation is fire. This isn’t very varying in abilities, and is fairly straightforward.

The most common forms of this manipulation include fireballs or columns of fire streaking from in front of the hand. These can take varying amounts of energy based on the size of the attack. The most powerful form (and rarest) of this element is the cause of a pyroclasm, a gargantuan explosion of magma rising from beneath the plant’s crust. The closer the magma is to the surface, the less energy it takes, though it will always take a fairly large amount of energy.

Air/Wind-Elemental Manipulation

This is his second weakest form of elemental manipulation, and though it doesn’t take a lot of energy, the results aren’t great either.

The best thing Hera Ledro can do with air-manipulation is create a giant whirlwind. These whirlwinds can reach up to 80 feet high, and can only have wind speeds of 160 km/h. It’s very weak, and is used mainly to carry attacks further rather than to attack Hera’s foe directly. For example, he could use these abilities to feed his fire-elemental skills, making sure that the fire continues to burn by giving it a continuous supply of oxygen.

Another thing Hera can do with this ability is create small whirlwinds to hold his sword and attack ‘on its own’ while Hera fights with his bow or fists. He rarely uses this skill, and it takes extreme concentration on his part. The energy supply for this does not have to be large at all, but it must be continuously supplied.

Another form of this elemental manipulation is to create gusts or blasts of wind designed to knock his opponent off his feet. These gusts travel at a maximum of 220 km/h, blowing almost anything out of the way. Unfortunately, these are the only techniques in the area of wind-elementals that require a great amount of energy to perform.

Water-Elemental Manipulation

The absolute weakest of the elemental skills that Hera possesses is water, and this takes little energy, but has little effect in general.

The only skill that takes a great deal of energy when it comes to water-elemental manipulation is the formation of ice spears or spikes. It requires the extraction of heat from the air around the material being frozen, and must be redirected somewhere else so that it won’t cause any harm to anybody. The icicles are large, or can be a single very large icicle split into hundreds of little shards that are sent screaming towards Hera’s foe.

Hera will otherwise use water balls or bubbles to hurl at his opponent. Due to the instability and weakness of these attacks, they are used to do no more than distract or divert the foe’s attention. If they hit, they will cause damage, though consequentially very little.

Transformations

Hera Ledro has achieved several transformations over his years of life. His final permanent-state transformation achieved is his current state: The Dragonic Allsie. All transformed states (excluding permanent states) have a form of energy degeneration, and energy slowly depletes. The stronger the form, the faster the depletion. The only exception to this rule is the Mystic Allsie transformation, though it is not a permanent state. He can transform into 4 different forms in this state:

Dragonic Ledrai Allsie

Also referred to as Ledrai Allsie. In this form, the fur of an Allsie changes from blue to an incandescent silver, and the claws, now copper coloured, lengthen and become sharper due to a rapid cell reproduction effect. The sensors on the fur become charged with electrical energy, and as a result, send messages to the brain extremely fast, more so than usual. The hair stands on end, and becomes a gold colour due to the abnormal power surging through the body (shades of gold vary between Allsies). The tail blade also sharpens, and is even stronger. The strength of the Allsie is multiplied by a factor of 3 in this form, and the overall power is multiplied by four. His speed increases exponentially, effectively doubling his air and ground speed.

Dragonic Ledrai Allsie 2

Also referred to as Ledrai Allsie 2. This does not have the same drastic change in appearance, though the general increase in abilities and power is better. In this form, electricity visibly courses through the air around the body, and the hair lengthens into finer, sharper spikes. The muscles become fairly larger, and the fur itself becomes more sleek and fine. The tail lengthens slightly, by about 3 inches, and it becomes stronger and more flexible, all of this due to cell replication. Every ability or skill of the Allsie multiplies by six in this form.

Dragonic Ledrai Allsie 3

Also referred to as Ledrai Allsie 3. There is a drastic change in all aspects of the Allsie in this form, most noticeably being the hair. The hair of the Allsie lengthens greatly, reaching down to the knees in spiky tendrils. The claws become slimmer, though considerably sharper, as does the tail blade. The muscle structure becomes much leaner than before, and is more aptly suited to speed. The tail lengthens by 1 foot and becomes much more flexible and powerful than before. The actual speed increase is a factor of five, and the strength and power increases by a factor of ten.

Mystic Allsie (Draco-Angelic Allsie)

This is Hera’s final form, and therefore has the most immense changes to power and appearance. In this form, Hera abandons the Ledrai Allsie colour scheme, and instead returns to the same blue fur that he had as a Dragonic Allsie. However, the fur retains its incandescent glimmer, and his hair remains the same length as it was in a Ledrai Allsie 3, and becomes a silver sheen of spiky tendrils. The tail lengthens by a foot once again, and is stronger and more flexible. The tail blade and the claws become a glossy white, mimicking that of an angel’s hair.

The most drastic physical change, however, is the wings. The Dragonic wings move slightly higher up, and a set of large angelic wings protrude from the back right below the Dragonic ones.

Race History

Allsies were created by an ancient race more than ten billion years ago. After they were created, their creators put them through monstrous tests. Eventually, they fled, realizing what was happening. They flew accross space for weeks and finally arrived at a planet inhabited by a multitude of species, including the dragons. When they inhabited the planet, the Allsies attempted to take it for their own and started a war with the dominant species: the dragons. After many millenia of war, a peace treaty was signed and the Allsies and Dragons lived in co-existence from then on, that is to say that they found ways to help each other survive. Over time a great friendship was forged between the Allsies and the Dragons. The Allsies taught the Dragons about the art of blacksmith and weapon producing, and the Dragons taught the Allsies how to manipulate the elements to their will.

After 3 billiion years, a Ledrai Allsie, the first in existence rose. 7 billion years later Hera Ledro became a Ledrai Allsie in a full-scale battle with his brother, Sukani. In another 4 million years, Sukani used a form of mind control on his brother, and used Hera Ledro to destroy Allsieda. The planet was destroyed and only the Dragons, Hera Ledro, and his brothers that were off-planet at that time survived. There are now only 10 Allsies left, all male. Hera Ledro directed the Dragons that consented to follow him through a wormhole that was created when his planet was destroyed. They arrived on the planet Earth...

Personal History

Hera Ledro grew up in the province of Morio village Candu. He lived with his family and friends, and very unfortunately with his older brother Sukani, whom was the first bloodthirsty Allsie to be borne since the Great War. After many millenia of training with his younger brothers and friends, he fought against Sukani to put an end to his destructive ways. During this battle, he acheived the form of Ledrai Allsie, in which he defeated and humiliated Sukani. For the rest of his life on Allsieda he continued to train, eventually teaching his family and friends how to become Ledrai Allsies. He also achieved a Ledrai Allsie 2 during this time.

At approx. 7 million years of age, Hera Ledro's mind was taken over and he was forced to destroy Allsieda. His younger brothers were off-planet at the time and were the only ones in his family to survive (excluding Sukani, who I do not consider one of my family). When Allsieda was destroyed, the Dragons were the only race on-planet that survived, as Hera Ledro was in space above his planet when he destroyed it. Many Dragons did not trust Hera Ledro and did not follow him through the wormhole in which was created after Allsieda's destruction. While the others did, and arrived on the planet Earth, Hera Ledro continued to train. Eventually he found his brothers and brought them to Earth. After this he continued to train with them, each of them increasing in power and speed. Eventually, all of them had reached the Angelic Allsie (Seraph Allsie) stage, and gained the ability to become Ledrai Allsie 3s in these forms. After many battles with Sukani, Hera Ledro finally became a Dragonic Allsie and defeated him again. He then married a human woman and they had a child. After many millenia of generations, the four races of Kariyu-shina, who also inhabited the Earth at one time, Dragon, Human, and Allsie came together in the beings of Jake King and Boromyo King. Both were Dracomagi, having the ability to transfer between a Dragon form and Human for. They were also both able to transform into Kame Kariyu-shina and birth. Hera Ledro vowed to protect them however possible.

Hera Ledro also began training them when they were the age of 13. After time training with them, he became a Mystic Allsie. After this, Boromyo grew jealous of the progress Jake was making and became the Dark Dragon. He then vowed to kill his brother Jake and Hera Ledro. Since then he has been their number one priority, especially since he allied with Sukani...

Last edited by Contra Fates : July 26, 2008 at 5:34 AM. Reason: fixed formatting errors...again.
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Old January 16, 2007, 7:14 PM   #2
Peace is the Path.
Hera Ledro has a spectacular aura about
 
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Allsie Biology


There are many aspects about Allsies that are unknown to most people throughout the universe. The key ones are: "How can they heal like they do? Why is it that they have a tail? Where did that unnatural strength come from? How can they transform?"
I am Hera Ledro, and I am going to explain many of these questions. But first, we should start with their basic appearance. They are a humanoid, with two arms, two legs, and a head. The only difference between them and other humanoid organisms is that they have a tail sporting a scythe-shaped blade on the end. A full-grown Allsie is generally between 5’9" and 7' in height. Their tails can range from 6' to 8' without their transformations and have a large scythe-shaped blade on the end. An Allsie is covered in blue fur, and their reproductive organs are hidden from view as they are vestigial. An Allsie wears no clothes, only a belt to hold their weapon sheathes and quivers. They have muscles that bulge or shrink based on their genealogy and training methods. Their heads usually sport black or brown hair, and their eyebrows match their hair in colour. Their hands have long claw-like nails where normal nails would be on most organisms, and their tail blade is bony white.
An Allsie has many characteristics that can be considered alien, mainly their ability to heal almost any severed limb or physical injury. This originates from the fact that Allsies are a biologically engineered species, whose DNA is comprised of the best aspects of the organisms that they were melded from. Only a few of these species are known to the Allsies, but every ability they have stems from their biological composition on a molecular level. The people who could heal themselves were obviously the ones in the DNA that gave the Allsies this ability. The only thing an Allsie cannot heal from is an injury that emits extreme heat (a fireball, magma storm, volcanic explosion, etc.) or that emits radiation (nuclear warfare). This coincides from one of the species they are incorporated from.
Another issue is the overall anatomy. I did not enter the scientist caste in my society, but I do know a little, all of which I will share with you, the reader.


The Brain

One of the things that gives Allsies such phenomenal reflexes is the location of their brain. An Allsie’s brain is spread throughout his entire body in a layer. The layer goes like this, from outside to inside:

Fur
Skin
Muscle
Cartilage layer
Muscle
Brain
Bone
An Allsie has 2 layers of muscle separated by a protective, flexible cartilage. This cartilage provides enough protection so that their brain and second layer of muscle do not take a lot of damage when in combat. As the brain is located in these places, it takes no time for the electrical impulses from their brain to get to their body. Their fur is tipped with sensors and nerves from their brain which allows them to ‘sense’ when a person is coming.
It’s not a sixth sense, rather an enhanced sense of touch that they can turn on and off. Even the slightest breeze would tip them off if it was on. It’s the nature of the breeze that gives them the warning that something is coming. When a person moves, the air moves in the same pattern as their movement, and the nature of that movement gives them the warning whether or not to defend. It’s this ability that gives them such an edge in combat.
Because their brain is so large and even more creased and patterned than a human’s, they have an amazing capacity to learn. In the few billion years that they lived on their home planet, they managed to get to the point where they had near-light speed space travel. This was, of course, with the help of the Dragons that lived there. But that’s beside the point.


The Muscles

Now we get to one of the most annoying points about the Allsie race: their unbelievable strength. The fact that there are two muscle layers alone gives them a big edge against those with a single layer of muscles, but the fact that their whole lives are dedicated to their caste profession (Allsies choose their caste when they reach the age of 2,000,000, and become a warrior or scientist or manufacturer) is a big advantage, especially for those that are in the warrior caste.
Their structures, all of them, have a unique ability that most races do not have (as only one was discovered to have this kind of ability): their healing. The muscle structure is especially adept at this, as their muscles and skin regenerate the fastest, with their bones and cartilage afterwards, and the brain as the final regenerating layer. The enzymes in the cells by the Allsie’s wound gain a major boost in energy, and the cell replication becomes extremely rapid, almost impossibly so. It takes maybe one second for an Allsie to regain a limb, depending on the size and complexity of the limb. The head is the most complex part of the body, and therefore takes the longest time to regenerate, as it holds many vital organs like the eyes and ears.
Strength is enhanced in the recovering wound, as the cells are new and have yet to be trained to suppress their strength. In that case, the muscle gets weaker over a certain amount of time until it recovers, then it grows in much the same way a human bodybuilder’s would. Allsies, no matter the caste, enjoy a good fight, and duke it out to strengthen themselves. Usually, the castes will battle with themselves, rarely facing the other caste. This is especially prominent in the warrior castes, as the warriors are obviously more powerful than the scientists and manufacturers. However, a scientist (who is actually the physically weakest of the castes) may rarely face a warrior to strengthen himself further, giving himself an intense challenge. This is one of the things that keeps Allsies in such fit shape, their constant training.





Circulatory System

One of the unique physical traits of an Allsie’s anatomy is the presence of four hearts: one in the head, one by the right ribs, one by the left shoulder (just underneath), and one by the left hip. These hearts provide all the circulatory services, though the circulatory system itself is much like a human’s.
However, their heart rate is nowhere near as high as a human’s, as they have four hearts doing the job that one human heart would. This is one reason why they don’t get so out of breath. Their four hearts are at a constant rate, very rarely strained to the point where they begin huffing and puffing. There are four lungs right by them, and a fifth with another purpose, but we’ll get to that later. The muscles don’t need a lot of oxygen to operate, as they rely mainly on the food intake (sugars and nutrients like glucose and stuff like that) to supply and power their metabolic processes. Therefore, the hearts have very little work to do to pump blood to every cell of the body.
Also, the hearts are one of the things that fuel the enzyme boost that causes the regeneration of the limbs and tissues. If an Allsie is split into exactly four equal quadrants, emphasis on the exactly equal, then the hearts will be confused as to which should regenerate which and eventually die out over time due to indecisive regeneration. But, the hearts are placed in such a pattern that it is impossible to split into exactly four equal parts. Their too spread out through the body! Therefore, it is impossible to kill an Allsie that way, though there are plenty of ways to do so, it’s just very difficult.


Respiratory System

Here is another trait of the Allsies that is extremely unique: They have 10 lungs attached to their airway. Two lungs are located behind each heart, and two is located in the very center of the chest, with a very unique purpose: it stores oxygen.
The fact that the Allsie has 1 lung beside each heart alone gives them amazing stamina. The oxygen exchange is so quick, it would take almost no time for the oxygen in that lung to deplete. This is not the case.
The fact that the tissues in the body don’t use a lot of oxygen alone is enough to give them great stamina, as their body can go for a long time on a single breath of air, and only has to exeunt the harmful gases and products from the body by exhaling until they take their next breath. The fifth lung, whose airway tract is opened consciously, can store oxygen for weeks at a time, and provide a backup oxygen supply for the other lungs when they run out (which can take weeks at a time). It’s a very unique trait which allows them to fight for ages, and still keep going (the longest continuous fight in Allsie history was 15 Earth days).
Other than that, the circulatory system works very like a human’s: the oxygen is absorbed in the alveoli and such from the pulmonary veins and wastes are exeunted through the pulmonary artery and blah, blah, blah.





Transformations

Now we get to the really good part: what is it that allows an Allsie to transform?
An Allsie can only initially transform through a huge surge of emotion, often anger, which triggers an increased metabolic rate in the body. Obviously, this means a higher oxygen and nutrient supply, so in transformations an Allsie does lose breath easier than normal. I will explain the individual effects of each transformation as I go, but you may have to wait a while and be patient. Their very complicated.
Before we get into how the transformations actually occur, we’d best explain what allows them to do so even the first time. As we all now know, an Allsie is a biological engineering experiment. Allsie scientists found out that the Kariyu-shina DNA (another alien race) inscribed into their own DNA is one of the things that gives them this ability. Kariyu-shina were widely known for their ability to transform into Kame Kariyu-shina when they reached a certain area of strength. Coincidentally, they are also the race that gave the Allsies such immense strength and the love to fight. But anyways, back to what starts the transformation.
The surge of emotion gets what humans would call epinephrine or adrenaline to pump into the system. This triggers an increased metabolism and allows the Allsie’s power to reach greater heights. When the Allsie’s power reaches a certain height based on this adrenaline pumping, his body will change, resulting in a transformation. After the first transformation, the ability to call upon this form can be achieved through intense meditation and training. The transformations are as follows and cause the following effects on the body (from first transformation to last, including the advanced permanent forms):

Ledrai Allsie

Literally, translated to Allsie leader, the first Ledrai Allsie existed many billion years before yours truly, and was much weaker. The genes have evolved since then, and power increase has increased substantially. Generally, a gentle flame-like aura caresses the Allsie in this form, as his power also attracts energy from other sources as well.
A Ledrai Allsie transformation causes metabolic boosts in everything, from the fur to the muscles. These boosts differ from tissue to tissue, and even I don’t know the full extent of the changes and how they work. However, because of the boosts, the nerve sensors on the fur gain an increased ‘reflex’ factor, which allows the electrical patterns that go from the nerves to the brain to move faster. Than before. This is common to all Allsie transformations. A side effect is the hair turning gold and spiking upwards, and the fur turning silver. This is a mystery to every Allsie, even the scientists.
An Allsie also gains sharpened nails and tail blade. The boost in energy becomes so great that the nails and blade lose some of the cells on the outer layers, resulting in a sharper, more powerful blade. A side effect to this is the colouring of copper on each of these, nails and tail blade.
An Allsie’s strength is increased substantially in this form. His general power itself is multiplied by a factor of 75, and his reflexes are enhanced (as stated) substantially.




Ledrai Allsie 2

Fair warning: we’re nowhere near the end of the transformation list. A Ledrai Allsie 2 has similar boosts in power and reflexes (though the reflex boost isn’t quite as substantial as before). This form can only be achieved through intense, and I mean intense training and meditation. The power multiplies by a factor of 100 in this form, and the tail lengthens. It is contrary to the tail blade occurrence before, however, as the tail blade gains more cells to sharpen itself, as do the nails, and the mass power increase causes some of the power to be re-routed and used to increase the tail’s length in cells for everything in the tail, making it longer and more flexible. Basically, it results in mass cell reproduction. The gentle flame that caressed the body before has now turned to a raging inferno around the body, with little electrical sparks jumping around the body from the enhanced electrical activity on his fur’s nervous systems.

Ledrai Allsie 3

This form has one of the most astounding changes to the body. The tail again goes through changes, lengthening itself in the same fashion explained in the Ledrai Allsie 2, but the muscles become slender, but more powerful. How this works out, I do not know, but it does. When I took this form, it was like being born again.
The most noticeable difference in the Allsie is the hair length and electrical energy. The power causes extreme growth of the cranial hair, and the replication of cells increases immensely, and, as a result, the hair extends to the knees, in spiky tendrils. Another indication of the extreme power increase is the electricity. What was sparks as a Ledrai Allsie 2 have become long, bolts of lighting, searing across the width or length of the body, and disappearing as soon as they appear. The actual power increase is 125 times that of a Ledrai Allsie 2. Once again, this can only be achieved through intense training. However, there is a catch. A Ledrai Allsie 3 can only be achieved through a huge surge of emotion, like anger or love. Hatred is powerful as well, of course, but not as powerful as love, which makes for a much smoother transformation.

Angelic (Seraph)/Demonic Allsie

This is the first of the permanent states. Permanent states occur once every four transformations. There are 2 options to transform into, depending on the moral disposition of the Allsie. The pure-hearted form is the Seraphic or Angelic Allsie, in which six, large and magnificent silver angel wings burst from the back of the Allsie, each measuring in a length of six feet and a width of two feet. Other than this, everything except tail length and power returns to the way it was in the normal form. An Angelic Allsie’s power is multiplied 50 times that of a Ledrai Allsie 3, and his reflexes are enhanced even further due to the extreme electrical activity in the sensors in his fur. Only intense training can unlock this form.
The Demonic Allsie however, is a brutal, more rancid form of it’s Seraphic brethren. The Demonic Allsie’s fur turns into a jet black, oily coat. Two fat and short, blood-red demonic wings sprout from the back, and compliment the crimson hair and red retinas that stare from the pitiless silvery eyes. Only the truly evil can attain this form, and the only one currently in existence is my own brother, Sukani. Power increase in this form is an amazing 300 times that of a Ledrai Allsie 3! This puts Demonic Allsies at a major advantage against Angelic/Seraph Allsies. I know I was defeated the first time by Sukani, because we achieved these forms at almost the exact same time, and my power increase was nothing compared to his.
As the first permanent state, this is an exception to most rules of a Ledrai Allsie transformation. First and foremost is the lack of energy uptake in this form. The flames that cover the body in the previous transformations disappear. Energy consumption is also extremely different in this form. As a permanent state, an Allsie in this form remains in this till the day he/she dies (unless they achieve the next permanent state, which will be explained later on), and because of this, their bodies adapt almost immediately to it’s rigors. How this happens nobody knows, because by the time my brothers and I achieved this state, Allsieda (our home planet) had been destroyed long ago and the scientists who could’ve studied it with it.
As a rule of thumb (as this is a permanent state) this transformation can be transcended to the levels of Ledrai Allsie in this state, known as Ledrai Angelic/Demonic Allsies 1/2/3.

Ledrai Angelic/Demonic Allsie 1

This form is of similar changes as the original Ledrai Allsieform. The only difference between this form and the original is the fact that the angel wings turn from silver to a pure white. Another difference is the drastic power increase in this forms. It rises by 200 times that of an Angelic Allsie! It was amazing when I transformed into this form, almost like feeling invincible.
The Demonic Allsie, on the other hand, retains almost everything the same, except the hair, of a Demonic Allsie. The hair turns from crimson to an oily black, and matches the fur. The wings stay the same colour, but a gentle red-tinted black flame courses around the body. The power increase in this form isn’t quite as dramatic as that of a Ledrai Angelic Allsie’s, only increasing by a factor of 75.

Ledrai Angelic/Demonic Allsie 2

This form is amazing, especially for Angelic Allsies. Their power alone increases by a margin of 200 times that of the previous transformation (resulting in 40,000 times that of an Angelic Allsie!), but the physical changes are also drastic. The tail lengthens by a foot, and the muscles become larger (though not detrimentally so to the speed) than that of any previous form. The sensors on the fur go off the charts in this form, and an Allsie can react near immediately, almost to the point where his reflexes are that of light-speed (not his movements). It is an unbelievable transformation. Other than that, though, there isn’t that much change from the original Ledrai Allsie 2 transformation.
A Demonic Allsie also has a fairly drastic change in store here. Though his colouring remains the same, his tail lengthens by a foot as well, and his power increases by a margin of 700x that of before. This is absolutely amazing, as his power increases even greater than that of an Angelic Ledrai Allsie 2, resulting in a power level 52,500 times that of the original Demonic Allsie form.

Ledrai Angelic/Demonic Allsie 3

These forms aren’t quite as amazing as before. The changes that occur in the original Ledrai Allsie 3 transformation occur here as well, but to a greater factor than before. A Ledrai Angelic Allsie 3's power increases 1000x that of before, and his speed is enhanced drastically. As the original, his hair lengthens to the same factor, and his tail as well, but his claws and tail blade are sharpened to such a degree and to such a hardness (due to the energy reinforcing the cells), that cutting through adamant (diamond) is like cutting through paper with a pair of scissors.
The Demonic Ledrai Allsie 3, however, is quite different. The hair completely disappears, and leaves only the pitch black fur atop the crown. The power multiplies by 760, and leaves the claws dangling like whips, flexible and blood red. The tail blade also becomes whip-like, and can extend or detract at will, as do the claws. Other than that, there is no major change from the Demonic Ledrai Allsie 2, though the power increase is greater.
In this form, the final energy levels of the combatants are relatively equal, and leave nothing to be desired on both ends.

Dragonic Allsie

This is the most revered form that I have taken, and is my current (and final) permanent form. In this form, drastic power changes take place, and so does the appearance change.
In this form, which only the pure of heart can attain, the hair returns to its original length as a normal or Angelic Allsie. The claws, too, return to their original length, though they are much sharper than anything before, and have a silvery tint to them while remaining bone-white. The power itself multiplies by 500, making a Dragonic Allsie extremely deadly.
Though this is the final permanent form that I have discovered, there could be more, and I will continue to search and train so that I may achieve them if there are any more. However, let’s continue, shall we?

Dragonic Ledrai Allsie

This is a form that also retains the original appearance of the original Ledrai Allsie. However the power amplification in this form is not to be taken lightly, for the true power amplification of this form is a staggering factor of 1000! In this form, my power is very much applaudable, and (please excuse the seemly lack of modesty) I can destroy a planet with a mere twitch of my pinky finger. This form is not my favorite though, as it’s the most taxing on the body.
This form, unlike it’s previous counterparts, taints the soul a little, and I will admit that in this form I am much more bloodlust than any previous or future form. I indulge in violence here, though I keep my mind and sanity, allowing myself to control my actions. It is difficult though, as doing so does make the energy uptake increase drastically.

Dragonic Ledrai Allsie 2

Ok, here is one of my personal favorites. This form actually purifies the soul further, doing the exact opposite of the previous transformation. The power multiplies by a further 1500 in this form, drastically making it one of the greatest transformations available.
Once again, no surprises when it comes to appearance. It looks almost exactly the same as every other Ledrai Allsie 2 transformation previously, except for the wings.

Dragonic
Ledrai Allsie 3

This is my favorite form. Though the appearance retains the same general look as the other Ledrai Allsie 3s, this is easily the greatest. The power increase alone is a factor of 9000, but the speed increase is the real whoop in this party.
You’d think that the elongation of the hair and tail would slow you down a bit. Well, it doesn’t in this form. Your speed itself multiplies at least 3000 times it’s previous limits, making it possible to go almost the speed of light. I can easily surpass the speed of sound, nigh raising myself to the speed of light in this form. Though the speed increase doesn’t seem as exponential as the power increase, a speed multiplied 3000 times your previous limits can prove far more useful than strength.

Mystic Allsie (Draco-Angelic Allsie)

Now we hit it, the mother of all the transformations I have achieved. The Mystic Allsie is by far the most powerful and most amazing form I have yet to achieve (even if it’s not my favorite). The strength and power of the individual who reaches this stage is multiplied 2 million (2,000,000) times it’s previous limits. In any fight, that is useful. The speed is increased by a further factor of 40,000. It’s absolutely insane, no matter how you look at it.
The ability increase, however, isn’t the only drastic change in this form. Let’s start with the fur, shall we? It changes back to it’s original coloration, blue. However, the sheen of the past Ledrai Allsie transformations is retained, and the fur gleams with a metallic shimmer. The hair remains as long as it was in the Ledrai Allsie 3 transformation, though the coloration is much different. It abandons its golden sheen, and adopts a more pure, silvery color. It no longer reaches down in spikes, rather a sheet now, reflecting the silver light to create a dazzling display. The tail lengthens by a further 3 feet, enhancing flexibility and duration. The tail blade and claws, though a white color, do have an iridescent gleam to them.
In short, this is the ultimate transformation. However, the best is yet to come. The Dragon wings do remain, but they raise up on the back slightly higher than before. Underneath them, about 3 inches away, 2, equally glorious, pure-white angel wings appear, sprouting from the back in all their feathery glory.
That’s it for all the transformations. In truth, it took a lot to fully recount them (hell, I had to transform into a couple just so that I could type out the true descriptions).


The Skeletal System

There are no surprises here. It’s a basic, vertebrate skeleton. The only real exception is the tail blade that juts out near the end of the tail, which is directly connected to the skeleton.
However, there are a few other exceptions. Unlike the human skeletal system, there is no spinal cord, per say. There is a spine, like all vertebrates have, however, nerves and neurons link directly from the surface to the brain, which is outside the bone layer, protected by a flexible (yet strong) cartilage layer.
This cartilage layer is the main wall against tissue damage underneath the first layer of muscle. As such, it has been made to be strong and, because of its location above the second layer of muscle. It’s a sound system, and has been known to be a very unique and powerful one, and it is doubtful that any Allsie would win a death match without it. At the same time, Allsies have adapted so that they protect their outer muscle layer and cartilage from harm.
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Hera Ledro's Character Bios
Old April 30, 2007, 6:04 PM   #3
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Hera Ledro's Character Bios

My Bio has been moved to the different page, so that it provides much less incidence for the mods (and I need to see the changes I have to make )



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Old May 7, 2007, 1:12 AM   #4
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IT IS FINITO! I am done. Over time, i will probably refine the bio as time goes on, but that's basically it!

Come one, come all! I'm ready to kick all ur asses with my superior build!

Here's a little Allsie Biology, just to give you guys an idea of what my character is like on the 'inside'

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Allsie Biology

There are many aspects about Allsies that are unknown to most people throughout the universe. The key ones are: "How can they heal like they do? Why is it that they have a tail? Where did that unnatural strength come from? How can they transform?"
I am Hera Ledro, and I am going to explain many of these questions. But first, we should start with their basic appearance. They are a humanoid, with two arms, two legs, and a head. The only difference between them and other humanoid organisms is that they have a tail sporting a scythe-shaped blade on the end. A full-grown Allsie is generally between 5’9" and 7' in height. Their tails can range from 6' to 8' without their transformations and have a large scythe-shaped blade on the end. An Allsie is covered in blue fur, and their reproductive organs are hidden from view as they are vestigial. An Allsie wears no clothes, only a belt to hold their weapon sheathes and quivers. They have muscles that bulge or shrink based on their genealogy and training methods. Their heads usually sport black or brown hair, and their eyebrows match their hair in colour. Their hands have long claw-like nails where normal nails would be on most organisms, and their tail blade is bony white.
An Allsie has many characteristics that can be considered alien, mainly their ability to heal almost any severed limb or physical injury. This originates from the fact that Allsies are a biologically engineered species, whose DNA is comprised of the best aspects of the organisms that they were melded from. Only a few of these species are known to the Allsies, but every ability they have stems from their biological composition on a molecular level. The people who could heal themselves were obviously the ones in the DNA that gave the Allsies this ability. The only thing an Allsie cannot heal from is an injury that emits extreme heat (a fireball, magma storm, volcanic explosion, etc.) or that emits radiation (nuclear warfare). This coincides from one of the species they are incorporated from.
Another issue is the overall anatomy. I did not enter the scientist caste in my society, but I do know a little, all of which I will share with you, the reader.


The Brain

One of the things that gives Allsies such phenomenal reflexes is the location of their brain. An Allsie’s brain is spread throughout his entire body in a layer. The layer goes like this, from outside to inside:

Fur
Skin
Muscle
Cartilage layer
Muscle
Brain
Bone
An Allsie has 2 layers of muscle separated by a protective, flexible cartilage. This cartilage provides enough protection so that their brain and second layer of muscle do not take a lot of damage when in combat. As the brain is located in these places, it takes no time for the electrical impulses from their brain to get to their body. Their fur is tipped with sensors and nerves from their brain which allows them to ‘sense’ when a person is coming.
It’s not a sixth sense, rather an enhanced sense of touch that they can turn on and off. Even the slightest breeze would tip them off if it was on. It’s the nature of the breeze that gives them the warning that something is coming. When a person moves, the air moves in the same pattern as their movement, and the nature of that movement gives them the warning whether or not to defend. It’s this ability that gives them such an edge in combat.
Because their brain is so large and even more creased and patterned than a human’s, they have an amazing capacity to learn. In the few billion years that they lived on their home planet, they managed to get to the point where they had near-light speed space travel. This was, of course, with the help of the Dragons that lived there. But that’s beside the point.


The Muscles

Now we get to one of the most annoying points about the Allsie race: their unbelievable strength. The fact that there are two muscle layers alone gives them a big edge against those with a single layer of muscles, but the fact that their whole lives are dedicated to their caste profession (Allsies choose their caste when they reach the age of 2,000,000, and become a warrior or scientist or manufacturer) is a big advantage, especially for those that are in the warrior caste.
Their structures, all of them, have a unique ability that most races do not have (as only one was discovered to have this kind of ability): their healing. The muscle structure is especially adept at this, as their muscles and skin regenerate the fastest, with their bones and cartilage afterwards, and the brain as the final regenerating layer. The enzymes in the cells by the Allsie’s wound gain a major boost in energy, and the cell replication becomes extremely rapid, almost impossibly so. It takes maybe one second for an Allsie to regain a limb, depending on the size and complexity of the limb. The head is the most complex part of the body, and therefore takes the longest time to regenerate, as it holds many vital organs like the eyes and ears.
Strength is enhanced in the recovering wound, as the cells are new and have yet to be trained to suppress their strength. In that case, the muscle gets weaker over a certain amount of time until it recovers, then it grows in much the same way a human bodybuilder’s would. Allsies, no matter the caste, enjoy a good fight, and duke it out to strengthen themselves. Usually, the castes will battle with themselves, rarely facing the other caste. This is especially prominent in the warrior castes, as the warriors are obviously more powerful than the scientists and manufacturers. However, a scientist (who is actually the physically weakest of the castes) may rarely face a warrior to strengthen himself further, giving himself an intense challenge. This is one of the things that keeps Allsies in such fit shape, their constant training.


Circulatory System

One of the unique physical traits of an Allsie’s anatomy is the presence of four hearts: one in the head, one by the right ribs, one by the left shoulder (just underneath), and one by the left hip. These hearts provide all the circulatory services, though the circulatory system itself is much like a human’s.
However, their heart rate is nowhere near as high as a human’s, as they have four hearts doing the job that one human heart would. This is one reason why they don’t get so out of breath. Their four hearts are at a constant rate, very rarely strained to the point where they begin huffing and puffing. There are four sets of lungs right by them, and a fifth with another purpose, but we’ll get to that later. The muscles don’t need a lot of oxygen to operate, as they rely mainly on the food intake (sugars and nutrients like glucose and stuff like that) to supply and power their metabolic processes. Therefore, the hearts have very little work to do to pump blood to every cell of the body.
Also, the hearts are one of the things that fuel the enzyme boost that causes the regeneration of the limbs and tissues. If an Allsie is split into exactly four equal quadrants, emphasis on the exactly equal, then the hearts will be confused as to which should regenerate which and eventually die out over time due to indecisive regeneration. But, the hearts are placed in such a pattern that it is impossible to split into exactly four equal parts. Their too spread out through the body! Therefore, it is impossible to kill an Allsie that way, though there are plenty of ways to do so, it’s just very difficult.


Respiratory System

Here is another trait of the Allsies that is extremely unique: They have 10 lungs attached to their airway. Two lungs are located behind each heart, and two is located in the very center of the chest, with a very unique purpose: it stores oxygen.
The fact that the Allsie has 2 lungs beside each heart alone gives them amazing stamina. The oxygen exchange is so quick, it would take almost no time for the oxygen in that lung to deplete. This is not the case.
The fact that the tissues in the body don’t use a lot of oxygen alone is enough to give them great stamina, as their body can go fo